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SpaceX installs Raptor Vacuum engine on first orbital-class Starship

Starship S20's third round of Raptor Vacuum engine installation - hopefully for good. (NASASpaceflight - Nic Ansuini)

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Update: Providing the best views yet of the Raptor Vacuum installation process, SpaceX began installing one of Starship S20’s six engines (one of at least two recently trucked to the launch site) on Monday morning.

It remains to be seen exactly how many engines will be installed on Ship 20 or how many will be ignited during its first static fire test but barring the delivery of more Raptors, signs currently point to an initial test of two engines – one sea-level-optimized Raptor Center (RC) and one Raptor Vacuum with a much larger nozzle. Whenever Ship 20 does fire up those engines, it will be the first static fire of a RVac engine installed on a Starship and the first simultaneous, side-by-side static fire of two different Raptor variants. Since publishing time, SpaceX has cancelled a Tuesday road closure, pushing Starship S20’s first static fire attempt to no earlier than (NET) Wednesday evening.

For the third time in two months, SpaceX has begun installing Raptor engines on its first orbital-class Starship prototype – hopefully for good.

In no uncertain terms, Starship 20’s (S20) path to what could be its last Raptor installations has been about as windy and mysterious as they come. Starship 20 (S20) left the Starbase factory floor for the first time in early August – all six Raptors installed in another program first – for a brief fit check and photo op. After spending about an hour installed on top of Super Heavy Booster 4 (B4), Ship 20 was removed and returned to the build site, where teams removed all six engines and finished wiring and plumbing the vehicle.

Days before the ship’s long-anticipated trip to Starbase’s suborbital launch site for qualification testing, the mount SpaceX prepared for the process quickly had hydraulic rams – used to safely simulate Raptor thrust – were abruptly removed. Starship S20 was then installed on the Pad B mount, where SpaceX proceeded to reinstall six Raptors. Weeks later, after slow heat shield repairs neared completion, SpaceX again removed Ship 20’s Raptors and reinstalled the hydraulic rams it had removed – unused – the month prior. Finally, on September 30th, some seven weeks after the prototype arrived at the suborbital launch site, SpaceX put Starship S20 through its first major test – a lengthy ‘cryoproof’.

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Now, ten days after completing a seemingly flawless cryoproof test on its first try, SpaceX has once again trucked multiple Raptors – at least one sea level and one vacuum engine – from the Starbase build site to Starship S20’s suborbital test stand. From the outside looking in, it’s hard not to view the contradictory path S20 took to its first tests – and is still taking to its first static fire(s) – as an unusually visible sign of some kind of internal tug of war or major communication failure between different SpaceX groups or executives.

It’s impossible to determine anything specific beyond the apparent fact that several of the steps taken from Ship 20’s first factory departure to its first cryoproof and static fire tests could have probably been deleted entirely with no harm done and many dozens of hours of work saved. At the end of the day, Starship S20 completed cryoproof testing without issue on the first try and is now seemingly on track to begin its first static fire test campaign later this month.

At the moment, SpaceX has three possible static fire test windows scheduled from 5pm to midnight CDT on Tuesday, Wednesday, and Thursday (Oct 12-14). A similar Monday window was canceled days ago on October 7th, suggesting that more cancellations are probably on the horizon. For now, there’s a chance that Starship S20 – with anywhere from two to all six Raptor engines installed – will fire up for the first time before next weekend. It’s hard to say how exactly SpaceX will proceed. It’s not inconceivable that SpaceX will install all six engines and gradually ramp up to a full six-engine static fire over several tests.

Raptor Vacuum has identical plumbing but a far larger nozzle than its sea-level-optimized siblings. A larger nozzle boosts engine efficiency in or near vacuum.

Given that SpaceX has already static fired three Raptor Center (RC) engines on multiple Starship and Super Heavy prototypes, odds are good that Starship S20’s test campaign will be similar – beginning with a three-Raptor static fire, in other words. SpaceX could then add one, two, or all three Raptor Vacuum engines into the fray for one or more additional tests with 4-6 engines total. It’s also possible that suborbital launch mount and pad limitations will prevent more than three engines from firing at once, in which case SpaceX would presumably perform two separate tests of Ship 20’s Raptor Center and Raptor Vacuum engines.

Given that two Raptor variants have never been static fired simultaneously on the same vehicle, it’s hard to imagine that SpaceX won’t also want to perform one or several combined static fires with Raptor Vacuum and Raptor Center engines on Ship 20.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla refines Full Self-Driving, latest update impresses where it last came up short

We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.

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Credit: TESLARATI

Tesla released Full Self-Driving v14.2.1.25 on Friday night to Early Access Program (EAP) members. It came as a surprise, as it was paired with the release of the Holiday Update.

We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.

Tesla supplements Holiday Update by sneaking in new Full Self-Driving version

With Tesla Full Self-Driving v14.2.1, there were some serious regressions. Speed Profiles were overtinkered with, causing some modes to behave in a strange manner. Hurry Mode was the most evident, as it refused to go more than 10 MPH over the speed limit on freeways.

It would routinely hold up traffic at this speed, and flipping it into Mad Max mode was sort of over the top. Hurry is what I use most frequently, and it had become somewhat unusable with v14.2.1.

It seemed as if Speed Profiles should be more associated with both passing and lane-changing frequency. Capping speeds does not help as it can impede the flow of traffic. When FSD travels at the speed of other traffic, it is much more effective and less disruptive.

With v14.2.1.25, there were three noticeable changes that improved its performance significantly: Speed Profile refinements, lane change confidence, and Speed Limit recognition.

Speed Profile Refinement

Speed Profiles have been significantly improved. Hurry Mode is no longer capped at 10 MPH over the speed limit and now travels with the flow of traffic. This is much more comfortable during highway operation, and I was not required to intervene at any point.

With v14.2.1, I was sometimes assisting it with lane changes, and felt it was in the wrong place at the wrong time more frequently than ever before.

However, this was one of the best-performing FSD versions in recent memory, and I really did not have any complaints on the highway. Speed, maneuvering, lane switching, routing, and aggressiveness were all perfect.

Lane Changes

v14.2.1 had a tendency to be a little more timid when changing lanes, which was sort of frustrating at times. When the car decides to change lanes and turn on its signal, it needs to pull the trigger and change lanes.

It also changed lanes at extremely unnecessary times, which was a real frustration.

There were no issues today on v14.2.1.25; lane changes were super confident, executed at the correct time, and in the correct fashion. It made good decisions on when to get into the right lane when proceeding toward its exit.

It was one of the first times in a while that I did not feel as if I needed to nudge it to change lanes. I was very impressed.

Speed Limit Recognition

So, this is a complex issue. With v14.2.1, there were many times when it would see a Speed Limit sign that was not meant for the car (one catered for tractor trailers, for example) or even a route sign, and it would incorrectly adjust the speed. It did this on the highway several times, mistaking a Route 30 sign for a 30 MPH sign, then beginning to decelerate from 55 MPH to 30 MPH on the highway.

This required an intervention. I also had an issue leaving a drive-thru Christmas lights display, where the owners of the private property had a 15 MPH sign posted nearly every 200 yards for about a mile and a half.

The car identified it as a 55 MPH sign and sped up significantly. This caused an intervention, and I had to drive manually.

It seems like FSD v14.2.1.25 is now less reliant on the signage (maybe because it was incorrectly labeling it) and more reliant on map data or the behavior of nearby traffic.

A good example was on the highway today: despite the car reading that Route 30 sign and the Speed Limit sign on the center screen reading 30 MPH, the car did not decelerate. It continued at the same speed, but I’m not sure if that’s because of traffic or map data:

A Lone Complaint

Tesla has said future updates will include parking improvements, and I’m really anxious for them, because parking is not great. I’ve had some real issues with it over the past couple of months.

Today was no different:

Full Self-Driving v14.2.1.25 is really a massive improvement over past versions, and it seems apparent that Tesla took its time with fixing the bugs, especially with highway operation on v14.2.1.

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Tesla hints at Starlink integration with recent patent

“By employing polymer blends, some examples enable RF transmission from all the modules to satellites and other communication devices both inside and outside the vehicle.”

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Credit: Grok

Tesla hinted at a potential Starlink internet terminal integration within its vehicles in a recent patent, which describes a vehicle roof assembly with integrated radio frequency (RF) transparency.

The patent, which is Pub. No U.S. 2025/0368267 describes a new vehicle roof that is made of RF-transparent polymer materials, allowing and “facilitating clear communication with external devices and satellites.”

Tesla believes that a new vehicle roof design, comprised of different materials than the standard metallic or glass elements used in cars today, would allow the company to integrate modern vehicular technologies, “particularly those requiring radio frequency transmission and reception.

Instead of glass or metallic materials, Tesla says vehicles may benefit from high-strength polymer blends, such as Polycarbonate, Acrylonitrile Butadiene Styrene, or Acrylonitrile Styrene Acrylate.

These materials still provide ideal strength metrics for crashworthiness, stiffness for noise, vibration, and harshness control, and are compliant with head impact regulations.

They would also enable better performance with modern technologies, like internet terminals, which need an uninterrupted signal to satellites for maximum reception. Tesla writes in the patent:

“By employing polymer blends, some examples enable RF transmission from all the modules to satellites and other communication devices both inside and outside the vehicle.”

One of the challenges Tesla seems to be aware of with this type of roof design is the fact that it will still have to enable safety and keep that at the forefront of the design. As you can see in the illustration above, Tesla plans to use four layers to increase safety and rigidity, while also combating noise and vibration.

It notes in the patent that disclosed examples still meet the safety requirements outlined in the Federal Motor Vehicle Safety Standards (FMVSS).

Starlink integrated directly into Tesla vehicles would be a considerable advantage for owners. It would come with a handful of distinct advantages.

Initially, the inclusion of Starlink would completely eliminate cellular dead zones, something that is an issue, especially in rural areas. Starlink would provide connectivity in these remote regions and would ensure uninterrupted service during road trips and off-grid adventures.

It could also be a critical addition for Robotaxi, as it is crucial to have solid and reliable connectivity for remote monitoring and fleet management.

Starlink’s growing constellation, thanks to SpaceX’s routine and frequent launch schedule, will provide secure, stable, and reliable internet connectivity for Tesla vehicles.

SpaceX reaches incredible milestone with Starlink program

Although many owners have already mounted Starlink Mini dishes under their glass roofs for a similar experience, it may be integrated directly into Teslas in the coming years, either as an upgrade or a standard feature.

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Tesla supplements Holiday Update by sneaking in new Full Self-Driving version

It seems Tesla was waiting for the Hardware 4 rollout, as it wanted to also deploy a new Full Self-Driving version to those owners, as it appeared in the release notes for the Holiday Update last night.

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Credit: Tesla

Tesla has surprised some owners by sneaking in a new Full Self-Driving version with the wide release of the Holiday Update, which started rolling out to Hardware 4 owners on Friday night.

Tesla has issued a controlled and very slow release pattern with the Holiday Update, which rolls out with Software Version 2025.44.25.5.

For the past two weeks, as it has rolled out to Hardware 3 and older Tesla owners, the company has kept its deployment of the new Software Version relatively controlled.

It seems Tesla was waiting for the Hardware 4 rollout, as it wanted to also deploy a new Full Self-Driving version to those owners, as it appeared in the release notes for the Holiday Update last night.

Tesla Full Self-Driving v14.2.1.25 made its first appearance last night to Hardware 4 owners who are members of the Early Access Program (EAP). It appears to be a slight refinement from FSD v14.2.1, which has been out for a couple of weeks.

Many owners welcome the new FSD version, us included, because we’ve been less than impressed with v14.2.1. We have experienced some minor regressions with v14.2.1, especially with Speed Limit recognition, Speed Profile tinkering, and parking performance.

As it stands, Full Self-Driving is still particularly impressive, but Tesla is evidently having an issue with some of the adjustments, as it is still refining some of the performance aspects of the suite. This is expected and normal with some updates, as not all of them are an improvement in all areas; we routinely see some things backtrack every once in a while.

This new FSD version is likely to take care of those things, but it also includes all of the awesome Holiday Update features, which include:

  • Grok with Navigation Commands (Beta) – Grok will now add and edit destinations.
  • Tesla Photobooth – Take pictures inside your car using the cabin-facing camera
  • Dog Mode Live Activity – Check on your four-legged friend on your phone through periodic snapshots taken of the cabin
  • Dashcam Viewer Update – Includes new metrics, like steering wheel angle, speed, and more
  • Santa Mode – New graphics, trees, and a lock chime
  • Light Show Update – Addition of Jingle Rush light show
  • Custom Wraps and License Plates – Colorizer now allows you to customize your vehicle even further, with custom patterns, license plates, and tint
  • Navigation Improvements – Easier layout and setup
  • Supercharger Site Map – Starting at 18 pilot locations, a 3D view of the Supercharger you’re visiting will be available
  • Automatic Carpool Lane Routing – Navigation will utilize carpool lanes if enabled
  • Phone Left Behind Chime – Your car will now tell you if you left a phone inside
  • Charge Limit Per Location – Set a charge limit for each location
  • ISS Docking Simulator –  New game
  • Additional Improvements – Turn off wireless charging pad, Spotify improvements, Rainbow Rave Cave, Lock Sound TRON addition

Tesla also added two other things that were undocumented, like Charging Passport and information on USB drive storage to help with Dashcam.

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