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SpaceX closes in on West Coast Starlink launches with lease for drone ship dock space

Late Falcon 9 booster B1048 sails into Port of Los Angeles. A new SpaceX lease in an adjacent port suggests that the view could return to the West Coast after a more than three-year hiatus. (Pauline Acalin)

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Amid a major hiring push and calls for monthly launches, SpaceX has taken its latest step towards launching Starlink satellites from the West Coast with a lease for rocket recovery ship dock space at the Port of Long Beach.

News of the port lease broke on April 26th with a tweet from the mayor of Long Beach, California after the Port of Long Beach (POLB) Commission voted to approve SpaceX’s 24-month sublease with an effective start date of May 1st, 2021. From 2014 to 2020, a massive floating rocket launch complex and associated service ships once used by SeaLaunch called POLB’s Pier 16 home while mothballed and the company left behind a decent amount of infrastructure when it vacated the facility last year.

That includes a ~5600 square meter (~65,000 sq ft) warehouse and office space formerly used to process SeaLaunch payloads and Ukrainian Zenit rockets, as well as a pier and dock space generally optimized for loading and unloading large rockets from rocket transport ships. In other words, Pier 16 is a perfect fit for SpaceX’s needs.

The news came as a surprise because SpaceX already has a lease for several berths and dock space at Port of San Pedro, which – along with Port of Long Beach – makes up the greater Port of Los Angeles. SpaceX has used those facilities for the better part of a decade – initially to support Dragon spacecraft recoveries but later as a hub for drone ship Just Read The Instructions (JRTI) and fairing recovery ship Mr. Steven (later Ms. Tree).

SpaceX has a bit of a sordid history with port leases over the last several years after twice entering and backing out of Port of Los Angeles (San Pedro) lease agreements to build a Starship factory directly on the water in 2018 and 2020. This time around, POLB commission documents indicate that this new lease is not the third in a line of ill-fated Starship factory plans – but instead a simple relocation of existing West Coast Falcon rocket recovery operations just two miles east of their current home.

It’s unclear why exactly SpaceX is leasing much larger berth and dock space at a port in competition with its current Port of Los Angeles landlord or if Pier 16 will be an addition to – or a replacement for – its current berths to the west. At approximately $100,000 per month, Pier 16 will be substantially more expensive, ruling out cost savings, which could mean that SpaceX has reason to believe that its West Coast rocket recovery operations are going to experience a substantial uptick in activity in the near future.

Indeed, in retrospect, SpaceX’s current Port of San Pedro berths and dock space have always been fairly limited, offering just enough space for a few small tents on concrete and a drone ship and two support vessels to park end to end. Assuming SpaceX moves all operations to Pier 16 and closes out its San Pedro lease, the new facilities should offer a bit more dock space along the pier itself, as well as far more room – and an existing warehouse with offices – to process recovered Falcon boosters and fairings.

Over half a decade of operations, SpaceX recovered Falcon boosters with drone ship JRTI just seven times (of eight attempts) on the West Coast, making it clear why the company simply chose to make do with close quarters and a barebones dockside setup. Now, however, SpaceX appears to be preparing its Vandenberg Air Force Base (VAFB) launch site and associated Port of LA recovery assets for a far more ambitious period of Falcon 9 launch activity.

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Other observations support that conclusion. Over the last six or so months, SpaceX has been aggressively hiring to fully outfit its VAFB SLC-4 launch pad after supporting just two West Coast launches in the last ~28 months. Most notably, hiring ‘flyers’ distributed on social media by SpaceX employees touted a target of monthly launches from the company’s West Coast pad – an unprecedented cadence over the decade SpaceX has leased it.

First reported by Spaceflight Now, SpaceX President and COO Gwynne Shotwell recently revealed that the company intends to begin dedicated polar Starlink launches from Vandenberg as early as this summer – July 2021 if taken literally. Other “industry officials” reportedly corroborated those plans.

With its hiring campaign finally starting to slow down and a new Port of Long Beach lease set to open on May 1st, the only real ‘missing link’ for SpaceX’s plans to restart regular West Coast Falcon 9 launches is the fleet of ships the company will need to recover Falcon boosters and payload fairings. To maximize efficiency, dedicated polar Starlink launches will require Falcon 9 boosters to land far downrange and will be even more challenging than the rocket’s now-routine missions to low Earth orbit (LEO), which require almost every ounce of performance the rocket can give.

SpaceX transported its second drone ship – Just Read The Instructions (JRTI) – across the Panama Canal from Port of LA to Port Canaveral, Florida in 2019, where it still operates today. To achieve SpaceX’s planned cadence of up to 48 launches in 2021, the company will almost certainly need both drone ships on the East Coast. A third drone ship – named A Shortfall Of Gravitas (ASOG) – has been in the works for years, though SpaceX CEO Elon Musk has long described the vessel as an addition to the company’s Florida fleet that would enable Falcon Heavy to land all three first-stage boosters at sea for maximum payload capacity.

For now, we’ll just have to wait and see if SpaceX intends to send that third drone ship directly to California to support an imminent series of polar Starlink launches.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

 

I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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