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SpaceX’s first 33-engine Super Heavy booster reaches full height

After a bit less than three months of work, SpaceX has finished stacking its newest Super Heavy booster. (Starship Gazer)

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Approximately 11 weeks after the process began, SpaceX has finished stacking its newest Super Heavy booster prototype – the first of its kind intended to host 33 new Raptor V2 engines.

Designed to launch Starship’s massive, namesake upper stage part of the way to orbit, Super Heavy is in many ways simpler than Starship but just as complex and unprecedented in others. Ignoring SpaceX’s unusual plans to have boosters land on huge mechanical arms installed on a skyscraper-sized tower, Super Heavy is ‘merely’ a large vertical-launch, vertical-landing liquid rocket booster – the likes of which SpaceX already has extensive experience with through Falcon 9 and Falcon Heavy. What mainly sets Super Heavy apart is its sheer scale.

Measuring around 69 meters (~225 ft) from tip to tail, Super Heavy – just one of two Starship stages – is almost as tall as an entire two-stage Falcon 9 or Falcon Heavy rocket. At nine meters (~30 ft) wide, a single Super Heavy booster – effectively a giant steel tube – should be able to store at least six or seven times as much propellant as Falcon 9 and about two to three times as much as Falcon Heavy. Engine count and peak thrust are similarly staggering.

SpaceX’s newest Super Heavy prototype – Booster 7 (B7) – expands those engine-related capabilities even further. Instead of the 29 Raptor V1 engines installed on Super Heavy B4, Booster 7 is designed to support up to 33 Raptor V2 engines. While the V2 design significantly simplifies Raptor’s design to make it easier to build, install, and operate, it also substantially boosts maximum thrust from around 185 tons (~410,000 lbf) to at least 230 tons (~510,000 lbf). In theory, if Super Heavy B7 is outfitted with a full 33 Raptor V2 engines capable of operating at that claimed thrust level, Booster 7 could theoretically produce at least 40% more thrust than Booster 4. B4, however, has yet to attempt a single static fire.

The fact that SpaceX hasn’t put Booster 4 through a single full wet dress rehearsal (a launch simulation just shy of ignition) or static fire test after more than half a year at the orbital launch site has led many to assume that the prototype is likely headed for premature retirement. With Booster 7 now perhaps just a week or two away from test-readiness, SpaceX finally has a viable replacement capable of both carrying the flame forward and kicking off the qualification of the first prototype designed to use Raptor V2 engines.

Raptor V1 (right) and V2 (left and center right). (SpaceX/Richard Angle)

Booster 7 features a number of other design changes, including sleeker raceways (external conduits that protect wiring and smaller plumbing); a different layout of the pressure vessels, ‘hydraulic power units,’ and umbilical panel installed on its aft; and significant changes to the aerocovers that slot over that aft hardware. Beyond its Raptor engines, the two next most substantial modifications made to Super Heavy Booster 7 are arguably a pair of strake-like aerocovers and the addition of large internal ‘header’ tanks meant to store landing propellant.

A series of new sharp-edged aerocovers are now expected to slot over the top of two new pairs of five composited-overwrapped pressure vessels (COPVs) that run about a third of the way up Booster 7’s tanks. It’s possible that they will function a bit like strakes, fixed wing-like structures designed to improve aerodynamic stability. In comparison, Super Heavy B4 has four sets of two COPVs spaced evenly around the outside of its engine section.

Super Heavy B7’s apparent aerocover ‘strakes’ look a bit like a poor man’s version of New Glenn’s aft aerosurfaces. (Blue Origin)

Finally, SpaceX appears to have upgraded Super Heavy Booster 7 with a full set of internal header tanks, meaning that it should now be able to store all needed landing propellant in separate tanks. That significantly decreases the amount of pressurization gas required and makes it much easier to ensure that Super Heavy’s Raptor engines are fed with an uninterrupted flow of propellant during complex in-space and in-atmosphere maneuvers. Following SpaceX’s decision to turn Super Heavy’s tank vents into maneuvering thrusters, header tanks should also decrease the chances of liquid propellant being accidentally vented while the booster is in microgravity/free-fall conditions.

With any luck, Super Heavy B7 will be fully assembled and ready for proof testing. It’s very likely that it will take SpaceX several more months to mature Raptor V2’s design into something ready for flight and produce and qualify at least 33 of the engines but in the interim, Booster 7 can hopefully kick off cryogenic proof and wet dress rehearsal testing as early as late March or early April.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Summer Update begins rolling out: a look at the new features

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Credit: Tesla

Tesla has started to deploy the 2026 Summer Update to owners across its fleet, and among the biggest changes are improvements to Navigation, a new startup animation for the Model 3 and Model Y, Caraoke scoring, and new capabilities for Grok.

As the update has started making its way to some cars, we can now see a few of the features operating in real-time. We will show you what some of the new features look like in this article, along with some additional details on what changed.

Not all of the new features in the 2026 Summer Update have quite made an appearance, but some of them have, so we’ll show those here:

New Animation Screen for 3/Y

Tesla is rolling out a new startup animation for Tesla Model 3 and Model Y owners. This is present in Launch Edition and Performance Model 3 and Model Y, but other trim levels do not have anything like this.

Owners can adjust the color associated with the startup animation to suit their preferences. It is a surprise that more automakers do not focus on this animation for their vehicles; it can be a great first impression piece and make the car immediately feel more luxurious.

Tesla has included this on more premium trims, but it is nice to see it on the Model 3 and Model Y.

Grok Improvements

Grok can now adjust more things in the car outside of the Navigation system. Now, drivers can adjust anything from climate to driving settings by simply speaking to the AI assistant in the car:

You don’t even have to push a button, either. Instead, you can just say “Hey, Grok,” if you have it enabled. That feature rolled out with the 2026 Spring Update just a few months back.

This is a great feature, especially pertinent for the Robotaxi platform, as there will be no buttons inside the Cybercab when it eventually starts giving rides to the public. It also broadens Grok’s capabilities, which were relatively limited in terms of vehicle setting adjustments beforehand.

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Tesla briefly offered this Robotaxi part for your personal car

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Credit: @tpgoebel | X

Tesla briefly offered one Robotaxi part in its Parts Catalog for your personal car, only to remove it just a short time after it was first noticed.

Tesla’s Robotaxi camera washer apparatus was briefly available for purchase on the company’s Online Parts Catalog. The camera washer was first noticed on Model Y Robotaxi vehicles about six months ago in Austin.

First noticed by Not a Tesla App, the Camera Washer entries appeared for the new “Juniper” Model Y under a category called “Halo,” which has also now disappeared. Interestingly, Halo probably is related to Tesla’s internal “Project Halo,” which was a project that aimed to retrofit customer-owned Model Ys into functional Robotaxis.

This hardware addition would likely be required for the vehicle to operate as a Robotaxi, as the Camera Washer seems to be a non-negotiable part of the vision-based system Tesla utilizes for self-driving efforts.

However, this part has since been removed and is no longer visible on the EPC.

Now the true question lingers: Why would Tesla add this Camera Washer to the Model Y parts catalog? Is it planning to make it available for owners to utilize on their own cars for personal use, or will it become a prerequisite for Robotaxi operation in customer-owned cars?

While discussing the upgrade options for Hardware 3 vehicles during the Q1 Earnings Call, Tesla CEO Elon Musk had said that the company could establish small, satellite shops that would upgrade cameras and self-driving computers. Perhaps this same strategy could be utilized for vehicles that want to be included in Robotaxi but do not have the correct hardware.

AI4 is currently represented as capable of unsupervised self-driving, and the same was said about HW3 at one point, only for Tesla to admit last quarter that it would, unfortunately, not be possible. Perhaps AI4 vehicles might need this camera washer as a prerequisite, just as HW3 cars will need that camera and computer upgrade.

This could be the first hint of that’s where we are headed.

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Tesla Robotaxi gets sweeping but polarizing change

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Credit: Tesla

Tesla has started rolling out a broader change to the ride experience for its Robotaxi fleet by silencing turn signals, but the change is certainly polarizing.

Tesla has generally made it clear that its purpose-built ride-hailing platform, Robotaxi, will cater to the rider in nearly every way possible. This includes having climate preferences, music, and other personal settings loaded up in the car as the rider enters.

But Tesla is taking it a step further by muting turn signal chimes altogether, a change that appears to be a way to make the ride more peaceful:

However, there are a handful of people who are not thrilled about this change. Turn signals are a conditioned part of the human mind for those who ride in a car regularly.

Taking a turn without one feels strange and odd, and not hearing it click while activated could set off some alarms for riders, who might use the noise as confirmation that other drivers know of their intention to turn.

Turn signal noises are still audible in customer cars, so if you use FSD in your personal vehicle, you will still hear the turn signal.

The move is certainly one that is unique, but not one that separates it from other ride-sharing services. In a normal car, the clicking sound confirms to the driver that the blinker is active. In a fully driverless Robotaxi, that feedback serves no purpose for passengers, other than peace of mind.

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