News
Relativity Space reveals plans to rapidly upgrade 3D-printed Terran 1 rocket
Relativity Space has announced that it will only launch the first version of its small Terran 1 rocket a handful of times before upgrading the vehicle in ways that will aid work on a much larger, fully reusable rocket.
Relativity co-founder and CEO Tim Ellis revealed the news in a recent interview, explaining that while the original Terran 1 rocket is still an integral part of the company’s vision and success, it will mainly serve as a bridge to the larger and more capable Terran R – a rare rocket with the potential to compete head-to-head with SpaceX’s Falcon 9.
“We’ve always envisioned Terran 1 being a development platform,” stated Ellis in an interview with Ars Technica. The Terran 1 rocket, which is thrust into orbit using nine proprietary Aeon-1 engines is designed to carry payloads into Low Earth Orbit (LEO). The first launch of Terran 1 is anticipated to take place by the end of 2022, with Ellis stating that Relativity is “definitely launching this year.” Terran 1’s first launch won’t carry payloads, indicating its experimental nature, but it will be serving as the startup’s first orbital launch attempt.
Assuming the rocket’s debut is mostly successful, Terran 1’s second mission will carry a “Venture Class Launch Services” small satellite payload for NASA. The third and final mission for the first version of Terran 1 will also carry payloads, though Relativity has yet to reveal its customer(s).
Once completed, Ellis says Relativity will shift its focus away from the Aeon-1 engine setup on Terran 1’s booster. Instead, they will remove the nine Aeon-1 engines from the vehicle and replace them with a single 135-ton-thrust (~300,000 lbf) Aeon-R engine – seven of which will eventually power Terran R’s reusable booster.
When asked why the startup didn’t simply start with the Aeon-R engine, Ellis noted that developing a booster with nine smaller Aeon-1 engines was “definitely not the optimum choice in hindsight to get to orbit as simply and quickly as possible for the Terran 1 program.” He added, “But it’s been part of our plans to do a much larger reusable rocket for a long time. So we chose to do liquid oxygen and liquid methane engines, as well as the nine-engine configuration on Terran 1 so that we could learn as a company how to do something that complex early on before we had to go build this 20,000-kilogram payload-to-orbit vehicle.”
There are many benefits that come from using the single Aeon-R engine on Terran 1, including reduced cost, processes, and more capable rockets. By scaling down the number of engines from nine Aeon-1s to one Aeon-Rs, they are also scaling down the number of turbopumps, which will reduce labor and cost. The Aeon-R engine, seven of which will power the Terran R rocket, will also produce nearly ~300,000 pounds of thrust. This will provide the company with more capable small launch vehicles.

Ultimately, Relativity’s goal is to launch Terran R, a much larger, more powerful, and (in theory) fully-reusable rocket. Ellis stated that both the first and second stages of Terran R will be reusable, potentially allowing the rocket to directly compete with Falcon 9 – and maybe even the company’s fully-reusable Starship. SpaceX’s workhorse rocket has successfully launched 142 times and the company appears to be more confident in it than ever before. In 2022 alone, SpaceX hopes to launch an average of one Falcon rocket per week.
Despite the fact that SpaceX successfully landed its first Falcon booster in 2015 and reused a booster on a commercial launch in 2017, traditional competitors like Arianespace and ULA have done little to respond and continue to develop new rockets – Vulcan Centaur and Ariane 6 – that are fully expendable, substantially more expensive than SpaceX’s offerings, and still without a clear path to reusability. Alongside Blue Origin’s New Glenn vehicle and Rocket Lab’s Neutron, Relativity’s Terran R rocket may actually be able to compete with Falcon 9.
Ellis further revealed that Terran R already has at least one signed customer, with many others expressing interest behind the scenes. Though the company’s official timeline is incredibly ambitious, Relativity says Terran R could launch as early as 2024, giving the company less than three years to develop the giant rocket from scratch.
It is still unclear how either stage of Terran R will be recovered, nor how the rocket will integrate into the already existing launch facilities being built for Terran 1 at the Cape Canaveral Space Force Station’s (CCSFS) LC-16 pad. Nonetheless, Ellis and the entire Relativity team seem determined to deliver on their promises. Ellis didn’t shy away from bold and undeniable claims, either, stating that “we are definitely launching this year.” “I have no doubt about that…at this point, barring an act of nature or something going seriously wrong in stage testing.”
Elon Musk
Tesla CEO Elon Musk teases insane capabilities of next major FSD update
Tesla CEO Elon Musk teased the insane capabilities of the next major Full Self-Driving update just hours after the company rolled out version 14.2 to owners.
Tesla Full Self-Driving v14.2 had some major improvements from the previous iteration of v14.1.x. We were on v14.1.7, the most advanced configuration of the v14.1 family, before Tesla transitioned us and others to v14.2.
However, Musk has said that the improvements coming in the next major update, which will be v14.3, will be where “the last big piece of the puzzle finally lands.”
14.3 is where the last big piece of the puzzle finally lands
— Elon Musk (@elonmusk) November 21, 2025
There were some major improvements with v14.2, most notably, Tesla seemed to narrow in on the triggers that caused issues with hesitation and brake stabbing in v14.1.x.
One of the most discussed issues with the past rollout was that of brake stabbing, where the vehicle would contemplate proceeding with a route as traffic was coming from other directions.
We experienced it most frequently at intersections, especially four-way stop signs.
Elon Musk hints at when Tesla can fix this FSD complaint with v14
In our review of it yesterday, it was evident that this issue had been resolved, at least to the extent that we had no issues with it in a 62-minute drive, which you can watch here.
Some owners also reported a more relaxed driver monitoring system, which is something Tesla said it was working on as it hopes to allow drivers to text during operation in the coming months. We did not test this, as laws in Pennsylvania prohibit the use of phones at any time due to the new Paul Miller’s Law, which took effect earlier this year.
However, the improvements indicate that Tesla is certainly headed toward a much more sentient FSD experience, so much so that Musk’s language seems to be more indicative of a more relaxed experience in terms of overall supervision from the driver, especially with v14.3.
Musk did not release or discuss a definitive timeline for the release of v14.3, especially as v14.2 just rolled out to Early Access Program (EAP) members yesterday. However, v14.1 rolled out to Tesla owners just a few weeks ago in late 2025. There is the potential that v14.3 could be part of the coming Holiday Update, or potentially in a release of its own before the New Year.
News
Tesla Full Self-Driving v14.2 – Full Review, the Good and the Bad
Tesla rolled out Full Self-Driving version 14.2 yesterday to members of the Early Access Program (EAP). Expectations were high, and Tesla surely delivered.
With the rollout of Tesla FSD v14.2, there were major benchmarks for improvement from the v14.1 suite, which spanned across seven improvements. Our final experience with v14.1 was with v14.1.7, and to be honest, things were good, but it felt like there were a handful of regressions from previous iterations.
While there were improvements in brake stabbing and hesitation, we did experience a few small interventions related to navigation and just overall performance. It was nothing major; there were no critical takeovers that required any major publicity, as they were more or less subjective things that I was not particularly comfortable with. Other drivers might have been more relaxed.
With v14.2 hitting our cars yesterday, there were a handful of things we truly noticed in terms of improvement, most notably the lack of brake stabbing and hesitation, a major complaint with v14.1.x.
However, in a 62-minute drive that was fully recorded, there were a lot of positives, and only one true complaint, which was something we haven’t had issues with in the past.
The Good
Lack of Brake Stabbing and Hesitation
Perhaps the most notable and publicized issue with v14.1.x was the presence of brake stabbing and hesitation. Arriving at intersections was particularly nerve-racking on the previous version simply because of this. At four-way stops, the car would not be assertive enough to take its turn, especially when other vehicles at the same intersection would inch forward or start to move.
This was a major problem.
However, there were no instances of this yesterday on our lengthy drive. It was much more assertive when arriving at these types of scenarios, but was also more patient when FSD knew it was not the car’s turn to proceed.
Can report on v14.2 today there were ZERO instances of break stabbing or hesitation at intersections today
It was a significant improvement from v14.1.x
— TESLARATI (@Teslarati) November 21, 2025
This improvement was the most noticeable throughout the drive, along with fixes in overall smoothness.
Speed Profiles Seem to Be More Reasonable
There were a handful of FSD v14 users who felt as if the loss of a Max Speed setting was a negative. However, these complaints will, in our opinion, begin to subside, especially as things have seemed to be refined quite nicely with v14.2.
Freeway driving is where this is especially noticeable. If it’s traveling too slow, just switch to a faster profile. If it’s too fast, switch to a slower profile. However, the speeds seem to be much more defined with each Speed Profile, which is something that I really find to be a huge advantage. Previously, you could tell the difference in speeds, but not in driving styles. At times, Standard felt a lot like Hurry. Now, you can clearly tell the difference between the two.
It seems as if Tesla made a goal that drivers should be able to tell which Speed Profile is active if it was not shown on the screen. With v14.1.x, this was not necessarily something that could be done. With v14.2, if someone tested me on which Speed Profile was being used, I’m fairly certain I could pick each one.
Better Overall Operation
I felt, at times, especially with v14.1.7, there were some jerky movements. Nothing that was super alarming, but there were times when things just felt a little more finicky than others.
v14.2 feels much smoother overall, with really great decision-making, lane changes that feel second nature, and a great speed of travel. It was a very comfortable ride.
The Bad
Parking
It feels as if there was a slight regression in parking quality, as both times v14.2 pulled into parking spots, I would have felt compelled to adjust manually if I were staying at my destinations. For the sake of testing, at my first destination, I arrived, allowed the car to park, and then left. At the tail-end of testing, I walked inside the store that FSD v14.2 drove me to, so I had to adjust the parking manually.
This was pretty disappointing. Apart from parking at Superchargers, which is always flawless, parking performance is something that needs some attention. The release notes for v14.2. state that parking spot selection and parking quality will improve with future versions.
Any issues with parking on your end? 14.1.7 didn’t have this trouble with parking pic.twitter.com/JPLRO2obUj
— TESLARATI (@Teslarati) November 21, 2025
However, this was truly my only complaint about v14.2.
You can check out our full 62-minute ride-along below:
Elon Musk
SpaceX issues statement on Starship V3 Booster 18 anomaly
The incident unfolded during gas-system pressure testing at the company’s Massey facility in Starbase, Texas.
SpaceX has issued an initial statement about Starship Booster 18’s anomaly early Friday. The incident unfolded during gas-system pressure testing at the company’s Massey facility in Starbase, Texas.
SpaceX’s initial comment
As per SpaceX in a post on its official account on social media platform X, Booster 18 was undergoing gas system pressure tests when the anomaly happened. Despite the nature of the incident, the company emphasized that no propellant was loaded, no engines were installed, and personnel were kept at a safe distance from the booster, resulting in zero injuries.
“Booster 18 suffered an anomaly during gas system pressure testing that we were conducting in advance of structural proof testing. No propellant was on the vehicle, and engines were not yet installed. The teams need time to investigate before we are confident of the cause. No one was injured as we maintain a safe distance for personnel during this type of testing. The site remains clear and we are working plans to safely reenter the site,” SpaceX wrote in its post on X.
Incident and aftermath
Livestream footage from LabPadre showed Booster 18’s lower half crumpling around the liquid oxygen tank area at approximately 4:04 a.m. CT. Subsequent images posted by on-site observers revealed extensive deformation across the booster’s lower structure. Needless to say, spaceflight observers have noted that Booster 18 would likely be a complete loss due to its anomaly.
Booster 18 had rolled out only a day earlier and was one of the first vehicles in the Starship V3 program. The V3 series incorporates structural reinforcements and reliability upgrades intended to prepare Starship for rapid-reuse testing and eventual tower-catch operations. Elon Musk has been optimistic about Starship V3, previously noting on X that the spacecraft might be able to complete initial missions to Mars.