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SpaceX President updates schedule for Starship’s orbital launch debut

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SpaceX COO and President Gwynne Shotwell says that the company now expects Starbase to be ready for Starship’s first orbital launch attempt as early as June or July, pushing the schedule back another month or two.

To accomplish that feat, SpaceX will need to more or less ace a wide range of challenging and unproven tests and pass a series of exhaustive bureaucratic reviews, significantly increasing the odds that Starship’s orbital launch debut is actually closer to 3-6 months away. While SpaceX could technically pull off a miracle or even attempt to launch hardware that has only been partially tested, even the most optimistic of hypothetical scenarios are still contingent upon things largely outside of the company’s control.

Will FAA or won’t FAA?

Both revolve around the Federal Aviation Administration (FAA), which – in SpaceX’s case – is responsible for completing a ‘programmatic environmental assessment’ (PEA) of orbital Starship launches out of Boca Chica, Texas and issuing a launch license for the largest and most powerful rocket ever built. In some ways, both tasks are unprecedented, but the bureaucratic processes involved are still largely the same as those SpaceX has successfully navigated over the last two decades.

First up, the FAA’s environmental review. Until very recently, the fate of Starbase’s PEA was almost completely indeterminable and could have gone any number of ways – most of which would not be favorable for SpaceX. However, just a few days ago and about a week after the FAA’s latest one-to-two-month PEA delay announcement, the agency updated an online dashboard to show that the fourth of five main PEA processes had been completed successfully. The most important part of the update is the implication that SpaceX and the FAA have now completed almost every aspect of the PEA that requires cooperation with other federal agencies and local stakeholders.

Only one more cooperative process – ensuring “Section 4(f)” compliance – still needs to be completed. Without delving into the details, there is no convincing evidence to suggest that that particular step will be a showstopper, though SpaceX might have to compromise on certain aspects of Starbase operations to complete it. Once Section 4(f) is behind them, the only thing standing between the FAA and SpaceX and a Final PEA is the completion and approval of all relevant paperwork. In other words, for the first time ever, the FAA’s targeted completion date – currently May 31st, 2022 – may actually be achievable.

Still, as the FAA itself loves to repeatedly point out, “the completion of the PEA will not guarantee that the FAA will issue a launch license – SpaceX’s application must also meet FAA safety, risk, and financial responsibility requirements.” Even if the PEA is perfect, SpaceX still has to secure an FAA launch license for the largest and most powerful rocket in history. It’s unclear if SpaceX and the FAA have already begun that painful back-and-forth or if some tedious fine print prevents it from starting before an environmental review is in place. Without knowing more, launch licensing could take anywhere from a few days to several months.

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A series of tubes

Without the FAA’s launch license and environmental approval, any Starship SpaceX builds cannot legally launch from Starbase. On the other side of the coin, though, it’s just as true that the FAA’s nods of approval are worth about as much as the paper they’re written on without a rocket that’s ready to launch. In a perfect world, SpaceX would have a Starship and Super Heavy booster fully qualified, stacked, and sitting at Starbase’s orbital launch site when the FAA finally gives a green light. However, that’s not quite what SpaceX’s reality is today.

SpaceX has made a significant amount of progress in the last month and a half, but contrary to CEO Elon Musk’s hopes as of March 21st, the company will absolutely not be ready to attempt an orbital launch by the end of May. Nonetheless, Shotwell’s estimate of “June or July” may not be completely out of reach. Since Musk’s tweet, SpaceX finished assembling Super Heavy Booster 7, rolled the rocket to the launch site on March 31st, and completed several major tests in early April. However, during the last test, an apparent operator error significantly damaged a large part installed inside the booster, forcing SpaceX to return Super Heavy B7 to Starbase’s build site. After two and a half weeks of repairs, Booster 7 returned to the launch site on May 6th and completed another ‘cryoproof’ test, seemingly verifying that those quick repairs did the job.

Had Booster 7 not required repairs, it’s not impossible (but still hard) to imagine that SpaceX could have had a Super Heavy booster ready to launch by the end of May. Still, the static fire testing Booster 7 needs to complete is almost entirely unprecedented and could take months to complete. To date, SpaceX has never ignited more than six Raptors at once on a Starship prototype, while Super Heavy will likely need to complete multiple 33-engine tests before it can be safely considered ready for flight. Worse, there is no guarantee that SpaceX actually wants to fly Booster 7 after the damage it suffered. If Booster 8 carries the torch forward instead, Starship’s orbital launch debut could easily slip to late Q3 or Q4 2022.

Meanwhile, Super Heavy is only half of the rocket. When Musk tweeted his “hopefully May” estimate, SpaceX was nowhere close to finishing the Starship – Ship 24 – that is believed to have been assigned to the orbital launch debut. However, SpaceX finally accelerated Ship 24 assembly within the last few weeks and ultimately finished stacking the upgraded Starship on May 8th. A great deal of work remains to truly complete Ship 24, but SpaceX should be ready to send it to a test stand within a week or two. Even though the testing Ship 24 will need to complete has been done before by Ship 20, making its path forward less risky than Booster 7’s, Ship 24 will debut a number of major design changes and likely needs at least two months of testing to reach a basic level of flight readiness.

Last but not least, there’s the question of the orbital launch site (OLS) itself. Is the launch mount ready to survive a full Super Heavy static fire? Is the pad’s tank farm ready to fill Starship and Super Heavy with several thousand tons of flammable, explosive cryogenic propellant? If it’s a goal of the test flight, is the launch tower ready for a Super Heavy booster to attempt to land in its arms? While there are reasons to believe that the answer to some of those questions is “yes,” plenty of uncertainty remains and plenty of work is still incomplete.

Ultimately, Shotwell’s June goal is almost certainly unachievable. Late July, however, might be within the realm of possibility, but only in the unlikely event that all Booster 7 and Ship 24 testing is completed almost perfectly and without further delay. For the pragmatic reader, August or September is a safer bet. Thankfully, at least one thing is certain: activity at Starbase is about to get significantly more exciting.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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