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SpaceX aces 60th operational Starlink launch after string of scrubs

(Richard Angle)

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SpaceX has completed its 60th operational Starlink satellite launch after a rare string of scrubs.

Flying for the 6th time just 66 days after its 5th launch, Falcon 9 booster B1067 lifted off with 54 Starlink satellites on SpaceX’s Starlink 4-34 mission at 8:18 pm EDT, Sunday, September 18th. Five days prior, after unknown issues triggered a delay from a planned September 11th launch attempt, SpaceX attempted to launch the mission for the first time on September 13th.

About an hour before liftoff, lightning conditions forced the company to call off the attempt. On September 14th, also about an hour before liftoff, weather forced SpaceX to call off the second attempt. On September 15th, the third attempt was aborted (by weather) just 29 seconds before liftoff, followed by a fourth weather-related scrub about a minute before liftoff on September 16th. Only after a fifth attempt on September 17th was preempted by a delay to September 18th did SpaceX finally find a gap between Florida’s summer weather.

With dozens of Starlink launches beginning to blur together and SpaceX’s Falcon 9 continuing a relentless and potentially record-breaking streak of successes at a pace that could soon make it the fastest launching rocket in history, it’s hard to be surprised that Starlink 4-34 was completed without issue. Falcon 9 B1067 ascended under power for about three minutes, sent the rest of the rocket on the way to orbit, coasted into space, and returned to Earth with SpaceX’s 68th consecutively successful booster landing.

Falcon 9’s underappreciated upper stage continued into an orbit around 300 kilometers (~190 mi) up, spun itself up end over end, and deployed a 16.7-ton (~36,900 lb) stack of 54 Starlink V1.5 satellites all at once. Following the quick deployment, the rocket’s pair of reusable fairing halves were likely still 10 or 20 minutes away from touching down on the Atlantic Ocean under their GPS-guided parafoils, where they will eventually be scooped out of the water for future flights.

Starlink 4-34 was SpaceX’s 42nd launch of 2022, maintaining an average of one launch every 6.2 days since the year began. It leaves more than 3000 working Starlink satellites in Earth orbit, likely meaning that a majority of all working satellites are owned and operated by SpaceX less than three full years after the company began operational launches.

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Up next, Next Spaceflight and Spaceflight Now report that SpaceX has two more Starlink launches (4-35 and 4-36) tentatively scheduled before the end of September. As of September 15th, both reported that those missions were working towards launches on September 19th and September 26th – nothing unusual for SpaceX in 2022.

What was unusual, however, was both unofficial manifests’ agreement that SpaceX intended to use the same pad – Cape Canaveral Space Force Station’s LC-40 – to launch Starlink 4-34, 4-35, and 4-36. Even assuming that those schedules were predicated upon Starlink 4-34 launching on September 13th, before all of its weather delays, SpaceX would have had to break LC-40’s 7.7-day turnaround record by around ~25% and complete a second launch just seven days after that.

Starlink 4-34’s delays have thrown that plan into question, but the fact that SpaceX thought it was possible in the first place suggests that the company has plans to squeeze even more performance out of LC-40 – already its most important pad from the perspective of launch cadence. Launch photographer Ben Cooper now reports that Starlink 4-36 could launch in late September or October. If it slips into October, SpaceX has a rapid-fire pair of customer satellite launches scheduled on October 5th and 13th that will probably take precedent over any internal Starlink mission.

With only 16 days left before LC-40’s next commercial launch and NASA’s Crew-5 launch taking over SpaceX’s other East Coast pad until October 3rd, SpaceX would have to launch Starlink 4-35 and 4-36 just four or five days apart (and one just 4-5 days after Starlink 4-34) to avoid delaying one of the Starlink missions well into October, avoid unnecessarily delaying commercial launches for paying customers, and ensure that those customers don’t have abruptly agree to be commercial guinea pigs for extra quick LC-40 turnarounds.

Starlink 4-35 is now tentatively scheduled for September 23rd, making a Starlink 4-36 delay more likely but not fully ruling out a launch attempt before the end of the month.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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