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Elon Musk’s SpaceX lab school principles now molding young innovators around the world

Credit: synthesis.is/Instagram, CC BY-ND 2.0

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The advent of COVID has brought about a myriad of problems in the world to the forefront, including hard-to-swallow realizations about the systems that surround, forge, and often dictate human society. Education was among these systems affected by the global pandemic. 

As students moved their learning experiences from the classroom into their living rooms, it became evident that the traditional education system was not equipped to mold young minds in the middle of a pandemic. At the same time, however, the coronavirus’s effect on schools and learning highlighted some issues that have been plaguing the educational sector for some time. 

Some parents, teachers, and other advocates of learning have taken the time the pandemic has afforded us to try and fix some of the fundamental issues that have surfaced in traditional education systems across the globe throughout the years, prior to COVID. 

Synthesis School has taken a different route.

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Led by Josh Dahn (Cofounder & Creative Director), Chrisman Frank (Cofounder & CEO), and Ana Fabrega (Chief Evangelist), Synthesis School seems to get to the root of learning and education by teaching kids and young adults fundamental problem-solving skills through a medium that comes naturally to them: games. 

“Synthesis school has taken the games that were played at Ad Astra campus, at the lab school of SpaceX. We’ve taken those games and we’ve scaled them up to offer to kids all around the world. The particular focus of them has to do with teaching bigger concepts like game theory, collaboration, Network Effect. What it’s like to work in a teams, strategy…,” Jessica Bogart, a Synthesis School facilitator, told Teslarati.

Bogart left the entertainment industry after two decades to join Synthesis School as a facilitator. She sat down with Teslarati and explained the schematics of each class and how it helped enrich and cultivate young minds to face the everyday problems that life will throw at them.

Elon Musk’s educational principles from Ad Astra – the SpaceX lab school he created for his sons with the help of Josh Dahn—make up the core of Synthesis School. Musk described the two core principles of Ad Astra years ago as: 1) Ditch the assembly line model, no grade levels and 2) Problem-focused, not tool-focused. 

At Synthesis, about 18-20 kids are put into groups called cohorts. Each group has one facilitator. Bogart explained that facilitators don’t lecture to their cohorts, like teachers do in a classroom. 

A typical meeting starts with the cohorts logging into one of Synthesis School’s games and a Zoom call. The facilitator does not give them instructions about the game. Each cohort is given time to explore and learn the schematics of the game on their own. 

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After they have explored, the cohorts talk to each other to learn information that others might have found about the game. Then the cohorts are broken down into several groups and must navigate the game together to complete a given objective. 

“There’s no wrong answers and there’s no grades. It’s all about seeing how you think,” Bogart said. She explained that Synthesis didn’t teach kids through rote memorization or focus on grades and teaching to the test. It focused more on critical thinking, problem-solving, and teaching kids how to find or learn about the tools they need to solve complex issues. 

“In regular school, an example would be, here are 50 different screwdrivers and you’re going to memorize the size and shape and handles and where they go on the board,” Bogart explained. 

“The way that [it was being taught at Ad Astra] at the time was here’s the engine that’s broken and we need to fix it, but what do we do to get the casing off? Well, we use a screwdriver. And now you’ve made that connection.” 

In Jessica Bogart’s cohort missions, she has been able to teach her kids concepts like the Network Effect or the Stag Hunt game theory. Right before her interview with Teslarati, Bogart taught her cohorts offensive and defensive strategies based on The Art of War by Sun Tzu. 

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Synthesis School already has cohorts from around the world, including Australia, England, India, Bahrain, and the United States. The enrichment club offers weekly classes for $180 a month and has plans to add more classes in the future. 

It is a growing community dedicated to teaching children and young adults fundamental skills they will need to learn and thrive in life through games like Constellation. In Jessica Bogart’s words, Synthesis School helps kids “embrace the chaos.”

Given the global landscape of today, embracing the chaos of the world and having the ability to work through it, may just be what the doctor ordered.

For more information on Synthesis School, click here.  

If you have a story share related to Elon Musk, Tesla, or any of his companies, we’d like to hear from you. Email us at tips@teslarati.com or reach out to me at maria@teslarati.com.

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Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Elon Musk

SpaceX just got pulled into the biggest Weapons Program in U.S. history

SpaceX joins the Golden Dome software group, deepening its role in America’s most expensive defense program.

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US Golden Dome space defense system (Concept render by Grok)

SpaceX has joined a nine-company group developing the core operating software for the Golden Dome, America’s next-generation missile defense system. According to a Bloomberg report, SpaceX is focused on integrating satellite communications for military operations and is working alongside eight other defense and artificial intelligence companies, including Anduril Industries, Palantir Technologies, and Aalyria Technologies, to build software connecting missile defense capabilities.

The Golden Dome concept dates back to President Trump’s 2024 campaign, and on January 27, 2025, he signed an executive order directing the U.S. Armed Forces to construct the system before the end of his term. The system is planned to employ a constellation of thousands of satellites equipped with interceptors, with data centers in space providing automated control through an AI network.

FCC accepts SpaceX filing for 1 million orbital data center plan

Space Force Gen. Michael Guetlein, director of the Golden Dome initiative, has described the software layer as a “glue layer” that would enable officers to manage and control radars, sensors, and missile batteries across services. The consortium is aiming to test the platform this summer.

Trump selected a design in May 2025 with a $175 billion price tag, expected to be operational by the end of his term in 2029, though the Congressional Budget Office projected the cost could reach $831 billion over two decades.

The Golden Dome role is only the latest in a string of military wins for SpaceX. As Teslarati reported, the U.S. Space Force awarded SpaceX a $178.5 million task order on April 1, 2026 to launch missile tracking satellites for the Space Development Agency, covering two Falcon 9 launches beginning in Q3 2027. That came on top of more than $22 billion in government contracts held by SpaceX as of 2024, per CEO Gwynne Shotwell, spanning NASA resupply missions, classified intelligence satellites through its Starshield program, and military broadband.

The accumulation of defense contracts, now including a seat at the table on the most expensive weapons program in U.S. history, positions SpaceX as the dominant infrastructure provider for American national security in space. With a SpaceX IPO still on the horizon, each new contract adds weight to what is already one of the most consequential companies in aerospace history, raising real questions about how much of America’s defense architecture will depend on a single private operator before it ever trades publicly.

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Tesla pulls back the curtain on Cybercab mass production

Tesla’s Cybercab drives itself off the Gigafactory Texas line in a striking new production video.

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Tesla Cybercab production units rolling off the factory line in Gigafactory Texas (Credit: Tesla)

Tesla has provided a first look from inside a production Cybercab as it drove itself off the assembly line at Gigafactory Texas. The video footage, posted on X, opens on the factory floor with robotic arms and assembly equipment visible through the Cybercab windshield, and follows the car through a branded tunnel marked “Cybercab”, before autonomously navigating itself to a holding lot.

The first Cybercab rolled off the Giga Texas production line on February 17, 2026, with Musk writing on X, “Congratulations to the Tesla team on making the first production Cybercab.” April marked the official shift to volume production. The Giga Texas line is being prepared to produce hundreds of units per week, with 60 units already spotted on the Gigafactory campus earlier this month.


The Cybercab was first revealed publicly at Tesla’s “We, Robot” event in October 2024 at Warner Bros. Studios in Burbank, California, where 20 pre-production units gave attendees rides around the studio lot. Musk said he believed the average operating cost would be around $0.20 per mile, and that buyers would be able to purchase one for under $30,000. The two-seat design is deliberate. Musk noted that 90 percent of miles driven involve one or two people, making a compact two-passenger vehicle the most efficient configuration for a fleet-scale robotaxi. Eliminating rear seats also removes complexity and cost, supporting that sub-$30,000 target.

Tesla’s annual production goal is 2 million Cybercabs per year once several factories reach full design capacity. The Cybercab has no steering wheel, no pedals, and relies entirely on Tesla’s vision-based FSD system. What the video shows is the first evidence of that system working not as a demo, but as a production reality, driving itself off the line and into the world.

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Elon Musk

Elon Musk talks Tesla Roadster’s future

Elon Musk confirmed the Roadster as Tesla’s last manually driven car, with a debut coming soon.

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Tesla Roadster driving along sunset cliff (Credit: Grok)

During Tesla’s Q1 2026 earnings call on April 22, Elon Musk made a brief but notable comment about the long-awaited next generation Roadster while describing Tesla’s future vehicle lineup. “Long term, the only manually driven car will be the new Tesla Roadster,” he said. “Speaking of which, we may be able to debut that in a month or so. It requires a lot of testing and validation before we can actually have a demo and not have something go wrong with the demo.”

That single statement is the entire Roadster update from yesterday’s call, and while it represents another timeline shift, it comes as no surprise with Tesla heads-down-at-work on the mass rollout of its Robotaxi service across US cities, and the industrial scale production of the humanoid Optimus.

The fact that Musk specifically framed the Roadster as the last manually driven Tesla is significant on its own. As the rest of the lineup moves toward full autonomy, the Roadster becomes something rare in the Tesla-sphere by keeping the driver in control. Driving enthusiasts who buy a $200,000 supercar are not doing so to be passengers. They want the physical connection to the road, the feel of acceleration under their own input, and the experience of controlling something with that level of performance. FSD, however capable it becomes, removes that entirely. The Roadster signals that Tesla understands this distinction and is building a car specifically for the people who consider driving itself the point.

Tesla isn’t joking about building Optimus at an industrial scale: Here we go

The specs for the Roadster Musk has teased over the years are genuinely unlike anything in production. The base model targets 0 to 60 mph in 1.9 seconds, a top speed above 250 mph, and up to 620 miles of range from a 200 kWh battery. The optional SpaceX package takes it further, rumored to add roughly ten cold gas thrusters operating at 10,000 psi, borrowed directly from Falcon 9 rocket technology. With thrusters, Musk has claimed 0 to 60 mph in as little as 1.1 seconds. In a 2021 Joe Rogan interview he went further, stating “I want it to hover. We got to figure out how to make it hover without killing people.” Tesla filed a patent for ground effect technology in August 2025, suggesting the hover concept has not been abandoned. The starting price remains $200,000, with the Founders Series requiring a $250,000 full deposit. Some reservation holders placed those deposits in 2017 and are approaching a full decade of waiting.

With production now targeted for 2027 or 2028 at the earliest, the Roadster remains Tesla’s most audacious promise and its longest-running delay. But if what Musk is testing lives up to even half of what he has described, the demo alone should be worth waiting for.

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