Tesla Full Self-Driving (FSD) Beta 10.69.3.1 has been out for some time now, and Teslarati talked to a few beta testers about the update.
Below are some notes and observations about v.10.69.3.1 from Tesla FSD Beta Testers.
FSD Beta 10.69.3.1 and Lanes
Lane selection has been one of the issues that most FSD Beta testers bring up when they talk to Teslarati. Before 10.69.3.1, FSD Beta reportedly had trouble understanding when to switch lanes, which one to switch to, or when to remain in a lane. FSD Beta testers are still experiencing lane selection issues.
“Not only has lane selection in anticipating a turn been a step back for me, lane selection whilst performing dual lane left-hand turns still suffer. The car doesn’t stay in its assigned lane but drifts. This does not happen on right turns,” said Les, a long-time FSD Beta tester.
“Lane selection still has issues. Most of the time it’s ok, but occasionally, it does strange things like changing into the right lane momentarily, then back to the left when there is an upcoming left-hand turn,” noted FSD Beta tester Sandy.
Turn Issues in FSD Beta 10.69.3.1
Les and fellow FSD Beta tester Sandy mentioned other lane issues related to turns. Les noted that one of the biggest step back with FSD Beta 10.69.3.1 occurs when the car faces an upcoming turn.
“On previous builds, the car would only occasionally move in the opposite lane direction of an upcoming turn. On this build, virtually every turn I had upcoming, when the car got within half a mile of said turn, it would signal and move into the lane of the opposite direction,” Les said.
“Virtually every right turn I’ve had upcoming, the car, inexplicably, signals and changes into the left-hand lane. Same for left-hand turns, within half a mile out the car signaled and changed into the right-hand lane. Confounding to say the least, to the point of comedy,” he added.
Sandy noticed that his car requires interventions or disconnects at stop signs sometimes. In the past, other FSD Beta testers have mentioned that their vehicle experiences jerky movements or their signal lights turn off and on during intersections, traffic lights, and stop signs. It’s as if the car is deciding whether the driver wants to turn or not.
“Following and lane changes seem smoother and more natural,” said Sandy. “However, it still has issues that require intervention/disconnects. When it creeps at stop signs, it can make jerky movements with steering wheel and, imo, it creeps to slowly and takes too long before proceeding.”
Mixed Reviews for 10.69.3.1
As with all of Tesla’s FSD Beta updates, there have been a few good reviews and bad ones. Beta testers tend to focus on the issues, as it is their responsibility to report them so Tesla can improve FSD. However, testers also report significant improvements they see during their drives.
In the case of 10.69.3.1, it seems like FSD Beta received mixed reviews. Some testers believed that the update significantly improved the advanced driver assist software while others thought it was a step back.
“I have tested the 10.69.3.1 build on my Model Y, and it’s a giant leap forward from builds prior to 10.69,” observed Tony, a Model Y owner and a member of the FSD Beta program.
Tony noted that the biggest changes were improvements to acceleration, smoother turns, and less necessary steering wheel input. Sandy also observed more improvements with Tesla FSD Beta 10.69.3.1 rather than issues.
On the other hand, Les believed that v.10.69.3.1 was a step back for FSD Beta.
“These 10.69.3.1 step backs are the biggest in my FSD Beta testing experience to date. Previous builds have been much better for me. But again, I understand the process; updates are sometimes “2 steps forward and 1 step back.” I still enjoy testing. The product isn’t finished yet,” he said.
Tesla FSD Beta Wide Release
Tesla started the wide release of FSD Beta v.10.69.3.1 in late November. A day after its release, Tesla rolled out FSD Beta to cars with less than 100 Autopilot miles and Safety Scores lower than 80.
The EV maker rolled out FSD Beta V11 to a few testers already. FSD Beta V11 is Tesla’s single-stack update. However, update 10.69.3.1 seems to be rolling out to more testers.
Tesla also made Full Self-Driving Beta available to anyone in North America who purchases it from their car screen. Now that Tesla has released FSD Beta to anyone in North America interested in trying it out, the company might want to streamline its performance. Based on Teslarati‘s interviews with FSD Beta Testers, the software performs differently based on location, driver, terrain, and other factors.
“Phantom braking on city streets (not highways) returned for me in one bizarre instance; it wasn’t the sudden hard kind of braking, rather this was a new braking behavior that was slow and gradual almost to a stop while I was going straight in the middle lane of a three-lane road. Not at a turn, wasn’t going through an intersection, and the road was clear,” described Les in one instance.
“There were no cars around me so I let the car do its thing to see what it was doing; it literally started slowing from 40mph to 5mph before I disengaged and accelerated back up to speed. Very weird. I went back to that spot a couple days later and the car didn’t do it. It acted normal,” he explained.
Tesla Full Self-Driving has not received regulatory approval yet. It still faces a lot of skepticism, especially in terms of safety. Delivering consistent, reliable performances in various driving situations might help it get regulatory approval.
Are you an FSD Beta tester? Have you tried out V11? If you have, I’d like to hear from you! Contact me at maria@teslarati.com or via Twitter @Writer_01001101.
News
Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident
Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.
Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.
For now, here’s everything I noticed with v14.3.7:
Overall Improvement
Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.
The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.
However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.
I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.
The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.
Manual Signal Override is More Responsive
On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.
🚨 Tesla FSD v14.3.7 obeying manual turn signals https://t.co/6eqToXpQfC pic.twitter.com/vHBlFQ4PDV
— TESLARATI (@Teslarati) August 2, 2026
The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.
Parking Lot Performance
Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.
The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:
I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.
Full Self-Driving Averts Disaster
A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:
🚨 Guys this is why you all NEED to stay vigilant behind the wheel, even on Tesla Full Self-Driving
Human drivers are UNHINGED and have no idea what they’re doing anymore. This was a kid obviously younger than 20 years old with zero awareness.
First drive with v14.3.7 https://t.co/1vTbCMpCn8 pic.twitter.com/lz7KKEF6bj
— TESLARATI (@Teslarati) August 2, 2026
There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.
However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.
Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.
It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.
What Needs to Improve
Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps
On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.
However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.
I even tried scrolling down into Sloth quickly, but I ended up just taking over:
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.
Navigation
Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.
Auto Wipers
Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.
You can watch our full review of Tesla Full Self-Driving v14.3.7 below:
🚨 Tesla Full Self-Driving v14.3.7 saved me from an accident! FULL REVIEW: https://t.co/1vTbCMpCn8 pic.twitter.com/9mHmKVoMVA
— TESLARATI (@Teslarati) August 2, 2026
Elon Musk
SpaceX’s biggest test yet arrives this week and it’s not a rocket launch
SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.
The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.
Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.
SpaceX scores another massive Pentagon deal to support military satellites
Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.
The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.
As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.
Elon Musk
SpaceX’s Starship just got filmed by its own cargo
SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.
SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.
The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.
The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.
View of Starship in space from a Starlink V3 satellite on Flight 13.
This composite is made of imagery from four separate cameras on a single satellite. Six of the satellites were equipped with cameras to scan Starship’s heat shield and transmit imagery down to operators to… pic.twitter.com/sNTHHz5vLr
— SpaceX (@SpaceX) July 31, 2026
Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.
Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

