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Robocar becomes first autonomous race car to complete Goodwood hill climb

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The 2018 Goodwood Festival of Speed is off with a bang, with high-profile car manufacturers and cutting-edge vehicles gracing the event. As could be seen in a recently uploaded video online, this year’s Festival of Speed also featured Robocar — an all-electric, fully-autonomous, AI-powered vehicle — successfully completing the event’s traditional hill climb course.

Roborace, the company behind the self-driving racecar, uploaded Robocar’s hill climb run on its official YouTube channel. The vehicle’s run was just a test session during the early morning before the festival officially started, but it did prove that the self-driving car was capable of traversing Goodwood’s 1.16-mile hill climb course independently. This was a milestone for Robocar’s development, considering that the Goodwood hill course presented several challenges to the vehicle’s systems.

Robocar is built from the ground up as an autonomous racecar. Thus, when attempting its run up Goodwood’s hill course, the car had to rely exclusively on data gathered by its array of sensors such as its GPS, radar, LiDAR, ultrasonic sensors, and machine vision cameras. Due to the terrain of the hill climb track, however, Robocar’s GPS was compromised, since the course’s narrow roads and trees block the car’s GPS signals, preventing the vehicle to map its position accurately. In order to address this challenge, Roborace developed a specialized code for Robocar just for the event, utilizing the car’s LiDAR sensors for real-time environment perception.

Robocar during its hill climb attempt at the 2018 Goodwood Festival of Speed. [Credit: Roborace/YouTube]

As could be seen in the company’s recently-uploaded video, it appears that the specialized code it developed for the self-driving racecar was enough to navigate the vehicle to the finish line without any problems.

Roborace hopes to eventually start a racing series with Robocar, with teams being issued identical cars and the competition being determined by how each vehicle is coded. Robocar, after all, is not just robust sensor-wise, it also packs some serious power, with the self-driving car being equipped with four 135 kW electric motors that produce 500 hp, as well as a 58 kWh battery. Within the heart of Robocar are NVIDIA Drive PX 2 processors, as well as an AI system provided by Arrival.

Robocar’s appearance at the Goodwood Festival of Speed was supported by the founder of the event himself, Charles Gordon-Lennox, better known as the Duke of Richmond. According to the Duke, he believes that the participation of a self-driving car such as Robocar in this year’s event is a statement for the future of mobility.

Robocar featured in Roborace’s booth at the 2018 Goodwood Festival of Speed. [Credit: Dean Scott]

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“I can’t think of a more exciting way to celebrate our Silver Jubilee than to have Roborace attempt the first autonomous race car run up the hill. Roborace plays an important role in the future of mobility, challenging public perceptions and providing a platform to advance new technologies. This makes them the perfect partner to undertake this significant feat,” he said.

The 2018 Goodwood Festival of Speed starts on July 12 and ends on July 15. Several of the world’s biggest auto manufacturers, including Tesla, are participating in the event. As we noted in a previous report, Tesla’s booth at Goodwood, which features the Model 3 as its centerpiece, is proving to be quite popular with the event’s attendees.

Check out pictures of Tesla’s booth and the Model 3 at the event here.

Watch Robocar’s hill climb run in the video below.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

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Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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Tesla Theater might be getting plenty more streaming platforms

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Credit: YouTube/Tesla Theater

The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.

However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.

Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:

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The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.

This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.

Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.

Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.

Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.

Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround

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Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.

Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.

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Tesla Semi’s biggest adoptee gives an update on production timeline

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Credit: Tesla

Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.

Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.

Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.

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The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”

In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.

Tesla Semi gets its largest order yet

Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.

Tesla plans to launch the Semi officially on September 24, five months after production started ramping.

Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.

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