News
SpaceX board member says Starlink prototype satellites “are working wonderfully”
Speaking in a Satellite Innovation 2018 keynote, long-time SpaceX investor and board member Steve Jurvetson made a quiet but significant comment about the company’s Starlink satellite constellation efforts, stating that the first two prototype spacecraft – currently in orbit – “are working wonderfully.”
Standing in contrast to recent speculation that SpaceX’s Starlink project had experienced major failures with on-orbit hardware, Jurvetson may be a biased source but still has a major vested interest in SpaceX’s long-term success – supporting billions dumped into a satellite constellation with no real returns in sight would serve to seriously harm his significant investments in the company.
He would say that? Maybe, but @dfjsteve Jurvetson, early @SpaceX & @planet investor, told Satellite Innovation conference Oct 10, regarding SpaceX's two Starlink test sats launched in February: pic.twitter.com/WHzJlPUEPA
— Peter B. de Selding (@pbdes) October 12, 2018
Perhaps the most trustworthy source of SpaceX information outside of the company itself, Jurvetson expressed considerable confidence in SpaceX’s Starlink achievements thus far.
“I personally think SpaceX is in the lead [with Ku- and Ka-band phased arrays that could make (global LEO satellite broadband) possible] … Tintin 1 and 2 [are working wonderfully].” – Steve Jurvetson, Satellite Innovation 2018
Previously discussed on Teslarati, SpaceX’s growing experience with phased array antennas is undoubtedly a boon for the company’s proposed Starlink internet constellation, just one of several companies actively pursuing the increasingly competitive low Earth orbit (LEO) satellite broadband market. Fundamentally, phased array antennas will eventually take over nearly all multipurpose orbital communications thanks to the sheer simplicity and potential technical superiority of the technology.
Phased array antennas get their name from the fact that they have no moving parts – rather than moving a physical dish or angling dedicated ‘beams’, phased arrays actively use signal interference to very precisely shape, direct, and regulate line-of-sight communications beams. Currently quite immature, the draw of the technology is the sheer simplicity and reliability of antennas that require no moving parts, eliminating a major mode of failure and the inherent physical limitations of current antenna tech. Without something like phased arrays, LEO communications satellites would struggle to accurately and reliably track ground stations and gateways while traveling multiple kilometers per second.
- Traditional geostationary commsats like Telstar 19V feature dish-style antennas. The weird lumps and bumps on each dish are there by design, enabling the oddly specific coverage footprints seen to the right. (Telstar)
- Telstar 19V’s coverage map. Each coverage blob is there by design and is accomplished by physically shaping the antenna dish.
- LEO communications satellites like Iridium’s NEXT constellation feature totally flat panels of phased array antennas, capable of forming beams digitally. (Harris)
Large communications satellites in geostationary orbit do not face this problem. Thanks to their inherently fixed positions over ground targets (hence “geostationary“), designers and manufacturers have learned to quite literally mold each satellite’s on-orbit antennas to explicitly prioritize certain areas on the ground. This process tends to involve a prior determination of markets where demand for satellite communications is or will be highest, while also avoiding wasted coverage over areas with no need for it. However, once the antenna is launched, its beams are almost completely permanent. If markets change, the satellite simply cannot adapt.
Phased arrays, on the other hand, can almost entirely change where their many beams are directed, how much bandwidth is dedicated to certain locations, and all while accurately tracking moving targets with very few limitations. As a result, satellites with phased array antennas are sort of the communications jacks of all trades, capable of offering high-bandwidth connectivity to stationary user terminals, large ground stations, and moving vehicles simultaneously from with the same antenna array.
- SpaceX’s first two Starlink prototype satellites are pictured here before their inaugural launch, showing off a thoroughly utilitarian bus and several advanced components. (SpaceX)
- Patent diagrams like this show various subcomponents of a sandwiched phased array antenna, comprised of multiple printed circuit boards. (SpaceX)
- The technical term for this is “science rectangle.” In all seriousness, this is actually an extraordinary glimpse at custom silicon developed in-house at SpaceX, in this case a semiconductor die. (SpaceX)
- One of the first two prototype Starlink satellites separates from Falcon 9’s upper stage in February 2018. (SpaceX)
If SpaceX can perfect this, they will be the only company in the world to have done so on-orbit, while other satellite operators like Iridium have managed to build and launch low-bandwidth phased arrays but have yet to attempt to do so with the bands optimal for broadband internet or at a scale that might work for constellations of hundreds or even thousands of satellites. If Jurvetson is to be believed, SpaceX’s first foray into dedicated communications satellites and specialized hardware design and manufacturing has been a major success.
Even if the orbits of Tintin A and B do suggest that some difficulties were had with at least one satellite’s electric propulsion thrusters, it’s obvious that the experience and data derived from testing the vast majority of each satellite’s non-propulsion-related systems were invaluable and well worth the effort. Another group of prototypes will likely be launched according to Elon Musk, but that’s simply how SpaceX develops complex systems – build, launch, learn, and repeat.
For prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket recovery fleet check out our brand new LaunchPad and LandingZone newsletters!
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.






