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SpaceX tests ceramic Starship heat shield tiles on Starhopper’s final flight test

SpaceX tested at least 8 hexagonal Starship heat shield tiles on Starhopper's second and final hop test. (NASASpaceflight - bocachicagal)

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Although it flew under the radar in the heat of the moment, SpaceX’s final Starhopper test flight – completed on August 27th – happened to include an unusual bit of test hardware – eight (give or take) ceramic Starship heat shield tiles.

On the same day that Starhopper lifted off for the last time and completed a 150m (500 ft) hop test in South Texas, SpaceX Cargo Dragon capsule C108 wrapped up its third successful orbital mission, reentering Earth’s atmosphere with a complement of several ceramic Starship heat shield tiles. This marked the first known orbital test of Starship hardware on the same exact day that Starhopper was putting nearly identical tiles through an entirely different kind of flight test.

Tile #8

As pictured above, a group of seven hexagonal tiles appeared on Starhopper’s exterior around August 14th. Those tiles were black (somewhere between matte and glossy), featured indents likely related to manufacturing or mounting, and appeared to be attached to Starhopper by way of a white, marshmallow-esque adhesive. Altogether, each tile bears a striking resemblance to two-thirds of a hexagonal Oreo cookie, arranged in a grid and sort of squished onto Starhopper.

Aside from the obvious group of seven, Starhopper flew with one additional tile – mounted just a few feet away from its Raptor engine. (NASASpaceflight – bocachicagal)

Aside from the seven tiles attached directly to the exterior Starhopper’s liquid methane tank, at least one additional tile was spotted on a small mount structure welded to the bottom of one of the vehicle’s tripod legs. Likely just five or so meters (~15 feet) away from Starhopper’s Raptor engine, that particular tile would have been subjected to intense heating and sound (i.e. thermal and acoustic shock) during the Starship testbed’s final ~60-second flight.

In fact, the Raptor-facing tile may have been put through an even more stressful test than intended, owing to the apparent difficulties Raptor SN06 had during its minute-long performance. Whether the result of shoddy installation and plumbing or an issue with Raptor itself, the engine demonstrated some unusual behavior as it throttled down for Starhopper’s landing, turning its largely transparent exhaust plume into a massive flamethrower.

Raptor or adjacent plumbing also appeared to suffer some kind of leak just before landing, producing significant flames that clearly scorched Starhopper’s rear and destroyed a huge amount of cabling in the area, visible just below the hexagonal tile group. Likely related, several views of the test showed a COPV flying off – clearing having suffered an anomaly that broke it free from Starhopper – around the same time as the vehicle ended its hop with a hard landing.

Tiles on Starhopper?

This does raise the question: why were prototype Starship heat shield tiles attached to Starhopper, a distinctly suborbital prototype that never reached a speed of ~20 m/s (40 mph), let alone orbital velocity? Without actually performing a reentry, what value could be derived? Taken alongside the almost-simultaneous orbital reentry test of four separate Cargo Dragon-shaped tile prototypes, the likely explanation is actually pretty simple and serves as an excellent example of SpaceX’s agile approach to aerospace development.

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The three separate tile locations (Starhopper’s tank and leg and Cargo Dragon’s heat shield) all delivered extremely unique test conditions to their respective ceramic tile prototypes. Attached directly to a cryogenic fuel tank, Starhopper’s seven-tile set was almost certainly meant to test methods of mounting a heat shield on a stainless steel tank. Those tiles went through several thermal cycles from propellant loading, spent weeks unprotected in hellish South Texas heat and humidity, and suffered through the shock of flight and a hard landing.

The lone Raptor-adjacent tile was subjected to heating from a live engine just a dozen or so feet away, along with all the brutal acoustic stresses associated with it, perhaps including an unintended fire during anomalous engine performance. Cargo Dragon C108’s four ceramic tiles were far closer to a full-fidelity test, although they were shaped for and attached to the spacecraft in a manner that minimized their one-to-one relevance to Starship’s likely shield design. Regardless of the level of the test’s fidelity, they still managed to survive a true-to-life orbital reentry with nothing more than some soot stains from Dragon’s normal PICA-X shield material.

In short, SpaceX (hopefully successfully) demonstrated a large number of Starship’s ceramic tile design requirements before an actual flight-capable Mk1 or Mk2 Starship is ready for comparable testing. Of course, the most important tests will involve a combination of all Starship-relevant conditions (Raptor engines, cryogenic tank-wall mounting, hexagonal tiles, weeks spent in space, orbital reentry, etc.) for a full-fidelity reentry campaign with an actual Starship prototype. SpaceX CEO Elon Musk says those tests could begin very soon – as early as October 2019 – and the suite of piecemeal Cargo Dragon and Starhopper tests that prototype tiles have already completed will undoubtedly grease the wheels towards that ambitious goal.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason

Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

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Credit: Michał Gapiński/YouTube

Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.

The biggest reason why CarPlay has not made its way to Teslas yet might shock you.

According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.

Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”

However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.

It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:

“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”

Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.

There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.

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Starlink restrictions are hitting Russian battlefield comms: report

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

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A truckload of Starlink dishes has arrived in Ukraine. (Credit: Mykhailo Fedorov/Twitter)

SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network. 

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.

Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.

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A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.

The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.

The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted. 

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Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

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Credit: xAI/X

In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.

As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”

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Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.

The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.

Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.

Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.

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The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.

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