Tesla Full Self-Driving (FSD) Beta 10.69.3.1 has been out for some time now, and Teslarati talked to a few beta testers about the update.
Below are some notes and observations about v.10.69.3.1 from Tesla FSD Beta Testers.
FSD Beta 10.69.3.1 and Lanes
Lane selection has been one of the issues that most FSD Beta testers bring up when they talk to Teslarati. Before 10.69.3.1, FSD Beta reportedly had trouble understanding when to switch lanes, which one to switch to, or when to remain in a lane. FSD Beta testers are still experiencing lane selection issues.
“Not only has lane selection in anticipating a turn been a step back for me, lane selection whilst performing dual lane left-hand turns still suffer. The car doesn’t stay in its assigned lane but drifts. This does not happen on right turns,” said Les, a long-time FSD Beta tester.
“Lane selection still has issues. Most of the time it’s ok, but occasionally, it does strange things like changing into the right lane momentarily, then back to the left when there is an upcoming left-hand turn,” noted FSD Beta tester Sandy.
Turn Issues in FSD Beta 10.69.3.1
Les and fellow FSD Beta tester Sandy mentioned other lane issues related to turns. Les noted that one of the biggest step back with FSD Beta 10.69.3.1 occurs when the car faces an upcoming turn.
“On previous builds, the car would only occasionally move in the opposite lane direction of an upcoming turn. On this build, virtually every turn I had upcoming, when the car got within half a mile of said turn, it would signal and move into the lane of the opposite direction,” Les said.
“Virtually every right turn I’ve had upcoming, the car, inexplicably, signals and changes into the left-hand lane. Same for left-hand turns, within half a mile out the car signaled and changed into the right-hand lane. Confounding to say the least, to the point of comedy,” he added.
Sandy noticed that his car requires interventions or disconnects at stop signs sometimes. In the past, other FSD Beta testers have mentioned that their vehicle experiences jerky movements or their signal lights turn off and on during intersections, traffic lights, and stop signs. It’s as if the car is deciding whether the driver wants to turn or not.
“Following and lane changes seem smoother and more natural,” said Sandy. “However, it still has issues that require intervention/disconnects. When it creeps at stop signs, it can make jerky movements with steering wheel and, imo, it creeps to slowly and takes too long before proceeding.”
Mixed Reviews for 10.69.3.1
As with all of Tesla’s FSD Beta updates, there have been a few good reviews and bad ones. Beta testers tend to focus on the issues, as it is their responsibility to report them so Tesla can improve FSD. However, testers also report significant improvements they see during their drives.
In the case of 10.69.3.1, it seems like FSD Beta received mixed reviews. Some testers believed that the update significantly improved the advanced driver assist software while others thought it was a step back.
“I have tested the 10.69.3.1 build on my Model Y, and it’s a giant leap forward from builds prior to 10.69,” observed Tony, a Model Y owner and a member of the FSD Beta program.
Tony noted that the biggest changes were improvements to acceleration, smoother turns, and less necessary steering wheel input. Sandy also observed more improvements with Tesla FSD Beta 10.69.3.1 rather than issues.
On the other hand, Les believed that v.10.69.3.1 was a step back for FSD Beta.
“These 10.69.3.1 step backs are the biggest in my FSD Beta testing experience to date. Previous builds have been much better for me. But again, I understand the process; updates are sometimes “2 steps forward and 1 step back.” I still enjoy testing. The product isn’t finished yet,” he said.
Tesla FSD Beta Wide Release
Tesla started the wide release of FSD Beta v.10.69.3.1 in late November. A day after its release, Tesla rolled out FSD Beta to cars with less than 100 Autopilot miles and Safety Scores lower than 80.
The EV maker rolled out FSD Beta V11 to a few testers already. FSD Beta V11 is Tesla’s single-stack update. However, update 10.69.3.1 seems to be rolling out to more testers.
Tesla also made Full Self-Driving Beta available to anyone in North America who purchases it from their car screen. Now that Tesla has released FSD Beta to anyone in North America interested in trying it out, the company might want to streamline its performance. Based on Teslarati‘s interviews with FSD Beta Testers, the software performs differently based on location, driver, terrain, and other factors.
“Phantom braking on city streets (not highways) returned for me in one bizarre instance; it wasn’t the sudden hard kind of braking, rather this was a new braking behavior that was slow and gradual almost to a stop while I was going straight in the middle lane of a three-lane road. Not at a turn, wasn’t going through an intersection, and the road was clear,” described Les in one instance.
“There were no cars around me so I let the car do its thing to see what it was doing; it literally started slowing from 40mph to 5mph before I disengaged and accelerated back up to speed. Very weird. I went back to that spot a couple days later and the car didn’t do it. It acted normal,” he explained.
Tesla Full Self-Driving has not received regulatory approval yet. It still faces a lot of skepticism, especially in terms of safety. Delivering consistent, reliable performances in various driving situations might help it get regulatory approval.
Are you an FSD Beta tester? Have you tried out V11? If you have, I’d like to hear from you! Contact me at maria@teslarati.com or via Twitter @Writer_01001101.
News
Tesla posts Optimus’ most impressive video demonstration yet
The humanoid robot was able to complete all the tasks through a single neural network.

When Elon Musk spoke with CNBC’s David Faber in an interview at Giga Texas, he reiterated the idea that Optimus will be one of Tesla’s biggest products. Seemingly to highlight the CEO’s point, the official Tesla Optimus account on social media platform X shared what could very well be the most impressive demonstration of the humanoid robot’s capabilities to date.
Optimus’ Newest Demonstration
In its recent video demonstration, the Tesla Optimus team featured the humanoid robot performing a variety of tasks. These include household chores such as throwing the trash, using a broom and a vacuum cleaner, tearing a paper towel, stirring a pot of food, opening a cabinet, and closing a curtain, among others. The video also featured Optimus picking up a Model X fore link and placing it on a dolly.
What was most notable in the Tesla Optimus team’s demonstration was the fact that the humanoid robot was able to complete all the tasks through a single neural network. The robot’s actions were also learned directly from Optimus being fed data from first-person videos of humans performing similar tasks. This system should pave the way for Optimus to learn and refine new skills quickly and reliably.
Tesla VP for Optimus Shares Insight
In a follow-up post on X, Tesla Vice President of Optimus (Tesla Bot) Milan Kovac stated that one of the team’s goals is to have Optimus learn straight from internet videos of humans performing tasks, including footage captured in third person or by random cameras.
“We recently had a significant breakthrough along that journey, and can now transfer a big chunk of the learning directly from human videos to the bots (1st person views for now). This allows us to bootstrap new tasks much faster compared to teleoperated bot data alone (heavier operationally).
“Many new skills are emerging through this process, are called for via natural language (voice/text), and are run by a single neural network on the bot (multi-tasking). Next: expand to 3rd person video transfer (aka random internet), and push reliability via self-play (RL) in the real-, and/or synthetic- (sim / world models) world,” Kovac wrote in his post on X.
News
Starship Flight 9 nears as SpaceX’s Starbase becomes a Texan City
SpaceX’s launch site is officially incorporated as Starbase, TX. Starship Flight 9 could launch on May 27, 2025.

SpaceX’s Starbase is officially incorporated as a city in Texas, aligning with preparations for Starship Flight 9. The newly formed city in Cameron County serves as the heart of SpaceX’s Starship program.
Starbase City spans 1.5 square miles, encompassing SpaceX’s launch facility and company-owned land. A near-unanimous vote by residents, who were mostly SpaceX employees, led to its incorporation. SpaceX’s Vice President of Test and Launch, Bobby Peden, was elected mayor of Starbase. The new Texas city also has two SpaceX employees as commissioners. All Starbase officials will serve two-year terms unless extended to four by voters.
As the new city takes shape, SpaceX is preparing for the Starship Flight 9 launch, which is tentatively scheduled for May 27, 2025, at 6:30 PM CDT from Starbase, Texas.
SpaceX secured Federal Aviation Administration (FAA) approval for up to 25 annual Starship and Super Heavy launches from the site. However, the FAA emphasized that “there are other licensing requirements still to be completed,” including policy, safety, and environmental reviews.
On May 15, the FAA noted SpaceX updated its launch license for Flight 9, but added: “SpaceX may not launch until the FAA either closes the Starship Flight 8 mishap investigation or makes a return to flight determination. The FAA is reviewing the mishap report SpaceX submitted on May 14.”
Proposed Texas legislation could empower Starbase officials to close local highways and restrict Boca Chica Beach access during launches. Cameron County Judge Eddie Trevino, Jr., opposes the Texas legislation, insisting beach access remain under county control. This tension highlights the balance between SpaceX’s ambitions and local interests.
Starbase’s incorporation strengthens SpaceX’s operational base as it gears up for Starship Flight 9, a critical step in its mission to revolutionize space travel. With growing infrastructure and regulatory hurdles in focus, Starbase is poised to become a cornerstone of SpaceX’s vision, blending community development with cutting-edge aerospace innovation.
News
The Boring Company accelerates Vegas Loop expansion plans
The Boring Company clears fire safety delays, paving the way to accelerating its Vegas Loop expansion plans.

After overcoming fire safety hurdles, the Boring Company is accelerating its Vegas Loop expansion. The project’s progress signals a transformative boost for Sin City’s transportation and tourism.
Elon Musk’s tunneling company, along with The Las Vegas Convention and Visitors Authority (LVCVA) and Clark County, resolved fire safety concerns that delayed new stations.
“It’s new. It’s taken a little time to figure out what the standard should be,” said Steve Hill, LVCVA President and CEO, during last week’s board meeting. “We’ve gotten there. We’re excited about that. We’re ready to expand further, faster, than we have.”
Last month, the company submitted permits for tunnel extensions connecting Encore to a parcel of land owned by Wynn and Caesars Palace. The three tunnels are valued at $600,000 based on country records.
Plans for a Tropicana Loop are also advancing, linking UNLV to MGM Grand, T-Mobile Arena, Allegiant Stadium, Mandalay Bay, and the upcoming Athletics’ ballpark. Downtown extensions from the convention center to the Strat, Fremont Street Experience, and Circa’s Garage Mahal are also in the permitting process.
“Those are all in process,” Hill noted. “We’ve got machines that are available to be put in the ground. I think we’ve reached a framework for how these projects are going to work and how they’ll be permitted from a safety standpoint, as well as a building standpoint.”
The Boring Company has six boring machines, with three currently active in Las Vegas. Last week, TBC announced that it successfully mined continuously in a Zero-People-in-Tunnel (ZPIT) configuration, enabling it to build more tunnels faster, safer, and at a more affordable rate.
Tunneling under Paradise Road is underway as The Boring Company works on the University Center Loop. The University Center Loop is expected to connect to the Las Vegas Convention Center within two months, linking to the Westgate tunnel. The full Vegas Loop will span 104 stations and 68 miles. Even though The Boring Company’s tunnel network in Las Vegas isn’t nearly finished, it has already become a key attraction in the city.
“It’s such a great attraction for shows that are looking at this building (convention center) and we’re going to be connected to everybody in town,” Hill said. “It’s a real difference-maker.”
A few Vegas Loop stations are already operational, including those connected to Resorts World, Westgate, Encore, and all the Las Vegas Convention Center Loop stations. The Downtown Loop, which connects to the downtown area, and the Riviera Station, the hub that leads to Resorts World with Westgate destinations, are also operational.
As The Boring Company accelerates the Vegas Loop, its tunnels are poised to redefine mobility and tourism in Las Vegas, blending cutting-edge technology with practical urban solutions.
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