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SpaceX installs Starship booster on orbital launch mount for the third time

Super Heavy Booster 4's third trip onto the orbital launch mount. (Starship Gazer)

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After several signs of imminent activity on Sunday, SpaceX has installed Super Heavy Booster 4 (B4) on Starbase’s lone ‘orbital launch mount’ for the third time.

Around 10am CST (UTC-6), SpaceX began retracting more than a dozen clamps that hold the 69m (~225 ft) tall Super Heavy – the largest booster ever built – to its transport and work stand. By 11:30am, Booster 4 was safely extracted from the stand and hovering above it as the lift team crossed their Ts and dotted their Is before proceeding. SpaceX’s newest Starbase crane then spun around and crawled a short distance to the orbital launch mount, where it lifted Booster 4 above the mount.

In a process that this particular Super Heavy prototype is thoroughly familiar with, SpaceX then very carefully lowered B4 down into the center of the donut-shaped orbital launch mount, where 20 separate clamps – each capable of deploying and retracting – form a support ring and giant hold-down clamp.

It’s unclear how exactly that process of mount installation works but it could be quite the orchestration. By all appearances, Super Heavy hold-down clamps – mechanical devices designed to hold the booster to its work stand or keep it immobile on the launch mount during a variety of test – work by reaching inside the lip of the booster’s aft ‘skirt,’ which sports a very sturdy ring of steel that 20 Raptor Boost engines mount to and push against. The 20 clamps fit precisely between each of those 20 outer Raptors and grab onto Super Heavy from the inside.

Just before liftoff, all 20 hold-down clamps will rapidly retract back into the orbital launch mount. So will another 20 small quick-disconnect umbilical panels designed to supply every single Raptor Boost engine with the gases they need to ignite. The primary booster quick-disconnect – which connects Super Heavy to power, communications, and propellant supplies – will also retract into a hooded enclosure at some point during the process. Finally, a giant, swinging arm located about halfway up Starbase’s ‘launch tower’ will retract a similar quick-disconnect panel for Starship fueling, retract two claw-like support arms, and swing back for liftoff.

Altogether, while there are likely even more than just those described above, a single Starship launch will require at least 44 separate devices to successful actuate in rapid and precise succession – 41 for Super Heavy and at least 3 for Starship. That incredible complexity – probably making Starship’s the most mechanically complex launch mount in the history of rocketry – may partially explain why Super Heavy Booster 4 has yet to even attempt a single proof test more than four months after it first left the high bay it was built in.

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Some of the launch mount’s incredible complexity is visible here.

Without a functioning orbital launch mount, it hasn’t been possible to fully test a Super Heavy booster. With any luck, on their third rendezvous, both Booster 4 and the orbital launch mount are finally close enough to completion to perform some serious testing. At the absolute minimum, everything appears to be in order for SpaceX to properly connect Super Heavy to the launch mount and pad for the first time – the process of which is already underway. Aside from connecting B4 to the mount’s hold-down clamps, which has been done twice before, SpaceX can now attach all 20 Raptor quick-disconnects and the main booster quick-disconnect to a Super Heavy for the first time. Further up the tower, SpaceX can also partially test out the Starship quick-disconnect arm, which is half-designed to grab onto and stabilize Super Heavy.

SpaceX currently has road closures (signifying plans for ship, booster, or pad testing) scheduled on Tuesday through Friday this week, hinting at the possibility that Super Heavy B4 could finally start proof testing in mid-December.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk’s Boring Company has big plans for Las Vegas by year’s end

Elon Musk’s Boring Company says Vegas Loop stations will double by year end once again.

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the boring company's vegas loop entrance

The Boring Company says the Vegas Loop’s station count will double by the end of the year, tying the target to a hiring push for drivers and operations managers in Las Vegas. “Vegas Loop is getting bigger – the station count will double by end of year!” the company wrote in a post on X, attaching listings for a Loop driver and a senior Loop operations manager.

The number checks out against what’s already public, with the Vegas Loop currently running 14 operational stations, while the Boring Company’s own project page lists 28 as the target for the end of 2026.

Much of that growth is tied to tunnels that are already built and waiting on an opening date. A roughly two-mile dual tunnel system under Paradise Road, connecting Westgate to a planned station at 4744 Paradise Road, is expected to open in stages over the coming weeks, Las Vegas Convention and Visitors Authority chief executive Steve Hill told the Review-Journal last week. New stations at 4744 Paradise, Virgin Hotels Las Vegas, and the former Gordon Biersch site would come online with it, several of them built to speed up rides to Harry Reid International Airport ahead of Formula 1’s Las Vegas Grand Prix.

Clark County entitled Vegas Loop for 123 stations after approving 19 more in August, as Teslarati reported at the time. Entitlement and construction move at different speeds on this project, so county approval alone does not guarantee a station opens on any particular schedule.

Clark County approved 18 additional stations back in 2023, part of a plan that pushed the system’s target to 69 stations across 65 miles, doubling the network on paper for the first time. The target kept climbing after that, to roughly 93 stations by the end of that year and 104 by last year, before August’s vote pushed it to 123. This week’s announcement is the first time that doubling language has been attached to stations actually running rather than stations merely approved on a county map.

Ridership gives some sense of what a denser network could carry. Boring Company executive Mike Baier said in July that the Vegas Loop already moves around 40,000 passengers on busy convention days, a total that tops most light rail systems in the country despite the system running on a fraction of its planned tunnel mileage. Company leadership has projected ridership could triple or quadruple once the airport connector tunnels fully open.

Boring Company did not say which stations beyond those already under construction would open by year end, or whether the hiring push points to a fleet expansion alongside the new stops.

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Tesla looks to expand into new Asian market, strengthening presence

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Credit: Tesla Asia | X

Tesla is looking to expand into a new Asian market, strengthening its presence in a region that has been bullish on electric vehicles as a whole.

Tesla officially filed to establish a subsidiary of its business in Vietnam, a report from Reuters suggests. Tesla named the entity “Tesla Motors Vietnam Limited Liability Company.”

The planned entrance into the Vietnamese market is a good sign and move for Tesla, as it has become one of the fastest-growing EV markets in Southeast Asia. It is already among the leaders in the region in both volume and electrification rate. In the first half of this year, Vietnam led Southeast Asia in battery-electric passenger car sales at about 116,000 units, up about 71 percent year over year.

Currently, Vietnamese EV drivers rely on VinFast’s V-Green network, which has about 150,000 ports, but these are primarily reserved for VinFast vehicles. Public third-party charging is fragmented and unreliable for those who do not own chargers that are dedicated to a certain manufacturer’s vehicles.

Tesla has had mixed results in Asia as a whole, and as China remains the core part of its story in Asia, the company is evidently working on expanding its footprint on the continent. Tesla’s domestic retail deliveries fell about 12 percent year over year through the first eight months of 2026.

Model Y remains a standout individual product, holding its position as one of, if not the, best-selling vehicles in the world. However, Model 3 has been weaker than it has been in past years.

Gigafactory Shanghai, the company’s Chinese production facility, still performs very well. Wholesale volumes in terms of exports have more than doubled and now exceed domestic retail sales; Giga Shanghai builds vehicles for Europe, South Korea, Japan, Australia, and other markets. South Korea has been an explicit bright spot, with registrations doubling year-to-date and Tesla frequently appearing as the top imported brand.

Tesla just did something in South Korea that no foreign carmaker has ever done

Tesla’s entrance into Vietnam signals a broader effort to take over the Asian market and grab more market share from rivals.

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Elon Musk’s companies made up with Apple but OpenAI still on the hook

Elon Musk’s X Corp and SpaceXAI dropped their Apple antitrust suit, leaving OpenAI as defendant.

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X Corp and SpaceXAI, Elon Musk’s social platform and AI venture, have dropped Apple from the antitrust lawsuit that they filed against the iPhone maker and OpenAI last year. In a filing in the U.S. District Court for the Northern District of Texas, attorneys for X and SpaceXAI moved to dismiss the Apple portion of the case, first reported by Reuters. The filing does not explain why the companies are dropping Apple or say whether a settlement was reached.

X and SpaceXAI say they intend to keep pursuing the case against OpenAI, which remains a defendant. That resolves the dispute with one company while leaving the core allegation intact against the other, with no public accounting of what changed in between.

The lawsuit dates to August 2025, when xAI and X sued Apple and OpenAI, arguing that Apple’s decision to make ChatGPT the only generative AI chatbot built into iOS gave OpenAI an unfair structural advantage. The complaint claimed ChatGPT controlled roughly 80 percent of the chatbot market at the time, while Grok held only a few percent. It sought billions of dollars in damages and asked the court to unwind the arrangement.

Elon Musk’s xAI and X file antitrust suit against Apple and OpenAI over AI exclusivity

The filing followed weeks of Musk publicly complaining that Grok and X weren’t appearing in Apple’s “Must Have” App Store section, though Grok ranked second in the Productivity category and X ranked first in News at the time. He accused Apple of “playing politics” and warned of immediate legal action before following through days later.

Apple and OpenAI tried to get the case thrown out, but a federal judge denied both motions in November, ruling the dispute was better suited to summary judgment than an early dismissal. That decision sent the case into discovery, which is presumably what led to Monday’s filing.

The timing is notable given how Musk’s sentiment toward Apple has shifted, with Musk noting that he was open to letting Grok power a revamped Siri after a user suggested Apple replace its aging assistant with xAI’s model.

xAI, the AI venture Musk folded into X Corp last year, has since combined with SpaceX under the SpaceXAI brand. That structure now puts X, Grok and SpaceX’s rocket and satellite businesses under one roof as Musk pushes his AI ambitions beyond chatbots.

OpenAI remains the sole defendant going forward, and Musk’s companies have not said if there’s any changes to those original claims. Apple and OpenAI did not immediately respond to requests for comment on the filing.

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