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Tesla to donate $37.5M to Nevada schools as part of Gigafactory Incentive Deal

Credit: Tesla

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In an announcement at a meeting with the Nevada Board of Education last Thursday, Tesla officials stated that it would be issuing an initial grant of $1.5 million to the state’s K-12 education system. The donation is the first part of a $37.5 million grant that Tesla is set to roll out for the next few years, as a means for the company to help develop STEM talent within the state.

According to Nevada Gov. Brian Sandoval, Tesla’s grant, which would be released on a quarterly basis, will give students more access to specialized fields of study such as Science, Technology, Engineering, and Math (STEM). In a statement to the Nevada Appeal, Tesla CTO JB Straubel stated that the electric car maker and energy company expects STEM jobs in the state to increase over the coming years.

“The demand for STEM jobs in Nevada will continue to grow dramatically over the next few years,” Straubel said.

Tesla selected the recipients of the initial $1.5 million grant together with teachers, business leaders, and Nevada government officials. The first round of recipients includes $315,550 to FIRST Nevada and $127,100 to Robotics Education and Competition Foundation, which would allow schools to establish premier robotics programs. $263,924 will also be given to the DRI at UNR as well, to develop teacher training programs on robotics and STEM.

The Envirolution, Inc. is set to receive $262,700, which would enable the institution to develop a STEM program that focuses on energy sustainability, as well as projects that push energy efficiency to local Nevada schools and businesses. $200,000 will also be granted to Jobs for Nevada Graduates for the development of mentoring and employability skills. Sierra Nevada Journeys is set to receive $154,083 to implement programs that would foster interest in STEM fields at an early age. The grant will also be used to provide 250 scholarships for students in underserved communities, where qualifying individuals could attend overnight learning programs.

Lastly, $76,643 will be granted to Energetics Education for a pilot Solar Rollers program in Washoe County, which would challenge high school students to design, build, and race solar-powered radio-controlled vehicles. An additional $50,000 each at Washoe and Clark school districts will further be distributed to expand special assignment roles in Career and Technical Education offices.

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Tesla’s grant to Nevada’s education system was outlined in the company’s documents from October 2014. As noted by auto journalist Bozi Tatarevic on Twitter, Tesla’s donations for the state’s education system is part of Gigafactory 1’s incentive package. In the filings submitted by Tesla then, the electric car and energy company pledged to make direct contributions to the state’s K-12 programs, together with a $1 million grant to fund advanced battery research at the UNL, as well as a pledge to support the state’s the veterans.

“Tesla will make direct contributions to K-12 education of $37.5 million beginning August 2018; grant $1 million to fund advanced battery research at UNLV; prioritize the employment of Nevadans and Veterans.”

Tesla takes part in this year’s Introduce a Girl to Engineering Day. [Credit: Tesla]

As noted in Tesla’s Gigafactory incentive deal, the battery facility is expected to increase regional employment by 10%, with a total economic impact of around $100 billion. This economic impact is expected to increase Nevada’s regional GDP by 20%. The Gigafactory is also estimated to generate around $1.9 billion in total financial impacts.

Tesla’s Gigafactory in Nevada is tasked with the production of the battery packs and drivetrains for the Model 3, the company’s first attempt at a mass-market electric car. Over the past year, Gigafactory 1 has largely grown from within as Tesla continued the production ramp of the electric sedan. This past Q2 2018, reports emerged that robots and additional machinery from Tesla Grohmann Automation in Germany were transported by air from Europe. The robots were reportedly installed at the Gigafactory to enable Tesla to address production bottlenecks in the Model 3’s battery module line.

Despite its already massive size, Gigafactory 1 is less than 30% complete. Fully built, Gigafactory 1 will be the world’s largest building by physical footprint, covering 13 million square feet.

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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