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Robocar becomes first autonomous race car to complete Goodwood hill climb

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The 2018 Goodwood Festival of Speed is off with a bang, with high-profile car manufacturers and cutting-edge vehicles gracing the event. As could be seen in a recently uploaded video online, this year’s Festival of Speed also featured Robocar — an all-electric, fully-autonomous, AI-powered vehicle — successfully completing the event’s traditional hill climb course.

Roborace, the company behind the self-driving racecar, uploaded Robocar’s hill climb run on its official YouTube channel. The vehicle’s run was just a test session during the early morning before the festival officially started, but it did prove that the self-driving car was capable of traversing Goodwood’s 1.16-mile hill climb course independently. This was a milestone for Robocar’s development, considering that the Goodwood hill course presented several challenges to the vehicle’s systems.

Robocar is built from the ground up as an autonomous racecar. Thus, when attempting its run up Goodwood’s hill course, the car had to rely exclusively on data gathered by its array of sensors such as its GPS, radar, LiDAR, ultrasonic sensors, and machine vision cameras. Due to the terrain of the hill climb track, however, Robocar’s GPS was compromised, since the course’s narrow roads and trees block the car’s GPS signals, preventing the vehicle to map its position accurately. In order to address this challenge, Roborace developed a specialized code for Robocar just for the event, utilizing the car’s LiDAR sensors for real-time environment perception.

Robocar during its hill climb attempt at the 2018 Goodwood Festival of Speed. [Credit: Roborace/YouTube]

As could be seen in the company’s recently-uploaded video, it appears that the specialized code it developed for the self-driving racecar was enough to navigate the vehicle to the finish line without any problems.

Roborace hopes to eventually start a racing series with Robocar, with teams being issued identical cars and the competition being determined by how each vehicle is coded. Robocar, after all, is not just robust sensor-wise, it also packs some serious power, with the self-driving car being equipped with four 135 kW electric motors that produce 500 hp, as well as a 58 kWh battery. Within the heart of Robocar are NVIDIA Drive PX 2 processors, as well as an AI system provided by Arrival.

Robocar’s appearance at the Goodwood Festival of Speed was supported by the founder of the event himself, Charles Gordon-Lennox, better known as the Duke of Richmond. According to the Duke, he believes that the participation of a self-driving car such as Robocar in this year’s event is a statement for the future of mobility.

Robocar featured in Roborace’s booth at the 2018 Goodwood Festival of Speed. [Credit: Dean Scott]

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“I can’t think of a more exciting way to celebrate our Silver Jubilee than to have Roborace attempt the first autonomous race car run up the hill. Roborace plays an important role in the future of mobility, challenging public perceptions and providing a platform to advance new technologies. This makes them the perfect partner to undertake this significant feat,” he said.

The 2018 Goodwood Festival of Speed starts on July 12 and ends on July 15. Several of the world’s biggest auto manufacturers, including Tesla, are participating in the event. As we noted in a previous report, Tesla’s booth at Goodwood, which features the Model 3 as its centerpiece, is proving to be quite popular with the event’s attendees.

Check out pictures of Tesla’s booth and the Model 3 at the event here.

Watch Robocar’s hill climb run in the video below.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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