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Elon Musk’s SpaceX lab school principles now molding young innovators around the world

Credit: synthesis.is/Instagram, CC BY-ND 2.0

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The advent of COVID has brought about a myriad of problems in the world to the forefront, including hard-to-swallow realizations about the systems that surround, forge, and often dictate human society. Education was among these systems affected by the global pandemic. 

As students moved their learning experiences from the classroom into their living rooms, it became evident that the traditional education system was not equipped to mold young minds in the middle of a pandemic. At the same time, however, the coronavirus’s effect on schools and learning highlighted some issues that have been plaguing the educational sector for some time. 

Some parents, teachers, and other advocates of learning have taken the time the pandemic has afforded us to try and fix some of the fundamental issues that have surfaced in traditional education systems across the globe throughout the years, prior to COVID. 

Synthesis School has taken a different route.

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Led by Josh Dahn (Cofounder & Creative Director), Chrisman Frank (Cofounder & CEO), and Ana Fabrega (Chief Evangelist), Synthesis School seems to get to the root of learning and education by teaching kids and young adults fundamental problem-solving skills through a medium that comes naturally to them: games. 

“Synthesis school has taken the games that were played at Ad Astra campus, at the lab school of SpaceX. We’ve taken those games and we’ve scaled them up to offer to kids all around the world. The particular focus of them has to do with teaching bigger concepts like game theory, collaboration, Network Effect. What it’s like to work in a teams, strategy…,” Jessica Bogart, a Synthesis School facilitator, told Teslarati.

Bogart left the entertainment industry after two decades to join Synthesis School as a facilitator. She sat down with Teslarati and explained the schematics of each class and how it helped enrich and cultivate young minds to face the everyday problems that life will throw at them.

Elon Musk’s educational principles from Ad Astra – the SpaceX lab school he created for his sons with the help of Josh Dahn—make up the core of Synthesis School. Musk described the two core principles of Ad Astra years ago as: 1) Ditch the assembly line model, no grade levels and 2) Problem-focused, not tool-focused. 

At Synthesis, about 18-20 kids are put into groups called cohorts. Each group has one facilitator. Bogart explained that facilitators don’t lecture to their cohorts, like teachers do in a classroom. 

A typical meeting starts with the cohorts logging into one of Synthesis School’s games and a Zoom call. The facilitator does not give them instructions about the game. Each cohort is given time to explore and learn the schematics of the game on their own. 

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After they have explored, the cohorts talk to each other to learn information that others might have found about the game. Then the cohorts are broken down into several groups and must navigate the game together to complete a given objective. 

“There’s no wrong answers and there’s no grades. It’s all about seeing how you think,” Bogart said. She explained that Synthesis didn’t teach kids through rote memorization or focus on grades and teaching to the test. It focused more on critical thinking, problem-solving, and teaching kids how to find or learn about the tools they need to solve complex issues. 

“In regular school, an example would be, here are 50 different screwdrivers and you’re going to memorize the size and shape and handles and where they go on the board,” Bogart explained. 

“The way that [it was being taught at Ad Astra] at the time was here’s the engine that’s broken and we need to fix it, but what do we do to get the casing off? Well, we use a screwdriver. And now you’ve made that connection.” 

In Jessica Bogart’s cohort missions, she has been able to teach her kids concepts like the Network Effect or the Stag Hunt game theory. Right before her interview with Teslarati, Bogart taught her cohorts offensive and defensive strategies based on The Art of War by Sun Tzu. 

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Synthesis School already has cohorts from around the world, including Australia, England, India, Bahrain, and the United States. The enrichment club offers weekly classes for $180 a month and has plans to add more classes in the future. 

It is a growing community dedicated to teaching children and young adults fundamental skills they will need to learn and thrive in life through games like Constellation. In Jessica Bogart’s words, Synthesis School helps kids “embrace the chaos.”

Given the global landscape of today, embracing the chaos of the world and having the ability to work through it, may just be what the doctor ordered.

For more information on Synthesis School, click here.  

If you have a story share related to Elon Musk, Tesla, or any of his companies, we’d like to hear from you. Email us at tips@teslarati.com or reach out to me at maria@teslarati.com.

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Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Tesla gives HW3 owners another massive update

It was an “at last” moment for HW 3 owners, who have waited for an update on the capabilities of their vehicles for some time. After CEO Elon Musk finally admitted last week that the HW3 vehicles would not be capable of unsupervised FSD, it appears Tesla is bringing a new, more transparent tone to those owners.

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tesla model 3 china
Credit: Tesla Asia/Twitter

Tesla is giving Hardware 3 vehicle owners another massive update, the second major communication the company has given to those drivers after what seemed like years of being left out to dry.

The company, which plans to launch a Full Self-Driving version 14 iteration that is compatible with these cars, which have older chips, is now planning to expand the rollout of the v14 Lite offering to other markets, it said on X.

Tesla said:

“Following future rollout of FSD V14 Lite for HW3 vehicles in the US, we plan on expanding V14 Lite to additional international markets. This update ensures that HW3 vehicle owners will continue to benefit from ongoing software updates. Since international rollout is subject to several factors (completion of technical verification, regional adaptation & relevant regulatory approvals), we can’t provide definitive dates at the moment, but will provide updates on a rolling basis.”

This announcement comes at a critical time for HW3 owners, many of whom purchased Full Self-Driving (FSD) capability years ago with promises of ongoing support and future-proofing.

HW3, introduced in 2019, powers vehicles from roughly 2019 to early 2023 models. While newer AI4 hardware has advanced rapidly, HW3 owners have felt increasingly left behind, with their last major update stuck around version 12.6 since early 2025.

It was an “at last” moment for HW 3 owners, who have waited for an update on the capabilities of their vehicles for some time. After CEO Elon Musk finally admitted last week that the HW3 vehicles would not be capable of unsupervised FSD, it appears Tesla is bringing a new, more transparent tone to those owners.

V14 Lite represents a significant optimization effort. Tesla has confirmed it will bring many core features of the full V14 release, currently running on more powerful hardware, to the more constrained HW3 platform.

Expected capabilities include improved handling of complex urban scenarios, better reverse driving, enhanced parking features, and smoother overall autonomy, albeit in a “lite” form tailored to HW3’s compute limits. Tesla’s head of Autopilot, Ashok Elluswamy, noted during the Q1 2026 earnings call that the update is targeted for late June in the U.S.

Tesla is releasing a modified version of FSD v14 for Hardware 3 owners: here’s when

The international expansion is particularly meaningful for owners in Europe, Asia, Australia, and other regions where FSD rollout has lagged due to regulatory hurdles.

Tesla emphasized that timing remains fluid, dependent on “technical verification, regional adaptation & relevant regulatory approvals.” No firm dates were provided, but the company pledged rolling updates as milestones are achieved.

This move addresses growing concerns that Tesla might abandon legacy hardware. With the recent admission that its capabilities are limited and not capable of Tesla’s grand autonomy ambitions, owners are finally in the light of truth, with more honesty being put forth as the company navigates this chapter.

For Tesla, keeping HW3 relevant strengthens customer loyalty and protects the value of older vehicles. It also buys time as the company pushes toward broader regulatory approvals and unsupervised autonomy on newer platforms.

While V14 Lite isn’t the full unsupervised experience once promised, it delivers tangible improvements and signals that HW3 owners are not being forgotten.

As Tesla continues its rapid AI and autonomy evolution, this update underscores a key principle: software can breathe new life into existing hardware. For tens of thousands of HW3 drivers worldwide, V14 Lite could mark the beginning of a renewed era of confidence in their vehicles.

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SpaceX Board has set a Mars bonus for Elon Musk

SpaceX has given Elon Musk the goal to put one million people on Mars.

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Rendering of a colonized Mars by way of SpaceX

SpaceX’s board approved a compensation plan for Elon Musk that ties his pay directly to colonizing Mars and building data centers in outer space. The details surfaced this week after Reuters reviewed SpaceX’s confidential registration statement filed with the Securities and Exchange Commission, making it one of the first concrete looks inside the company’s financials ahead of a public offering.

The pay package will reportedly award Musk 200 million super-voting restricted shares if the company hits a market valuation milestone, with the most ambitious targets going further. To unlock the full award, SpaceX would need to reach a $7.5 trillion valuation and help establish a permanent human settlement on Mars with at least one million residents. Additional incentives are tied to developing space-based computing infrastructure capable of delivering at least 100 terawatts of processing power.

SpaceX wins its first MARS contract but it comes with a catch

Long before SpaceX filed anything with the SEC, Elon Musk had already spent years framing Mars colonization as an insurance policy against human extinction. The philosophy traces back to at least 2001, when Musk first began researching Mars missions independently, before SpaceX even existed. By 2002 he had founded the company with Mars as the stated long-term goal.

In a 2017 presentation at the International Astronautical Congress, Musk outlined the specific vision that still underpins SpaceX’s architecture today. He described a self-sustaining city on Mars requiring roughly one million people to become viable, the same number now written into his compensation package.

SpaceX’s Starship, still in active development, was designed from the ground up to support the eventual colonization of Mars. Musk has stated publicly that getting the cost per ton to Mars below $100,000 is necessary to make mass migration economically feasible. Everything from Starship’s payload capacity to its full reusability targets flows from that single constraint. One can say that Musk’s latest compensation package has put a formal valuation on Mars for the first time.

SpaceX is targeting an IPO around June 28, Musk’s birthday, at a valuation of approximately $1.75 trillion. Between the Mars rover contract, the Golden Dome software group, Space Force satellite launches, and now a pay structure built around interplanetary colonization, SpaceX has become the single most consequential contractor in American space and defense. The IPO will put a public price tag on all of it for the first time.

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Tesla’s biggest rivals fights charging wait times with a modern approach

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Tesla V4 Supercharger installation ramping in Europe

Earlier this week, we wrote a story on how Tesla is launching a new Supercharging Queue system to mitigate problems between drivers when there is a wait to charge.

Rather than potentially having people end up in a physical conflict, Tesla’s approach is to determine who is next to charge based on geographic data.

Tesla launches solution to end Supercharger fights once and for all

But some companies, notably Tesla’s biggest rival in China, BYD, are taking a different approach, focusing on charging speeds rather than how they will manage delays.

BYD’s approach, especially with its tests of ultra-fast “Flash Charging” technology, is to eliminate the length of a charging session. At the heart of this strategy is BYD’s second-generation Blade Battery paired with 1,500-kW Flash Chargers.

Unveiled earlier this year, the system charges compatible vehicles from 10 percent to 70 percent state of charge in just five minutes and from 10 percent to 97 percent in nine minutes.

Real-world demonstrations on models like the Yangwang U7 and Denza Z9 GT have shown the tech delivering roughly 250 miles (400 kilometers) of range in just five minutes. This would essentially match or beat the time it takes to fill a gas tank.

Sometimes, gas pumps get congested, and there are lines. You rarely see conflicts at pumps because filling up a tank rarely takes more than five minutes.

Tesla’s fastest Supercharger build currently is the v4, which can deliver up to 325 kW for Cybertruck and 250 kW for other models, but there are “true” sites that are capable of up to 500 kW. This enables speeds of up to 1,000 miles per hour, or 1,400 miles for 350 kW-capable vehicles.

The breakthrough stems from BYD’s vertically integrated ecosystem: a new 1,000-volt architecture, 10C charging rates, and proprietary silicon-carbide chips that minimize internal resistance while protecting battery health.

The company plans to install 20,000 Flash Charging stations across China by the end of 2026, with thousands already operational and global expansion eyed for Europe and beyond later this year.

Early rollout targets popular models, including upgrades to high-volume sellers like the Seal and Sealion series, bringing five-minute charging to mainstream prices around 100,000 yuan (about $14,000).

This approach contrasts sharply with Tesla’s software solution. Tesla’s Virtual Queue uses geofencing and the app to assign turns at crowded sites, addressing driver disputes and idle time. It’s a clever fix for today’s network realities.

Yet, BYD’s philosophy is simpler: make charging so fast that waits barely exist. A five-minute stop becomes as convenient as a gas-station visit, reducing station dwell time, easing grid strain, and lowering range anxiety for long trips.

For consumers, the difference is potentially tangible. They’ll spend more time driving and less time parked. It is just another way Tesla and BYD are pushing one another to improve the overall experience of EV ownership.

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