News
Google’s DeepMind unit develops AI that predicts 3D layouts from partial images
Google’s DeepMind unit, the same division that created AlphaGo, an AI that outplayed the best Go player in the world, has created a neural network capable of rendering an accurate 3D environment from just a few still images, filling in the gaps with an AI form of perceptual intuition.
According to Google’s official DeepMind blog, the goal of its recent AI project is to make neural networks easier and simpler to train. Today’s most advanced AI-powered visual recognition systems are trained through the use of large datasets comprised of images that are human-annotated. This makes training a very tedious, lengthy, and expensive process, as every aspect of every object in each scene in the dataset has to be labeled by a person.
The DeepMind team’s new AI, dubbed the Generative Query Network (GQN) is designed to remove this dependency on human-annotated data, as the GQN is designed to infer a space’s three-dimensional layout and features despite being provided with only partial images of a space.
Similar to babies and animals, DeepMind’s GQN learns by making observations of the world around it. By doing so, DeepMind’s new AI learns about plausible scenes and their geometrical properties even without human labeling. The GQN is comprised of two parts — a representation network that produces a vector describing a scene and a generation network that “imagines” the scene from a previously unobserved viewpoint. So far, the results of DeepMind’s training for the AI have been encouraging, with the GQN being able to create representations of objects and rooms based on just a single image.
As noted by the DeepMind team, however, the training methods that have been used for the development of the GQN are still limited compared to traditional computer vision techniques. The AI creators, however, remain optimistic that as new sources of data become available and as improvements in hardware get introduced, the applications for the GQN framework could move over to higher-resolution images of real-world scenes. Ultimately, the DeepMind team believes that the GQN could be a useful system in technologies such as augmented reality and self-driving vehicles by giving them a form of perceptual intuition – extremely desirable for companies focused on autonomy, like Tesla.

Google DeepMind’s GQN AI in action. [Credit: Google DeepMind]
In a talk at Train AI 2018 last May, Tesla’s head of AI Andrej Karpathy discussed the challenges involved in training the company’s Autopilot system. Tesla trains Autopilot by feeding the system with massive data sets from the company’s fleet of vehicles. This data is collected through means such as Shadow Mode, which allows the company to gather statistical data to show false positives and false negatives of Autopilot software.
During his talk, Karpathy discussed how features such as blinker detection become challenging for Tesla’s neural network to learn, considering that vehicles on the road have their turn signals off most of the time and blinkers have a high variability from one car brand to another. Karpathy also discussed how Tesla has transitioned a huge portion of its AI team to labeling roles, doing the human annotation that Google DeepMind explicitly wants to avoid with the GQN.
Musk also mentioned that its upcoming all-electric supercar — the next-generation Tesla Roadster — would feature an “Augmented Mode” that would enhance drivers’ capability to operate the high-performance vehicle. With Tesla’s flagship supercar seemingly set on embracing AR technology, the emergence of new techniques for training AI such as Google DeepMind’s GQN would be a perfect fit for the next generation of vehicles about to enter the automotive market.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.