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Quantum ‘compass’ technology aids in navigation without use of GPS satellites

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Scientists from Imperial College London and M Squared, a photonics and quantum technology company, have created a portable quantum accelerometer which enables location tracking without the aid of GPS satellites. As demonstrated at the National Quantum Technologies Showcase 2018 in London, the device utilizes ultra-cooled atoms and lasers to measure position with precision made possible by quantum mechanics. The system is currently designed to be used for navigating large vehicles such as ships and trains, but smaller-scale devices will be available as the technology develops.

Quantum accelerator in the lab. | Credit: Imperial College London

The reliance on global navigation satellite systems such as GPS has a few significant shortcomings that the quantum accelerometer would overcome. Satellite signals can be blocked or jammed, interfering with the systems that rely on the data being provided. Threats such as electromagnetic pulse (EMP) attacks on a massive scale, now closer to reality with nuclear capability developments around the world, would cripple any technology relying on satellite systems.

The financial burden of GPS failure is also a serious consideration driving the innovation behind this device. In M Squared’s press release announcement, it was estimated that each day without GPS services in the United Kingdom would cost the country 1 billion pounds. Since it’s a self-contained system not reliant on external signals, a quantum accelerometer would not be at risk for these types of security or financial fallouts.

A close up of the quantum accelerator. | Credit: Imperial College London

Even without the consideration of electronic attacks and satellite failures, a much smaller version of this technology could overcome day-to-day problems with regular GPS use. Anyone who has ever used a map application in a city environment has likely experienced blockages from the buildings disrupting satellite signals. A quantum accelerator would calculate its position based on its high precision velocity measurements rather than GPS information, thus eliminating never-ending “recalculating” type errors that current mapping devices are prone to receive.

General accelerometers are already found in common devices like cell phones and video game controllers. Overall, they function by calculating changes in the velocity of an object (phone, controller, etc.) and that data is used for whatever its intended purpose. For location-driven applications, however, the measured position loses accuracy without feedback from external sources such as GPS. For example, after a few street turns (or less), a mapping application would need to confer with a satellite to recalculate the new position of the car in motion. The high precision of a quantum accelerometer does not have this limitation, thus eliminating the need for a GPS signal.

When atoms are cooled to ultra-cold levels, their quantum behavior emerges and can then be measured by a laser beam acting as a ruler. The team behind the quantum accelerometer device had already been developing other commercial quantum technologies prior to the current one, so when the need for arose for measuring and cooling atoms, a solution was already in place via the team’s universal laser system developed for gravity measurements. This laser both cools and measures the atoms involved in the accelerometer’s device’s movement calculations.

This quantum device is representative of the transition of quantum mechanics from the science laboratory to real-world applications. Besides navigational solutions, Professor Ed Hinds, Director of the Centre for Cold Matter at Imperial College London, described gravity measurements, mapping gravitational forces to look for minerals, and looking inside vehicles to diagnose problems as a few suggestions for other applications. “[The potential applications] …all come from the fantastic sensitivity and reliability that you can only get from these quantum systems.”

Watch the video below to see the quantum team tell more about the device.

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Accidental computer geek, fascinated by most history and the multiplanetary future on its way. Quite keen on the democratization of space. | It's pronounced day-sha, but I answer to almost any variation thereof.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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