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SpaceX encapsulates NASA DART spacecraft for first interplanetary Falcon 9 launch

(NASA)

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NASA says SpaceX has finished encapsulating its DART asteroid redirection spacecraft inside Falcon 9’s fairing and opened up its West Coast launch pad hangar to give VIPs and mission team members a tour of their rocket.

Measuring 70m (230ft) tall, 550 metric tons (1.2M lb) fully fueled, and capable of producing more than 775 tons (1.71M lbf) of thrust at liftoff, Falcon 9 remains on track to launch NASA’s Double Asteroid Redirection Test mission no earlier than 10:21 pm PST, Wednesday, November 23rd (06:21 UTC 24 Nov). While there are multiple conflicting reports of the spacecraft’s launch mass, it will likely weigh between 600 and 650 kg (1300-1450 lb) – a minuscule 0.1% of the rocket’s total mass at liftoff. In simpler terms, Falcon 9 launching DART is a bit like a semi-truck carrying a single piece of wood.

Nevertheless, just like that semi-truck scenario, it might not be the most efficient choice of vehicle but sometimes a one-size-fits-all rocket like Falcon 9 can make a lot of sense.

Notably, despite being outsized by at least a factor of 2-3, Falcon 9’s DART launch will ultimately cost NASA about $73M – about a quarter of the mission’s total ~$250M cost. Nominally headed to interplanetary space, there isn’t a smallsat launcher (i.e. Firefly Alpha, Relativity Terran-1, Virgin Orbit LauncherOne, ABL Space RS-1, etc.) currently in development that’s expected to be able to launch a ~600 kg payload onto the interplanetary trajectory Falcon 9 will send DART on. If there were, it might theoretically cost NASA just ~$20M to launch DART but it will also take years for any of the new small to midsize rockets that might have enough performance to establish a track record of reliability, meaning that NASA would have to accept significant risk for that potential discount.

It’s worth noting that based on several comments from executives indicating that a flight-proven Falcon 9 costs about $15-25M to launch, SpaceX could almost certainly charge NASA half as much to launch DART while still breaking even, with its routine reusability making the potential economic advantage of smaller rockets much murkier. Additionally, despite the potential to save another $30-50M, NASA is still likely saving at least $80-100 million by launching on a $73M Falcon 9 rocket rather than the United Launch Alliance’s (ULA) cheapest Atlas V offering, which NASA has paid around $150-175M for in recent years.

While SpaceX has technically launched two similarly tiny NASA payloads to very high orbits ~300,000 and ~900,000 km (150,000-600,000 mi) away from Earth in 2015 and 2018, as well as CEO Elon Musk’s Tesla Roadster on an Earth escape trajectory with Falcon Heavy, data from JPL recently confirmed that DART will be Falcon 9’s first truly interplanetary launch. After reaching a normal low Earth parking orbit, Falcon 9’s expendable upper stage will ultimately boost the small spacecraft free of Earth’s gravity, sending it into a heliocentric orbit that will eventually intersect with the binary Didymos-Dimorphos asteroid system.

As early as September 2022, DART will slam into asteroid moon Dimorphos while traveling a staggering 6.6 kilometers per second (4.1 mi/s) in an attempt to shift its orbit around the larger Didymos asteroid. In effect, NASA is using the asteroid system a bit like an isolated sandbox to (hopefully) exaggerate any effects. If successful, DART will prove that kinetic impactors offer a viable way to change the course of asteroids and comets, potentially paving the way for the creation of a true planetary defense program.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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