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Musk’s OpenAI will train artificial intelligence through video game ‘Universe’

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Elon Musk’s OpenAI will introduce Universe, a virtual training ground aimed at teaching AI to play video games, use apps and even interact with websites. OpenAI, the artificial intelligence research company backed by the Tesla founder and billionaire entrepreneur, defines Universe in a blog post as “a software platform for measuring and training an AI’s general intelligence across the world’s supply of games, websites and other applications.”

Put simply, Universe will provide a gym that allows AI agents to go beyond their specialized knowledge of an individual environment to something approaching common sense. “Any task a human can complete with a computer.” Using a VNC (Virtual Network Computing) remote desktop, it allows the AI to control the game or app using a virtual keyboard and mouse, and to see its output by analyzing the pixels displayed on the screen. It’s essentially an interface to the company’s Gym toolkit for developing reinforcement algorithms, a type of machine learning system.

“Our goal is to develop a single AI agent that can flexibly apply its past experience on Universe environments to quickly master unfamiliar, difficult environments, which would be a major step towards general intelligence,” OpenAI says. As an example, it points to success of Google’s DeepMind AlphaGo initiative, which defeated the world champion human Go player earlier this year. While that success was impressive, when faced with a different challenge, the agent would have to go back to square one and learn the new environment through millions of trial and error steps.

OpenAI hopes to expand the Reward Learning (RL) lessons learned in one environment so that an AI agent can build upon past experience to succeed in unfamiliar environments.

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OpenAI says in its blog post, “Systems with general problem solving ability — something akin to human common sense, allowing an agent to rapidly solve a new hard task — remain out of reach. One apparent challenge is that our agents don’t carry their experience along with them to new tasks. In a standard training regime, we initialize agents from scratch and let them twitch randomly through tens of millions of trials as they learn to repeat actions that happen to lead to rewarding outcomes. If we are to make progress towards generally intelligent agents, we must allow them to experience a wide repertoire of tasks so they can develop world knowledge and problem solving strategies that can be efficiently reused in a new task.”

Prior to Universe, the largest RL resource consisted of 55 Atari games — the Atari Learning Environment, says The Register. But Universe will begin with the largest library of games and resources ever assembled. “Out of the box, Universe comprises thousands of games (e.g. Flash games, slither.io, Starcraft), browser-based tasks (e.g. form filling), and applications (e.g. fold.it),” the OpenAI blog claims. Gaming companies that are cooperating with OpenAI include Flash, Microsoft – OpenAI announced a strategic partnership with the Redmond-based software giant – EA, Valve, Nvidia, Zachtronics, Wolfram, and others.

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Universe is about more than gaming.  It’s main focus is on training AI agents to complete common online tasks with speed and accuracy. “Today, our agents are mostly learning to interact with common user interface elements like buttons, lists and sliders, but in the future they could complete complex tasks, such as looking up things they don’t know on the internet, managing your email or calendar, completing Khan Academy lessons, or working on Amazon Mechanical Turk and CrowdFlower tasks.”

The OpenAI blog post introducing Universe gives a long and detailed accounting of how Universe was created and what it hopes to accomplish. At the end, it provides a number of ways that companies and individuals can contribute to the process. It’s fascinating reading for anyone interested in what the future of computing is likely to be.

There is also a darker side to artificial intelligence, which Elon Musk refers to as “summoning the Devil.” As The Register suggests, “While making software smarter may appeal to researchers, society as a whole appears to be increasingly unnerved by the prospect. Beyond the speculative fears about malevolent AI and more realistic concerns about the automation of military weaponry, companies and individuals already have trouble dealing with automated forms of interaction.”

One area of concern is that AI agents may one day be able to reactivate themselves after being shut down by human controllers. What was once the stuff of science fiction such as Minority Report and I, Robot could one day become all too real.

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OpenAI Universe has been open-sourced on Github for those that may be interested in testing their own video game bot. We’ve included a video below showing OpenAI in action.

"I write about technology and the coming zero emissions revolution."

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Tesla Cybercab just rolled through Miami inside a glass box

Tesla paraded a Cybercab in a glass display at Miami’s F1 Grand Prix event this week.

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Tesla Cybercab at the Miami F1 Fan Fest 2026: Credit: TESLARATI

Tesla set up an “Autonomy Pop-Up” at Lummus Park in Miami Beach from April 29 through May 3, 2026, embedded within the official F1 Miami Grand Prix Fan Fest.  The centerpiece was a Cybertruck towing the Cybercab inside a glass display case marked “Future is Autonomous,” rolling through the beachfront crowd.

Miami is on Tesla’s confirmed list of cities for robotaxi expansion in the first half of 2026, making the promotion a strategic promotion that lays groundwork in a target market.

This was not Tesla’s first time using Miami as a showcase city. In December 2025, Tesla hosted “The Future of Autonomy Visualized” at its Miami Design District showroom, coinciding with Art Basel Miami Beach. That event featured the Cybercab prototype and Optimus robots interacting with attendees. The F1 pop-up this week marks Tesla’s return to Miami and follows a pattern Tesla has been running since early 2026. Just two weeks before Miami, Tesla stationed Optimus at the Tesla Boston Boylston Street showroom on April 19 and 20, directly on the final stretch of the Boston Marathon, letting tens of thousands of runners and spectators meet the robot for free, generating massive earned media at zero advertising cost.

Tesla is sending its humanoid Optimus robot to the Boston Marathon

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Tesla has confirmed plans to expand its robotaxi service to seven cities in the first half of 2026, including Dallas, Houston, Phoenix, Miami, Orlando, Tampa, and Las Vegas, building on the unsupervised service already running in Austin. Musk has said he expects robotaxis to cover between a quarter and half of the United States by end of year. On the production side, Musk told shareholders that the Cybercab manufacturing process could eventually produce up to 5 million vehicles per year, targeting a cycle time of one unit every ten seconds. Scaling robotaxis to 10 million operational units over the next ten years is a key condition of his compensation package, alongside selling 20 million passenger vehicles.

As for the Cybercab’s price, Musk has said buyers will be able to purchase one for under $30,000, with an average operating cost around $0.20 per mile. Whether those numbers hold through full production remains to be seen.

Cybercab at F1 Fan Fest in Miami
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Tesla Semi gets new product launch as mass manufacturing hits Plaid Mode

While the 1.2 MW Megacharger handles quick 30-minute en-route boosts, the Basecharger serves as a reliable overnight solution for longer dwell times at warehouses, distribution centers, fleet yards, and even, potentially, homes.

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Credit: Tesla

The Tesla Semi is getting a new production launch as mass manufacturing on the all-electric truck is gearing up to hit Plaid Mode.

Tesla has introduced a game-changing addition to its commercial charging lineup with the new 125 kW Basecharger for Semi. Launched this week as part of the new “Semi Charging for Business” program, this compact unit is purpose-built for depot and overnight charging of Tesla Semi trucks.

While the 1.2 MW Megacharger handles quick 30-minute en-route boosts, the Basecharger serves as a reliable overnight solution for longer dwell times at warehouses, distribution centers, fleet yards, and even, potentially, homes.

Delivering up to 60 percent of the Semi’s range in roughly four hours, perfect for overnight top-ups during mandated driver rest periods or while trucks are loaded or unloaded. Its fully integrated design eliminates the need for bulky separate AC-to-DC cabinets.

Tesla engineers tucked one of the power modules from a V4 Supercharger Cabinet directly inside the sleek post, resulting in a compact footprint. It also features a six-meter cable for layout flexibility. This is one thing that must have been learned through the V4 Supercharger rollout.

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Installation and operating costs drop dramatically thanks to daisy-chaining. Up to three Basechargers can share a single 125 kVA breaker, slashing electrical infrastructure requirements. The unit outputs 150 amps continuous across an 180–1,000 VDC range, matching the Semi’s high-voltage architecture while supporting the MCS 3.2 standard.

Tesla Semi sends clear message to Diesel rivals with latest move

Priced from $40,000 for a minimum order of two units, the Basecharger is far more affordable than the $188,000 Megacharger setup for two posts. Deliveries begin in early 2027. Buyers also receive Tesla’s full network-level software, remote monitoring, maintenance, and a guaranteed 97 percent or higher uptime—critical for fleet reliability.

This launch arrives as Tesla accelerates high-volume Semi production at its Nevada factory, targeting 50,000 units annually. By pairing affordable depot charging with ultra-fast highway options, Tesla removes one of the biggest obstacles to electrifying Class 8 trucking: infrastructure cost and complexity.

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Fleet operators stand to gain lower electricity rates during off-peak hours, dramatically reduced maintenance compared to diesel, and quieter yards at night. The Basecharger isn’t just another charger—it’s the practical bridge that makes large-scale electric semi adoption economically viable.

With the Basecharger handling “home” duties and Megachargers powering the road, Tesla is delivering a complete ecosystem that could finally tip the scales toward zero-emission freight. For trucking companies ready to go electric, the future just got a whole lot more charger-friendly.

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Tesla revises new Intervention Reporting system with Full Self-Driving

It is the second revision to the program as Tesla is trying to make it easier to decipher driver and owner complaints, but also to make it easier to report issues within the suite for them.

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Credit: Tesla

Tesla has revised its new Intervention Reporting system within the Full Self-Driving suite that now categorizes reasons that drivers take over when the semi-autonomous driving functionality is active.

It is the second revision to the program as Tesla is trying to make it easier to decipher driver and owner complaints, but also to make it easier to report issues within the suite for them.

With the initial rollout of Full Self-Driving v14.3.2, Tesla included a new reporting menu that gave four options for an intervention: Preference, Comfort, Critical, and Other. A slightly revised version of Full Self-Driving with the same ID number then came out a few days later, changing the “Other” option to “Navigation” after numerous complaints from owners.

It appears Tesla has listened to those owners once again and has not only made it smaller and more compact, but also easier to report the issues than previously.

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The new menu is now embedded within the request for a Voice Memo from Tesla, and does not block the entire screen, as the second rollout of the menu was:

There will likely be one additional revision to the Interventions Menu, as we have coined it here at Teslarati.

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Unfortunately, at times, there are no reasons for an intervention at all, but the menu does not give an option to simply disregard the reporting and forces the driver to choose one of the options. We, as well as other notable Tesla influencers, indicated that there is not always a reason for an intervention.

For example, I choose to back into my parking spot in my neighborhood at least some of the time for the reason of charging. I usually hit “Preference” for this, but it sends a false positive to Tesla that there was a reason I took over that I was unhappy with.

Tesla begins probing owners on FSD’s navigation errors with small but mighty change

Instead, I’m simply performing a maneuver that is not yet available to us. When Tesla allows drivers to choose the orientation at which their car enters a parking spot, I and many others won’t have to deal with this menu.

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Others are still skeptical that it will help resolve any issues whatsoever and prefer to disregard the menu altogether. It does seem as if Tesla will issue another revision in the coming days to allow this to happen.

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