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SpaceX rocket nosecone catch years in the making caught on camera

One of SpaceX's two fairing catcher ships is pictured after returning to Port Canaveral with its sister ship on July 22nd. (Richard Angle)

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In a milestone more than three years in the making, SpaceX has successfully caught both halves of a Falcon 9 rocket’s payload fairing (i.e. nosecone) and shared videos of the historic feat.

Meanwhile, twin ships GO Ms. Tree and GO Ms. Chief returned to Port Canaveral before dawn on July 22nd with their trophies safely in hand. After years of development, at least a dozen failed catch attempts, numerous soft ocean landings, and the introduction of a second identical recovery ship, SpaceX has finally proven that a full rocket fairing can be recovered for (relatively) easy reuse.

Ironically, just eight months ago, SpaceX reused an orbital-class payload fairing for the first time, proving that fairings can be recovered and reused even if they fail to land in a recovery ship’s net. As such, the milestone is slightly less monumental than it otherwise could have been – but that’s not a bad thing, in this case. Most importantly, the successful catch of both halves of a Falcon fairing serves as a reminder of SpaceX’s extraordinary tenacity in the face of repeated failures and the reality that – given enough time and resources – the company almost invariably achieves its goals.

Ms. Tree and Ms. Chief returned to port on July 22nd after an unprecedented double fairing catch. (Richard Angle)

In the scope of orbital-class rocket recovery and reusability, payload fairings – nosecones that protect payloads from the atmosphere and environment and deploy several minutes after launch – rarely register. Relative to launch vehicle stages, the fairing typically represents a small fraction of the overall rocket’s cost. However, when built almost entirely out of carbon fiber composites to save as much weight as possible, they can require an outsized amount of labor and production time. At the same time, for a company like SpaceX that has already effectively solved the problem of routine booster recovery and reuse, a part that may have once represented a small fraction of launch costs can quickly become a major portion.

For Falcon 9, with the booster representing something like 65% of the rocket’s material cost, the payload fairing’s share of overall launch cost with a reused booster can quickly balloon from 10% to ~30%. Of course, those savings really only register from an internal perspective, which is precisely way SpaceX has continued to invest in fairing reuse after years with minimal success. Cutting ~30% off the material cost of the dozens to hundreds of Starlink launches planned over the next several years could easily save SpaceX hundreds of millions of dollars.

The lucky Falcon 9 fairing in question. (Richard Angle)
(Richard Angle)
(Richard Angle)

As such, SpaceX continues to reap the benefits of a healthy, industry-leading commercial launch business, more or less allowing it to pay for the production of rockets and facilities by launching a few commercial missions before moving on to many, many more Starlink launches. Up to now, only Falcon boosters have been able to take advantage of that unique opportunity, but SpaceX has very recently begun to reuse payload fairings – also frequently debuting on commercial missions. As of July 23rd, SpaceX has reused Falcon 9 and Falcon Heavy fairings three times, all on Starlink satellite launches.

On July 20th, Falcon 9 booster B1058 lifted off for the second time after a record-breaking turnaround, carrying South Korea’s ANASIS II military communications satellite and a fresh payload fairing atop a new upper stage. Simultaneously breaking a drought of fairing catches, GO Ms. Tree and GO Ms. Chief successfully caught both halves of said payload fairing in their respective nets for the first time ever. Protected from saltwater immersion that can easily corrode the aluminum both inside and outside the fairings, the successful catch all but guarantees that SpaceX will be able to quickly and easily reuse this fairing on a future Starlink mission.

Two simultaneously successful catches after 12 attempts – three successful – in ~30 months is either an extraordinary fluke or a sign that SpaceX may have solved fairing recovery after years of hard work and iterative improvement. SpaceX’s next firm launch is scheduled no earlier than July 30th and another Starlink mission could potentially happen between now and then, so the company should have several attempts to test its fairing recovery luck in the near future.

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Ms. Tree (formerly Mr. Steven) snagged one half of ANASIS II fairing 38 minutes after liftoff. (SpaceX)
Ms. Chief followed suit with her own catch almost exactly three minutes later. (SpaceX)

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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