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SpaceX’s BFR rocket and spaceship look more real than ever in new 4K renders

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Following a September 17th presentation from CEO Elon Musk, SpaceX has published a series of uniquely detailed renders of BFR, showing off a number of new features present on the updated booster and spaceship, ranging from heat-shield tiles to Raptor pusher-rods.

An updated 2018 render of SpaceX’s BFR rocket, now with three fins and many more upgrades and changes. (SpaceX)

To be clear, it’s possible that a skilled 3D designer took extreme artistic license and added miscellaneous trinkets and details that generally appear to look like true rocket components, but it seems unlikely that SpaceX (or Musk) would be okay with publicizing renders of a launch vehicle that go beyond the fidelity of what is already in work at an engineering level.

As such, the exceptionally detailed renders – published in 4K with a style nearly identical to Crew Dragon CGI posted recently – may directly rely on engineering-grade CAD (computer-aided design) drawings from SpaceX’s in-house BFR development team. Chances are good that that is the case to some extent, thanks largely to the fact that SpaceX has already begun fabricating full-scale structures for the first spaceship prototype. Building huge aerospace-grade subcomponents before the overall systems design has been completed is inadvisable depending on tolerances for waste, as the most likely outcome is having to build a new component when designs invariably change before any complex system’s various components work together on paper.

 

At a minimum, the sheer level of detail included in these updated BFR renders points to a design that is more mature and closer to reality than anything SpaceX has shown before in its series of prospective Mars rockets presented over the last two years.

Highlights from SpaceX’s BFR (2018) renders include beautiful details of heat shield tiles, visible separation mechanisms between the spaceship and booster, an extremely detailed BFR booster interstage (featuring seven pusher rods for the upper stage’s seven Raptor engines, just like Falcon 9), and even spot-on plumes from the rocket’s thrusters.

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The latter detail is particularly interesting because the thruster pods shown firing definitively take the place of where grid fins are later shown in certain slides – the most obvious conclusion is that a lower-fidelity model of BFR was used for the presentation’s animations, whereas the 3D model used for renders was far closer to the real deal. Musk did comment on Twitter that the lack of grid fins was a simple mistake on the part of the graphic designer, but it’s hard to parse that story (reasonable as it is) and the artists’ very specific decisions to place and illustrate RCS pods in action.

Perhaps SpaceX is entertaining the idea of entirely replacing grid fins with RCS (reaction control system) thrusters on the BFR booster, instead relying on its stubby aft fins for aerodynamic stability and using thrusters for course correction. One way or another, it’s extremely difficult to tell – while it’s probably best to side with Musk’s official comment, the possibility still remains that the replacement of grid fins with RCS thrusters was no accident.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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SpaceX Starship Flight 10: What to expect

SpaceX implemented hardware and operational changes aimed at improving Starship’s reliability.

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Credit: SpaceX

SpaceX is preparing to launch the tenth test flight of its Starship vehicle as early as Sunday, August 24, with the launch window opening at 6:30 p.m. CT. 

The mission follows investigations into anomalies from earlier flights, including the loss of Starship on its ninth test and a Ship 36 static fire issue. SpaceX has since implemented hardware and operational changes aimed at improving Starship’s reliability.

Booster landing burns and flight experiments

The upcoming Starship Flight 10 will expand Super Heavy’s flight envelope with multiple landing burn trials. Following stage separation, the booster will attempt a controlled flip and boostback burn before heading to an offshore splashdown in the Gulf of America. One of the three center engines typically used for landing will be intentionally disabled, allowing engineers to evaluate whether a backup engine can complete the maneuver, according to a post from SpaceX.

The booster will also transition to a two-engine configuration for the final phase, hovering briefly above the water before shutdown and drop. These experiments are designed to simulate off-nominal scenarios and generate real-world data on performance under varying conditions, while maximizing propellant use during ascent to enable heavier payloads.

Starship upper stage reentry tests

The Starship upper stage will attempt multiple in-space objectives, including deployment of eight Starlink simulators and a planned Raptor engine relight. SpaceX will also continue testing reentry systems with several modifications. A section of thermal protection tiles has been removed to expose vulnerable areas, while new metallic tile designs, including one with active cooling, will be trialed.

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Catch fittings have been installed to evaluate their thermal and structural performance, and adjustments to the tile line will address hot spots observed on Flight 6. The reentry profile is expected to push the structural limits of Starship’s rear flaps at maximum entry pressure.

SpaceX says lessons from these tests are critical to refining the next-generation Starship and Super Heavy vehicles. With Starfactory production ramping in Texas and new launch infrastructure under development in Florida, the company is pushing to hit its goal of achieving a fully reusable orbital launch system.

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Elon Musk takes aim at Bill Gates’ Microsoft with new AI venture “Macrohard”

It is quite an appropriate name for a company that’s designed to rival Microsoft.

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Credit: xAI/X

Elon Musk has set his sights on Microsoft with a new company called “Macrohard,” a software venture tied to his AI startup, xAI. 

Musk described the project as a “purely AI software company” that’s designed to generate hundreds of specialized coding and generative AI agents that could one day simulate products from companies like Microsoft entirely through artificial intelligence.

Macrohard‘s Purpose

Musk announced Macrohard on Friday, though xAI had already registered the trademark with the US Patent Office a few weeks ago, as noted in a PC Mag report. Interestingly enough, this is not the first time that Musk has mentioned such an initiative.

Just last month, he stated that xAI was “creating a multi-agent AI software company, where Grok spawns hundreds of specialized coding and image/video generation/understanding agents all working together and then emulates humans interacting with the software in virtual machines until the result is excellent.”

At the time, Musk stated that “This is a macro challenge and a hard problem with stiff competition,” hinting at the venture’s “Macrohard” moniker. A few years ago, Musk also posted “Macrohard >> Microsoft” on X. 

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Powered by xAI and Colossus

Macrohard appears to be closely linked to xAI’s Colossus 2 supercomputer project in Memphis. Musk has confirmed plans to acquire millions of Nvidia GPUs, joining rivals such as OpenAI and Meta in a high-stakes race for AI computing power. Colossus is already one of the most powerful supercomputer clusters in the world, and it is still being expanded.

xAI is only a couple of years old, having been founded in March 2023. During its Engineering Open House event in San Francisco, Elon Musk highlighted that the company’s speed will be its primary competitive edge. “No SR-71 Blackbird was ever shot down and it only had one strategy: to accelerate,” Musk said.

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Elon Musk confirms he’s still in wartime CEO mode

He is still locked in.

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Wcamp9, CC BY 4.0 , via Wikimedia Commons

Elon Musk tends to use social media platform X as his personal platform to express himself, so much so that critics tend to allege that the CEO is no longer serious about his numerous companies. 

As per Musk, he is still very much in wartime CEO mode, despite all the jokes and fun posts about Ani on X. 

Elon Musk leads several prolific companies, much more than the average CEO. And while Tesla is the only publicly traded entity that he currently leads, Musk is so visible that everyone across the internet pretty much has a strong opinion of him one way or another. For his longtime supporters and followers, however, what truly matters is if Musk is locked in.

Considering that Elon Musk’s feed on X has recently been filled with AI imagery, a good portion of which involve AI-rendered women, some X users have expressed concerns that the CEO may be losing focus once more. Musk responded to one such user by highlighting his very busy schedule and his numerous active projects. 

Needless to say, Elon Musk is still locked in. He is still in “wartime CEO” mode.

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As per the CEO, even his recent AI posts about AI are “part of a broader vision and strategy.” He also highlighted that SpaceX’s Starship Flight 10 is launching in a few days, xAI’s Grok 5 is starting its training next month, and Tesla’s Autopilot V14 is also coming next month. As per Musk, “long-term strategy is compelling.”

Elon Musk’s comments are quite accurate. While he may seem to spend all his time on X, after all, he is very much still neck-deep in all his companies’ projects. There is a reason why Musk became known as a visionary, and a lot of it is because he really is intimately involved in all of his companies’ projects. 

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