News
SpaceX on track to launch 20 Falcon 9 rockets in the first half of 2021
The second half of SpaceX’s June 2021 flight schedule has begun to firm up, raising the odds of another four-launch month as the end of the first half of 2021 fast approaches.
In an increasing rarity among a slew of pandemic and shortage-stricken satellites, rockets, and launch flows, SpaceX’s fourth upgraded GPS III satellite launch for the US military has remained on track for more than four months and has had a firm launch date for more than eight weeks. Further, the GPS III SV05 navigation satellite’s launch schedule actually moved up from July 2021 and has been scheduled to launch no earlier than June 17th, 2021 since mid-April. The only noteworthy change made in the subsequent two months was a minor shift in launch time, which was moved from 6-9 pm EDT to a 15-minute window stretching from 12:09 pm to 12:24 pm (16:09-16:24 UTC).
More recently, Spaceflight Now was first to report that Transporter-2 – SpaceX’s second dedicated Smallsat Program mission and fourth June 2021 launch – settled on a launch target sometime during daylight on June 24th. A large portion of rideshare payload integration – assembling a massive ‘stack’ of dozens of satellites and dispensers – has already been completed, improving the odds that Transporter-2 will launch on schedule.
As was SpaceX’s main intent with its Smallsat Program, the company effectively closes the metaphorical doors on a given Transporter mission around a week before launch. From then on, if issues arise with any minor integrated rideshare payload or something delays a planned payload from being integrated in time, the customer is more or less automatically rebooked on SpaceX’s next Transporter mission. That means that delays or pre-launch anomalies that inevitably impact a small fraction of a dedicated rideshare mission’s total payloads don’t end up delaying dozens to 100+ other spacecraft.
Crucially, for the unlucky few customers that find themselves essentially booted off the bus, SpaceX nominally rebooks them at no extra charge on the next Transporter mission. While the program is only just beginning, SpaceX has already scheduled four dedicated Transporter launches between January 2021 and Q1 2022, meaning that payloads unable to launch on their scheduled flight will have to wait approximately six months for the next launch opportunity. While undoubtedly more than a little inconvenient, SpaceX is effectively betting that customers are willing to trade some degree of flexibility for low prices and launch dates firmly scheduled months in advance.
So far, that bet has unequivocally paid off and SpaceX has secured contracts to launch hundreds of rideshare payloads in just a few years.

Meanwhile, SpaceX’s June 17th GPS III SV05 mission will be the first time ever that the US military launches a “national security” payload on a flight-proven commercial rocket. Falcon 9 booster B1062 debuted with the successful launch of GPS III SV04 in November 2020. Seven months later, GPS III SV05 will be its second launch. If successful, it’s likely that the US military will allow SpaceX to use Falcon 9 B1062 a third time to launch GPS III SV06 – tentatively scheduled sometime in Q4 2021 or early 2022.

If both GPS III SV05 and Transporter-2 missions are successful, June 2021 will be SpaceX’s third four-launch month ever, representing an average of 48 launches per year if sustained for 12 months. All four June launches are also for paying customers, bringing welcome revenue to an H1 2021 manifest that’s been almost entirely populated by internal Starlink missions. Perhaps most significantly, a four-launch June will also mark 20 orbital SpaceX launches in the first half of 2021, leaving the company on track to achieve 40 launches this year if it can replicate that success in the second half.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.