Lucid Motors has received approval from the Casa Grande City Council to begin the construction of the Phase 2 portion of its new electric vehicle manufacturing facility.
Lucid, an electric vehicle company based out of Newark, California, has been preparing for the initial production phases of the Lucid Air, the company’s first production vehicle. The EV will be built at the company’s Casa Grande, Arizona factory, which has been under construction since December 2019. The first phase was completed on December 1st, 2020, and is capable of delivering up to 30,000 vehicles annually. However, the company has planned an expansion since before the initial groundbreaking took place several winters ago.
After applying for an expansion, known as Phase 2, Casa Grande’s City Council approved the project on March 4th, which will ultimately see an expansion of 2,400,000 square feet.
Lucid’s Casa Grande Factory (Credit: Lucid)
The application for the site describes the project in detail:
“Lucid Motors, Inc. is planning to develop Phase 2 of a car manufacturing facility within the city of Casa Grande at the Southwest corner of Peters Road and Thorton Road. The proposed development encompasses ±500 acres of land in a portion of Section 36, Township 6, Range 5E, relative to the Gila and Salt River Base Line and Meridian in the City of Casa Grande, Arizona. More specifically, the disturbed area of the parcel is bounded by Phase 1 of the developed site immediately to the north, and underdeveloped land to the East, South, and West. In Phase 2, Lucid Motors is proposing to construct an approximate 2,400,000 SF of mechanical/industrial building space and approximately 3,000 parking spaces on approximately 152.36 acres. This plan set is to provide direction on the Phase 2 construction activities.
According to documents obtained by Teslarati, the Phase 2 expansion will consist of the following facilities:
- Body in White Expansion
- Stamping Plant
- General Assembly
- Powertrain Plant
- General Warehousing
- Several Supporting and Auxiliary Structures
- Future phases will expand the existing buildings and add a Customer Experience Center

Kimley-Horn Planning and Design Engineering Consultants is listed as the acting Civil Engineer and Landscape Architect.
The project was approved conditionally on March 4th, 2021, with the Planning Commission requesting that Lucid perform the following revisions to the project before it will be allowed to break ground:
- Extend pedestrian sidewalks to connect to Thornton Road sidewalk.
- Provide additional landscape per table 17.36.060.
- Meet all fire review comments regarding fire flow.
- Provide Finalized Traffic Impact Analysis.
- Provide Geotechnical reports reflecting specific building locations for caissons and vertical load.
Lucid details that the Phase 2 portion of its facility should begin later this year, “enabling production of Project Gravity, our premier SUV.” Recently, Lucid announced that it would delay the production of the Air until the second half of this year, Bloomberg reported initially. With the new Phase 2 beginning construction later this year, it plans to have a manufacturing capacity that will be “up to 400,000 annually,” the company said.
Recently, it was announced that Lucid had reached a merger agreement with Churchill Capital, a Special Purpose Acquisition Company (SPAC) that will take the electric automaker public.
The details of Lucid’s Phase 2 buildout are available below.
Lucid Phase 2 Plans Approved by Joey Klender on Scribd
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.
News
Tesla says fixes on Full Self-Driving’s two biggest issues are on the way
Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.
Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.
Improvements on both are coming.
— Phil Duan (@pduan) October 1, 2026
Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.
Pothole Avoidance
Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”
It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.
Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.
Navigation
Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.
However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”
Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.
Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.