News
SpaceX tests ceramic Starship heat shield tiles on Starhopper’s final flight test
Although it flew under the radar in the heat of the moment, SpaceX’s final Starhopper test flight – completed on August 27th – happened to include an unusual bit of test hardware – eight (give or take) ceramic Starship heat shield tiles.
On the same day that Starhopper lifted off for the last time and completed a 150m (500 ft) hop test in South Texas, SpaceX Cargo Dragon capsule C108 wrapped up its third successful orbital mission, reentering Earth’s atmosphere with a complement of several ceramic Starship heat shield tiles. This marked the first known orbital test of Starship hardware on the same exact day that Starhopper was putting nearly identical tiles through an entirely different kind of flight test.
Tile #8
As pictured above, a group of seven hexagonal tiles appeared on Starhopper’s exterior around August 14th. Those tiles were black (somewhere between matte and glossy), featured indents likely related to manufacturing or mounting, and appeared to be attached to Starhopper by way of a white, marshmallow-esque adhesive. Altogether, each tile bears a striking resemblance to two-thirds of a hexagonal Oreo cookie, arranged in a grid and sort of squished onto Starhopper.

Aside from the seven tiles attached directly to the exterior Starhopper’s liquid methane tank, at least one additional tile was spotted on a small mount structure welded to the bottom of one of the vehicle’s tripod legs. Likely just five or so meters (~15 feet) away from Starhopper’s Raptor engine, that particular tile would have been subjected to intense heating and sound (i.e. thermal and acoustic shock) during the Starship testbed’s final ~60-second flight.
It is a busy morning at the Starship Hopper launch site!
⚙️/⬇️/? : https://t.co/zWfJdm095L pic.twitter.com/KL6azUo4Rd— ?Trevor Mahlmann (@TrevorMahlmann) August 26, 2019
In fact, the Raptor-facing tile may have been put through an even more stressful test than intended, owing to the apparent difficulties Raptor SN06 had during its minute-long performance. Whether the result of shoddy installation and plumbing or an issue with Raptor itself, the engine demonstrated some unusual behavior as it throttled down for Starhopper’s landing, turning its largely transparent exhaust plume into a massive flamethrower.
Raptor or adjacent plumbing also appeared to suffer some kind of leak just before landing, producing significant flames that clearly scorched Starhopper’s rear and destroyed a huge amount of cabling in the area, visible just below the hexagonal tile group. Likely related, several views of the test showed a COPV flying off – clearing having suffered an anomaly that broke it free from Starhopper – around the same time as the vehicle ended its hop with a hard landing.
Tiles on Starhopper?
This does raise the question: why were prototype Starship heat shield tiles attached to Starhopper, a distinctly suborbital prototype that never reached a speed of ~20 m/s (40 mph), let alone orbital velocity? Without actually performing a reentry, what value could be derived? Taken alongside the almost-simultaneous orbital reentry test of four separate Cargo Dragon-shaped tile prototypes, the likely explanation is actually pretty simple and serves as an excellent example of SpaceX’s agile approach to aerospace development.
The three separate tile locations (Starhopper’s tank and leg and Cargo Dragon’s heat shield) all delivered extremely unique test conditions to their respective ceramic tile prototypes. Attached directly to a cryogenic fuel tank, Starhopper’s seven-tile set was almost certainly meant to test methods of mounting a heat shield on a stainless steel tank. Those tiles went through several thermal cycles from propellant loading, spent weeks unprotected in hellish South Texas heat and humidity, and suffered through the shock of flight and a hard landing.
The lone Raptor-adjacent tile was subjected to heating from a live engine just a dozen or so feet away, along with all the brutal acoustic stresses associated with it, perhaps including an unintended fire during anomalous engine performance. Cargo Dragon C108’s four ceramic tiles were far closer to a full-fidelity test, although they were shaped for and attached to the spacecraft in a manner that minimized their one-to-one relevance to Starship’s likely shield design. Regardless of the level of the test’s fidelity, they still managed to survive a true-to-life orbital reentry with nothing more than some soot stains from Dragon’s normal PICA-X shield material.
In short, SpaceX (hopefully successfully) demonstrated a large number of Starship’s ceramic tile design requirements before an actual flight-capable Mk1 or Mk2 Starship is ready for comparable testing. Of course, the most important tests will involve a combination of all Starship-relevant conditions (Raptor engines, cryogenic tank-wall mounting, hexagonal tiles, weeks spent in space, orbital reentry, etc.) for a full-fidelity reentry campaign with an actual Starship prototype. SpaceX CEO Elon Musk says those tests could begin very soon – as early as October 2019 – and the suite of piecemeal Cargo Dragon and Starhopper tests that prototype tiles have already completed will undoubtedly grease the wheels towards that ambitious goal.
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Investor's Corner
Tesla analyst realizes one big thing about the stock: deliveries are losing importance
Tesla analyst Dan Levy of Barclays realized one big thing about the stock moving into 2026: vehicle deliveries are losing importance.
As a new era of Tesla seems to be on the horizon, the concern about vehicle deliveries and annual growth seems to be fading, at least according to many investors.
Even CEO Elon Musk has implied at times that the automotive side, as a whole, will only make up a small percentage of Tesla’s total valuation, as Optimus and AI begin to shine with importance.
He said in April:
“The future of the company is fundamentally based on large-scale autonomous cars and large-scale and large volume, vast numbers of autonomous humanoid robots.”
Almost all of Tesla’s value long-term will be from AI & robots, both vehicle & humanoid
— Elon Musk (@elonmusk) September 11, 2023
Levy wrote in a note to investors that Tesla’s Q4 delivery figures “likely won’t matter for the stock.” Barclays said in the note that it expects deliveries to be “soft” for the quarter.
In years past, Tesla analysts, investors, and fans were focused on automotive growth.
Cars were truly the biggest thing the stock had to offer: Tesla was a growing automotive company with a lot of prowess in AI and software, but deliveries held the most impact, along with vehicle pricing. These types of things had huge impacts on the stock years ago.
In fact, several large swings occurred because of Tesla either beating or missing delivery estimates:
- January 3, 2022: +13.53%, record deliveries at the time
- January 3, 2023: -12.24%, missed deliveries
- July 2, 2024: +10.20%, beat delivery expectations
- October 3, 2022: -8.61%, sharp miss due to Shanghai factory shutdown
- July 2, 2020: +7.95%, topped low COVID-era expectations with sizeable beat on deliveries
It has become more apparent over the past few quarters that delivery estimates have significantly less focus from investors, who are instead looking for progress in AI, Optimus, Cybercab, and other projects.
These things are the future of the company, and although Tesla will always sell cars, the stock is more impacted by the software the vehicle is running, and not necessarily the vehicle itself.
News
Tesla removes Safety Monitors, begins fully autonomous Robotaxi testing
This development, in terms of the Robotaxi program, is massive. Tesla has been working incredibly hard to expand its fleet of Robotaxi vehicles to accommodate the considerable demand it has experienced for the platform.
Tesla has started Robotaxi testing in Austin, Texas, without any vehicle occupants, the company’s CEO Elon Musk confirmed on Sunday. Two Tesla Model Y Robotaxi units were spotted in Austin traveling on public roads with nobody in the car.
The testing phase begins just a week after Musk confirmed that Tesla would be removing Safety Monitors from its vehicles “within the next three weeks.” Tesla has been working to initiate driverless rides by the end of the year since the Robotaxi fleet was launched back in June.
Two units were spotted, with the first being seen from the side and clearly showing no human beings inside the cabin of the Model Y Robotaxi:
A Tesla without a driver was spotted traveling on public roads! pic.twitter.com/ZLbduf4cKa
— TESLARATI (@Teslarati) December 14, 2025
Another unit, which is the same color but was confirmed as a different vehicle, was spotted just a few moments later:
NEWS: A second Tesla Model Y Robotaxi running FSD Unsupervised has just been spotted driving itself on public roads in Austin, Texas, with no one in the front seats.
This is a different car from the one spotted earlier. They have different license plates.
h/t @Mandablorian https://t.co/5URYsUGyD0 pic.twitter.com/CIUi4mXi33
— Sawyer Merritt (@SawyerMerritt) December 14, 2025
The two units are traveling in the general vicinity of the South Congress and Dawson neighborhoods of downtown Austin. These are located on the southside of the city.
This development, in terms of the Robotaxi program, is massive. Tesla has been working incredibly hard to expand its fleet of Robotaxi vehicles to accommodate the considerable demand it has experienced for the platform.
However, the main focus of the Robotaxi program since its launch in the Summer was to remove Safety Monitors and initiate completely driverless rides. This effort is close to becoming a reality, and the efforts of the company are coming to fruition.
Testing is underway with no occupants in the car
— Elon Musk (@elonmusk) December 14, 2025
It is a drastic step in the company’s trek for self-driving technology, as it plans to expand it to passenger vehicles in the coming years. Tesla owners have plenty of experience with the Full Self-Driving suite, which is not fully autonomous, but is consistently ranked among the best-performing platforms in the world.
News
Tesla refines Full Self-Driving, latest update impresses where it last came up short
We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.
Tesla released Full Self-Driving v14.2.1.25 on Friday night to Early Access Program (EAP) members. It came as a surprise, as it was paired with the release of the Holiday Update.
We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.
Tesla supplements Holiday Update by sneaking in new Full Self-Driving version
With Tesla Full Self-Driving v14.2.1, there were some serious regressions. Speed Profiles were overtinkered with, causing some modes to behave in a strange manner. Hurry Mode was the most evident, as it refused to go more than 10 MPH over the speed limit on freeways.
It would routinely hold up traffic at this speed, and flipping it into Mad Max mode was sort of over the top. Hurry is what I use most frequently, and it had become somewhat unusable with v14.2.1.
It seemed as if Speed Profiles should be more associated with both passing and lane-changing frequency. Capping speeds does not help as it can impede the flow of traffic. When FSD travels at the speed of other traffic, it is much more effective and less disruptive.
With v14.2.1.25, there were three noticeable changes that improved its performance significantly: Speed Profile refinements, lane change confidence, and Speed Limit recognition.
🚨 Many of you asked us to test highway driving with Tesla Full Self-Driving v14.2.1.25. Here’s what we noticed:
✅ Speed Profiles are significantly improved. Hurry Mode is no longer capped at 10 MPH over the speed limit, and now travels with the flow of traffic. This is much… pic.twitter.com/48ZCGbW0JO
— TESLARATI (@Teslarati) December 13, 2025
Speed Profile Refinement
Speed Profiles have been significantly improved. Hurry Mode is no longer capped at 10 MPH over the speed limit and now travels with the flow of traffic. This is much more comfortable during highway operation, and I was not required to intervene at any point.
With v14.2.1, I was sometimes assisting it with lane changes, and felt it was in the wrong place at the wrong time more frequently than ever before.
However, this was one of the best-performing FSD versions in recent memory, and I really did not have any complaints on the highway. Speed, maneuvering, lane switching, routing, and aggressiveness were all perfect.
Lane Changes
v14.2.1 had a tendency to be a little more timid when changing lanes, which was sort of frustrating at times. When the car decides to change lanes and turn on its signal, it needs to pull the trigger and change lanes.
It also changed lanes at extremely unnecessary times, which was a real frustration.
There were no issues today on v14.2.1.25; lane changes were super confident, executed at the correct time, and in the correct fashion. It made good decisions on when to get into the right lane when proceeding toward its exit.
It was one of the first times in a while that I did not feel as if I needed to nudge it to change lanes. I was very impressed.
Speed Limit Recognition
So, this is a complex issue. With v14.2.1, there were many times when it would see a Speed Limit sign that was not meant for the car (one catered for tractor trailers, for example) or even a route sign, and it would incorrectly adjust the speed. It did this on the highway several times, mistaking a Route 30 sign for a 30 MPH sign, then beginning to decelerate from 55 MPH to 30 MPH on the highway.
This required an intervention. I also had an issue leaving a drive-thru Christmas lights display, where the owners of the private property had a 15 MPH sign posted nearly every 200 yards for about a mile and a half.
The car identified it as a 55 MPH sign and sped up significantly. This caused an intervention, and I had to drive manually.
It seems like FSD v14.2.1.25 is now less reliant on the signage (maybe because it was incorrectly labeling it) and more reliant on map data or the behavior of nearby traffic.
A good example was on the highway today: despite the car reading that Route 30 sign and the Speed Limit sign on the center screen reading 30 MPH, the car did not decelerate. It continued at the same speed, but I’m not sure if that’s because of traffic or map data:
🚨 We listened to and read a lot of you who had a complaint of Tesla Full Self-Driving v14.2.1 incorrectly reading Speed Limit signs
This appears to be resolved in v14.2.1.25.
Here’s a breakdown: pic.twitter.com/TEP03xrMbt
— TESLARATI (@Teslarati) December 13, 2025
A Lone Complaint
Tesla has said future updates will include parking improvements, and I’m really anxious for them, because parking is not great. I’ve had some real issues with it over the past couple of months.
Today was no different:
🚨 My lone complaint with my drive on Tesla FSD v14.2.1.25 was this strange parking instance.
FSD swung out wide to the left to pull into this spot and this is where it seemed to be stumped. I gave it about 10 seconds after the car just stopped moving for it to make some… https://t.co/ZEkhTHOihG pic.twitter.com/TRemXu5DLf
— TESLARATI (@Teslarati) December 13, 2025
Full Self-Driving v14.2.1.25 is really a massive improvement over past versions, and it seems apparent that Tesla took its time with fixing the bugs, especially with highway operation on v14.2.1.