News
SpaceX separates Starship prototype’s nose and tail to install giant propellant tanks
After a handful of days as an impressive monolith stood along the coastal wetlands of Texas, SpaceX technicians have once again separated the nose and tail sections of the first Starship prototype to allow additional integration and assembly work to continue. The craft’s three Raptors were also removed and stored nearby, shown to be barebones facsimiles standing in for flightworthy hardware that could arrive in the next month or two.
Up next, three or four propellant tank domes – currently being assembled and welded together on-site – will likely be installed inside the steel hull of the giant Starship prototype’s aft barrel section. Known as bulkheads, the installation of those tank domes will bring SpaceX one step closer to performing hop tests of the simultaneously bizarre, confusing, and beautiful craft.
Starship Hopper has been taken apart again (for the installation of the bulkhead etc.)
📸NSF's BocaChicaGalhttps://t.co/DlTj9Qiijz
NSF Overview News Article by Thomas Burghardt @TGMetsFan98 for those catching up:https://t.co/rgliFAkBMC pic.twitter.com/DzSJzjSvoI
— NSF – NASASpaceflight.com (@NASASpaceflight) January 15, 2019
At this point in time, it appears that Starhopper is some odd combination of showmanship and actual hardware meant to test certain aspects of the first orbital Starship build, said to be complete as early as June 2019 by CEO Elon Musk. In the last week or so, SpaceX technicians attached and welded over Starhopper’s two sections – an aft barrel with legs and Raptors and a conical nose – and even did a sort of photoshoot, removing an on-site fence for a photo that Musk later shared while stating that the vehicle had “completed assembly”.
Starship test flight rocket just finished assembly at the @SpaceX Texas launch site. This is an actual picture, not a rendering. pic.twitter.com/k1HkueoXaz
— Elon Musk (@elonmusk) January 11, 2019
One could argue that assembly is not exactly complete if the given product has to be pulled in half to install significant new components. Regardless, the external skin, aft barrel section, and rough landing legs do appear to be more or less complete from a very basic structural perspective, although there is clearly much work still to be done if the vehicle’s tank bulkheads haven’t been installed. Aside from completing the liquid oxygen and methane tank structure, SpaceX engineers and technicians will additionally have to complete the vehicle’s aft section, a massive 9m/30ft-diameter thrust structure capable of supporting the thrust of three Raptor engines and the weight of the entire fueled rocket. After that, plumbing, avionics, sensors, attitude thrusters, and more will still need to be completed and integrated.
If Starhopper’s nose section is largely a nonfunctioning aerodynamic shroud and propellant tanks will be primarily located inside the aft section, the fuel and oxidizer capacities of the vehicle’s tanks can be roughly estimated. Assuming a 9m/30ft diameter, the aft barrel stands around 13m/43ft tall. Assuming that the upper tank dome will reach a meter or two above the steel cylinder and that the aft Raptor thrust structure is also roughly 1-2 meters deep, Starhopper would have a total tank volume around 830 m3 or almost 30,000 cubic feet (~225,000 gallons), potentially 1000 metric tons of fuel or more if fully loaded.
SpaceX ships another huge propellant tank to South Texas BFR test sitehttps://t.co/4L7f74gwg3 pic.twitter.com/KnHXOTCfAR
— TESLARATI (@Teslarati) October 24, 2018
- SpaceX has two of these tanks and two others that are smaller but still massive. (NASASpaceflight – bocachicagal, 10/23/18)
- Starhopper’s Raptor facsimiles were removed on January 15th. (NASASpaceflight – bocachicagal)
- Meanwhile, giant 9m-diameter tank domes are being assembled and welded together a few hundred feet away from Starhopper. (NSF – bocachicagal)
Perhaps less than coincidentally, SpaceX already has liquid methane and oxygen tanks on-site (one is pictured above) with more than enough capacity to meet Starhopper’s potential propellant needs. However, it’s worth noting that current plans (and permissions) only show Starhopper traveling as high as 5km on flights that will last no more than 6 minutes, and CEO Elon Musk has indicated in no uncertain terms that the prototype will remain distinctly suborbital and is primarily focused on fleshing out Starship’s vertical take-off or landing (VTOL) capabilities before SpaceX proceeds to much more aggressive tests.
While it would be safe to take his schedule with many dozens of grains of salt, Musk noted last week that the first orbit-ready Starship could be finished as early as June 2019, while he expects Starhopper tests to begin as early as February or March. Where exactly that orbital Starship and its Super Heavy booster partner will be built is now much less clear after SpaceX has reportedly canceled a berth lease and thus its plans to build a BFR factory in the Port of Los Angeles. Will SpaceX build a BFR factory in Texas or will it build the orbital Starship en plein air like its Starhopper predecessor? And Super Heavy? Where will all three conduct static fires, hops, or launches from?
Stay tuned as more details and photos continue to bubble up from beneath the surface.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.


