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SpaceX ready for 31st Starlink launch of 2022

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SpaceX is on track to launch its 31st Starlink mission of 2022 later this morning.

No earlier than (NET) 10:50 am EDT (14:50 UTC) on Thursday, October 20th, a Falcon 9 rocket is scheduled to lift off from SpaceX’s Cape Canaveral Air Force Station (CCAFS) LC-40 launch pad with 54 internet satellites in tow. Weighing in at 16.75 tons (~36,900 lb), the batch of Starlink V1.5 satellites is one of just a few left for SpaceX to complete the second of five ‘shells’ that make up its first constellation.

Even before today’s Starlink 4-36 launch, more than two-thirds of the 4408 satellites required to complete the constellation are already in orbit and (by all appearances) working as expected. Of the 3131 working satellites in orbit, approximately 2700 are at their operational altitudes and theoretically capable of serving customers on Earth. Another ~390 satellites are in the process of climbing to their operational orbits. Once they’re done, SpaceX’s first Starlink constellation will be more than two-thirds complete.

The constellation is made up of five orbital ‘shells’ – distinct groups of satellites that share a similar orbital inclination (the angle between the satellite’s orbit and Earth’s equator) and altitude. Two of those shells, known as Group 1 and Group 4, contain 3168 satellites or more than two-thirds of the constellation. They’re nearly identical and focus on Earth’s mid-latitudes, where almost every person (and customer) on Earth resides. Both are almost complete: astrophysicist Jonathan McDowell estimates that 1456 of 1584 possible Group 1 satellites are operational. Group 4 is one launch behind, with about 1405 working satellites in orbit.

SpaceX’s first Starlink constellation is made up of five shells or groups.

In addition to Starlink 4-36, SpaceX has one more Starlink launch (4-31) tentatively scheduled in late October. The company’s November manifest is jam-packed with up to five commercial launches, potentially precluding any additional Starlink launches next month. December could be an even more commercially productive month if just a handful of schedules hold. But there’s a chance that SpaceX will find space to complete two more Starlink launches within the next ten weeks, allowing it to nearly complete Group 4 by the end of the year.

Once #4 is complete, all future launches for SpaceX’s first-generation Starlink constellation will likely head to one of three shells with semi-polar or polar inclinations. Group 2, the largest of the remaining shells with a planned 720 satellites, can be launched from any of SpaceX’s three pads. SpaceX has already launched one batch of Group 2 satellites and will need to complete ~13 more launches to finish the shell. Finally, more than half of Group 3’s 348 satellites have already been launched, but SpaceX has yet to start Group 5 (172 satellites). Both Group 3 and Group 5 will likely be launched out of SpaceX’s California launch pad.

SpaceX has assigned Falcon 9 B1062 to Starlink 4-36. The booster will be the sixth to launch 10 or more missions. (Richard Angle)

Including an allowance for several dozen on-orbit satellite failures over the same period, SpaceX’s first Starlink constellation thus appears to be about 23 launches away from completion. If SpaceX matches its 2022 cadence in 2023, the entire 4408-satellite constellation could be fully operational before the end of next year. If SpaceX can hit its target of 100 total launches in 2023, the first Starlink constellation could be fully operational months before the end of 2023.

Even with a third of its satellites still on the ground, Starlink is close to an order of magnitude larger than any other constellation in history. Confirming an estimate shared by Teslarati earlier this year, CEO Elon Musk says that SpaceX now owns and operates more than half of all active satellites in orbit less than three years after the company began operational Starlink launches.

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Tune in below to watch SpaceX’s 31st Starlink mission and 48th launch this year.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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