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SpaceX’s next Starship starts to take shape as Elon Musk talks next steps
Less than a day after SpaceX successfully hopped a full-scale Starship prototype for the first time, the company has begun stacking the next rocket and Elon Musk is talking next steps.
Almost immediately after Starship SN5 took to the sky on a 150m (500 ft) hop debut, SpaceX CEO Elon Musk was talking about the company’s next near-term goals for the next-generation launch vehicle’s test program. To an extent, he had already offered a rough overview through various interviews and tweets over the last year or so. Aside from continuing to gradually refine Starship and Super Heavy designs and the processes used to manufacture and test those rockets, a few major proofs of concept stand between SpaceX and total confidence in the current architecture.
As far as basic rocketry goes, SpaceX’s 150m Starship hop has functionally proven that the company’s exotic, rule-of-thumb-breaking approach to Starship production and assembly can be feasibly refined into something capable of producing extraordinarily cheap orbital-class rockets. While a massive achievement, it doesn’t guarantee that the rockets produced will be reusable – let alone rapidly and easily reusable.
As of now, it can be safely stated that SpaceX has solved all major challenges involved in routinely and reliably landing and reusing orbital-class rocket boosters (first stages). It’s hard and surprises are always a possibility, but the landing records of Falcon 9 and Falcon Heavy boosters speak for themselves. For the colossal booster Starship needs to reach orbit, the Falcon family’s success means that Super Heavy recovery and reuse is more a question of “when” than “if”.

Starship, on the other hand, is going to offer many different challenges – some unprecedented for SpaceX and others unprecedented in the entire history of spaceflight. For Starship to be able to support a level of reuse compatible with what the Super Heavy booster is likely to achieve, SpaceX will have to create the biggest and most effortlessly reusable orbital-class spacecraft ever built.
Even heavier than NASA’s Space Shuttle orbiter, Starship will also rely almost entirely on the unproven technology of on-orbit cryogenic propellant transfer to reach beyond low Earth orbit (LEO). To survive orbital-velocity reentries while still being rapidly and cheaply reusable, Starship will further have to push the envelope of heat shield technologies. Last but certainly not least, in its current iteration, Starship relies on a truly unprecedented style of recovery to efficiently land back on Earth.


It’s this last bit where CEO Elon Musk’s recent comments and recent activity at SpaceX’s Starship factory come in. According to Musk, SpaceX intends to perform at least several more smaller hops (a la SN5) “to smooth out [the] launch process.” It’s unclear which prototype(s) will be involved in that series of hops but after SpaceX is satisfied with the state of launch operations, the plan is to “go high altitude with body flaps.” Based on past comments, it’s safe to assume that Musk is referring to a plan to launch a Starship to 20 km (~12 mi).
After reaching 20 km, Starship would orient itself belly down – a bit like a skydiver – and quite literally fall its way to ~1 km altitude before attempting an aggressive Raptor-powered pitch-over maneuver and last-second landing. By using Earth’s atmosphere much like a skydiver trying to slow down, Starship will theoretically be able to dramatically reduce the amount of propellant it needs to land.
That high-altitude launch and landing demonstration will also be the first time a Starship truly needs aerodynamic control surfaces (i.e. “body flaps”) to safely complete a flight test. According to NASASpaceflight.com info, Starship SN8 – also the first full-scale prototype to be built out of a different steel alloy – will be the first ship to receive functional flaps and a nosecone. If initial tests go according to plan, SN8 will also be the first ship to attempt a skydiver-style landing as described above. As far as full-scale aerodynamics goes, such a landing is loosely understood at best. For an orbital-class spacecraft, it’s even more of a wildcard.
Regardless, just hours after Starship SN5’s successful hop debut, SpaceX began stacking the first of several already finished Starship SN8 sections. Based on the assembly of past prototypes, the ship’s tank section could reach its full height just a few weeks from now, while subsequent nosecone and flap installations are uncharted territory.






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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.