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A truly picturesque live view of the Iridium NEXT Mission 3 satellite deployment. Four sats are visible in an arc on the left. Starlink will be denser and smaller, but will deploy similarly. (SpaceX) A truly picturesque live view of the Iridium NEXT Mission 3 satellite deployment. Four sats are visible in an arc on the left. Starlink will be denser and smaller, but will deploy similarly. (SpaceX)

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SpaceX has all the Starlink funding needed for an “operational constellation”

A spectacular view of Iridium NEXT satellites during orbital deployment. Starlink deployment will be even more of a spectacle. (SpaceX)

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Upper-level wind shear has unfortunately scrubbed SpaceX’s first dedicated Starlink launch attempt, pushing Falcon 9 B1049’s third liftoff to no earlier than 10:30 pm EDT (02:30 UTC), May 16th.

A few hours prior to the launch attempt, SpaceX CEO Elon Musk hosted a conference call with members of the press and answered a number of questions about Starlink, providing the best look yet into the company’s newest endeavor. Topics included the advanced technologies on each Starlink satellite, their extremely unorthodox deployment method, SpaceX’s ultimate goals for the constellation, and even a few brief comments on funding.

Funding, secured

Perhaps the single most important thing Musk noted in the hour-long media briefing was his belief that SpaceX already has “sufficient capital to build an operational constellation.” It’s possible that that statement is heavily qualified, as Musk did not delve into greater detail, but it is still an incredible claim that could mean Starlink is far ahead of competing constellations and far more capital-efficient than OneWeb.

As previously discussed on Teslarati, in the last four years, OneWeb has raised $3.4B of funding, while SpaceX – a company primarily focused on building and launching rockets – has raised $2B, half of which is known to be dedicated to Starlink. OneWeb’s constellation (either 650 or 2650 satellites) cost estimate has grown quite a bit recently and stands at ~$5B. Assuming all $2B of the funding SpaceX has raised is dedicated to Starlink, that would translate to a per-satellite cost – including all infrastructure and launch – of $450,000 for the first phase (~4400 satellites).

Musk’s contextual definition of an “operational constellation” is probably more in line with the twelve 60-satellite launches he described as necessary to provide “significant [broadband] coverage”. It could also refer to the entire tranche of ~1600 Starlink satellites planned for the lower 550 km (340 mi) orbit this first batch of 60 is headed for, a number that Musk stated would offer “decent global coverage”. Either way, Starlink is almost certainly far more capital-efficient than OneWeb, LeoSat, Telesat, or any other satellite constellation with serious intentions.

The most obvious explanation for this – regardless of the satellites themselves – is simple: SpaceX owns its own closed-loop launch capability, including pads, integration facilities, an established cross-country transport network, and the rockets (Falcon) themselves. For any of the proposed satellite constellations to succeed, the manufacturers will almost invariably need to find build satellites so affordably that the cost of launch outweighs the cost of its payload. This ultimately means that launches alone could account for something like 50% of the cost of an entire satellite constellation.

Assuming Block 5 boosters can be reused at least 5-10 times each, the only real cost of an internal SpaceX launch is the hours worked, recovery fleet operations, and the expended upper stage and fairing – likely less than $30M altogether. As such, SpaceX may already be achieving its satellite cost targets on its first launch.

Deploying satellites “like spreading a deck of cards”

Meanwhile, Musk also offered some detail on the deeply unorthodox method SpaceX has chosen for spacecraft deployment once in orbit. Apparently, Starlink satellites will be deployed from Falcon 9’s upper stage by rotating the stage (presumably along its vertical axis) and simply letting go of the spacecraft. Musk used the analogy of spreading a deck of cards on a table, seemingly suggesting that they will either be released simultaneously (perhaps by stack) or with a stagger measured in milliseconds. This could create a fairly spectacular visual, forming an evenly-spaced spiral of satellites spreading out from the Falcon upper stage.

Above all else, Musk mainly seemed to be excited about Starlink, whether discussing the constellation’s long-term goals or the technology utilized on each individual satellite. Some miscellaneous facts and tidbits taken from the Q&A can be found below:

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  • Aside from Ka-band antennas and inter-satellite laser links, these 60 Starlink spacecraft are very close to the final spacecraft design.
  • “It’s one of the hardest engineering projects that I’ve ever seen done.” – Elon Musk
  • Starlink v0.9 is SpaceX’s heaviest payload ever by a huge margin, weighing in around 18,500 kg (40,800 lb). Crew Dragon is most likely in second-place, with a launch mass estimated to be around 13,500 kg.
  • Combined, the solar arrays on the 60 Starlink spacecraft will produce up to 50% more power than the International Space Station’s football field-sized panels. This translates to ~180 kW, with each spacecraft thus producing around 3 kW total with an unusual single-panel array.
    • Two solar array deployment mechanisms will be tested on this mission.
  • “We see this as a way to generate revenue to develop more advanced rockets and spaceships. Starlink is a key component for establishing a presence on the moon and Mars.” – Elon Musk
  • SpaceX sided with krypton-fueled Hall effect thrusters due to krypton costing 5-10x less than more traditional xenon propellant. SpaceX’s internally-designed and built thrusters will have an ISP of ~1500s.
  • “[SpaceX has built] the most advanced phased array antenna[s] that I am aware of.” – Elon Musk
  • These first 60 satellites alone will have a combined bandwidth of 1 terabit per second (125 GB/s), averaging around 17 Gbps per satellite.
The second phase of Starlink testing – 60 advanced satellites – in a single fairing. (SpaceX)
SpaceX's first two Starlink prototype satellites deploy from Falcon 9, February 2018. (SpaceX)
Starlink v0.9 satellite deployment will apparently look nothing like the traditional method used with Tintin A/B. (SpaceX)

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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