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SpaceX aces 60th operational Starlink launch after string of scrubs

(Richard Angle)

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SpaceX has completed its 60th operational Starlink satellite launch after a rare string of scrubs.

Flying for the 6th time just 66 days after its 5th launch, Falcon 9 booster B1067 lifted off with 54 Starlink satellites on SpaceX’s Starlink 4-34 mission at 8:18 pm EDT, Sunday, September 18th. Five days prior, after unknown issues triggered a delay from a planned September 11th launch attempt, SpaceX attempted to launch the mission for the first time on September 13th.

About an hour before liftoff, lightning conditions forced the company to call off the attempt. On September 14th, also about an hour before liftoff, weather forced SpaceX to call off the second attempt. On September 15th, the third attempt was aborted (by weather) just 29 seconds before liftoff, followed by a fourth weather-related scrub about a minute before liftoff on September 16th. Only after a fifth attempt on September 17th was preempted by a delay to September 18th did SpaceX finally find a gap between Florida’s summer weather.

With dozens of Starlink launches beginning to blur together and SpaceX’s Falcon 9 continuing a relentless and potentially record-breaking streak of successes at a pace that could soon make it the fastest launching rocket in history, it’s hard to be surprised that Starlink 4-34 was completed without issue. Falcon 9 B1067 ascended under power for about three minutes, sent the rest of the rocket on the way to orbit, coasted into space, and returned to Earth with SpaceX’s 68th consecutively successful booster landing.

Falcon 9’s underappreciated upper stage continued into an orbit around 300 kilometers (~190 mi) up, spun itself up end over end, and deployed a 16.7-ton (~36,900 lb) stack of 54 Starlink V1.5 satellites all at once. Following the quick deployment, the rocket’s pair of reusable fairing halves were likely still 10 or 20 minutes away from touching down on the Atlantic Ocean under their GPS-guided parafoils, where they will eventually be scooped out of the water for future flights.

Starlink 4-34 was SpaceX’s 42nd launch of 2022, maintaining an average of one launch every 6.2 days since the year began. It leaves more than 3000 working Starlink satellites in Earth orbit, likely meaning that a majority of all working satellites are owned and operated by SpaceX less than three full years after the company began operational launches.

Up next, Next Spaceflight and Spaceflight Now report that SpaceX has two more Starlink launches (4-35 and 4-36) tentatively scheduled before the end of September. As of September 15th, both reported that those missions were working towards launches on September 19th and September 26th – nothing unusual for SpaceX in 2022.

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What was unusual, however, was both unofficial manifests’ agreement that SpaceX intended to use the same pad – Cape Canaveral Space Force Station’s LC-40 – to launch Starlink 4-34, 4-35, and 4-36. Even assuming that those schedules were predicated upon Starlink 4-34 launching on September 13th, before all of its weather delays, SpaceX would have had to break LC-40’s 7.7-day turnaround record by around ~25% and complete a second launch just seven days after that.

Starlink 4-34’s delays have thrown that plan into question, but the fact that SpaceX thought it was possible in the first place suggests that the company has plans to squeeze even more performance out of LC-40 – already its most important pad from the perspective of launch cadence. Launch photographer Ben Cooper now reports that Starlink 4-36 could launch in late September or October. If it slips into October, SpaceX has a rapid-fire pair of customer satellite launches scheduled on October 5th and 13th that will probably take precedent over any internal Starlink mission.

With only 16 days left before LC-40’s next commercial launch and NASA’s Crew-5 launch taking over SpaceX’s other East Coast pad until October 3rd, SpaceX would have to launch Starlink 4-35 and 4-36 just four or five days apart (and one just 4-5 days after Starlink 4-34) to avoid delaying one of the Starlink missions well into October, avoid unnecessarily delaying commercial launches for paying customers, and ensure that those customers don’t have abruptly agree to be commercial guinea pigs for extra quick LC-40 turnarounds.

Starlink 4-35 is now tentatively scheduled for September 23rd, making a Starlink 4-36 delay more likely but not fully ruling out a launch attempt before the end of the month.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla silences Robotaxi turn signals in sweeping but polarizing change

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Credit: Tesla

Tesla has started rolling out a broader change to the ride experience for its Robotaxi fleet by silencing turn signals, but the change is certainly polarizing.

Tesla has generally made it clear that its purpose-built ride-hailing platform, Robotaxi, will cater to the rider in nearly every way possible. This includes having climate preferences, music, and other personal settings loaded up in the car as the rider enters.

But Tesla is taking it a step further by muting turn signal chimes altogether, a change that appears to be a way to make the ride more peaceful:

However, there are a handful of people who are not thrilled about this change. Turn signals are a conditioned part of the human mind for those who ride in a car regularly.

Taking a turn without one feels strange and odd, and not hearing it click while activated could set off some alarms for riders, who might use the noise as confirmation that other drivers know of their intention to turn.

Turn signal noises are still audible in customer cars, so if you use FSD in your personal vehicle, you will still hear the turn signal.

The move is certainly one that is unique, but not one that separates it from other ride-sharing services. In a normal car, the clicking sound confirms to the driver that the blinker is active. In a fully driverless Robotaxi, that feedback serves no purpose for passengers, other than peace of mind.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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