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SpaceX schedules Starship’s first triple-Raptor static fire test

SpaceX has successfully installed three Raptors on Starship SN8 and is scheduled to attempt the first triple-engine static fire as early as October 14th. (Elon Musk)

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A photo posted by CEO Elon Musk confirms that SpaceX has successfully installed three functional Raptors on Starship SN8 just hours before road closure notices revealed the company’s first triple-engine static fire schedule.

Technically, it’s incorrect to say that Starship serial number 8 (SN8) is the first prototype to receive three Raptor engines. Back in late-September 2019, in the lead-up to Musk’s promised Starship update event, the company installed three Raptors on the first full-scale prototype, known as Starship Mk1. The engines were only installed as an apparent fit test or even a photo opportunity, however – evidenced by the fact that they weren’t actually plumbed to the Starship’s propellant tanks.

Even then, in September 2019, Starship Mk1 was far from ready to make use of Raptor engines and was more than a month away from attempting its first pressure and cryogenic proof tests – tests it quickly failed. As such, Starship SN8 – having more or less successfully passed its ‘cryo proof’ by October 9th – is undoubtedly the first ship to have a shot at igniting multiple Raptor engines at once.

Almost exactly one year after Starship Mk1, SpaceX has successfully installed three Raptors on Starship SN8. (SpaceX)

Curiously, SpaceX remained quiet for several days after Starship SN8 passed its first big test. Whereas with past Starship prototypes SpaceX has often filed test plans (appearing in the form of road closures) even before the current phase of testing is complete, the company waited until Tuesday, October 14th to file closure notices for “SN8 static fire” testing.

Same as Starships SN4, SN5, and SN6, all of which successfully graduated from cryo proof to static fire testing (and even flight tests for the latter two), SpaceX began Starship SN8’s test campaign with a cryo proof. It took three days and at least as many attempts but SN8 ultimately “passed cryo proof” according to Elon Musk, likely meaning that the ship reached sustained pressures of 7.5 bar (~110 psi) or more.

Elon Musk says that SpaceX’s first high-altitude Starship prototype has passed its first major test. (NASASpaceflight – bocachicagal)

Cryo proof complete, SpaceX installed Starship SN8’s engines – the first time multiple Raptors have been fully integrated with a rocket or test stand – in preparation for another Raptor first: multi-engine static fires. While modern computation fluid dynamics (CFD) and modeling mean that the great unknowns of rocket propulsion are rarely as opaque as they used to be, the first test of multiple powerful engines in close proximity is still a guaranteed recipe for surprises.

Thanks to expertise hard-won from nearly 100 Falcon 9 and Falcon Heavy launches, SpaceX is likely the world’s foremost expert in the challenges and dynamics of the proximity operation of more than two rocket engines. At the same time, though, Raptor is a dramatically different engine than Merlin 1D and while Starship will only have six engines at most, those six engines will produce thrust equivalent to almost two entire Falcon 9 boosters.

Starship SN5 prepares to land under the thrust of one Raptor engine – more than twice as powerful as Falcon 9’s Merlin 1D. (SpaceX)

In other words, even with a (relatively) simple three-Raptor static fire, SpaceX will be treading new ground and will almost certainly end up learning one or several things about Raptor’s design and operation. More likely than not, SpaceX will begin Starship SN8’s static fire test campaign with a wet dress rehearsal (like a cryo proof but with real liquid methane and oxygen propellant) and transition into a Raptor spin prime (turbopump spin-up) or preburner test (a turbopump spin-up but with partial combustion) if the WDR goes smoothly. If all three Raptor engines appear healthy, SpaceX may recycle and attempt the first static fire just an hour or two later.

Starship SN8’s triple-Raptor static fire test window opened at 9pm CDT on October 14th and closes at 6am on the 15th, with an identical 9pm-6am backup on the 15th and another window from 8am to 4:30pm on the 16th. LabPadre (below) will continue to offer 24/7 views of Starship, including any static fire testing, while NASASpaceflight.com will likely provide live coverage once testing begins in earnest.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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