News
SpaceX CEO Elon Musk arrives in Texas for milestone Starship engine test
On Saturday evening, SpaceX CEO Elon Musk landed in Waco, Texas – perhaps along with additional SpaceX propulsion engineers – for the critical static fire debut of the first “radically redesigned” Raptor engine, built to power BFR’s Starship upper stage and Super Heavy booster.
If the first operationalized Raptor’s static fire tests go well, there are several possible routes the test program could take, all of which will end up with this engine and several others being tested and ultimately installed on the Starship hopper (Starhopper) prototype under construction roughly 500 miles (800 km) south of SpaceX’s Raptor test cell.
At @SpaceX Texas with engineering team getting ready to fire new Raptor rocket engine pic.twitter.com/ACFM8AtY8w
— Elon Musk (@elonmusk) February 3, 2019
Shortly after Musk revealed official photos of the first operationalized Raptor preparing for an inaugural static fire test at SpaceX’s McGregor, Texas facilities, the SpaceX and Tesla CEO’s private jet was seen landing at Waco, Texas around sunset. Although all SpaceX technical expertise needed for Raptor’s first ignition was probably already on site several days prior, Musk has been known to offer seats on his private planes to SpaceX and Tesla employees when a critical group is needed away from their normal base of operations. The best examples come from Tesla engineering expertise sometimes traveling between Fremont and Gigafactory 1 when needed, often to solve production holdups.
Regardless of whether he was traveling with members of the SpaceX propulsion team, Musk’s arrival at McGregor yesterday signified that Raptor Block 1’s first integrated hot-fire was imminent. Assuming no attempt was made on Saturday night or Sunday morning, SpaceX technicians and engineers are presumably still working on installing what is effectively a new rocket engine and ensuring that Raptor’s test cells – extensively overhauled and upgraded for the occasion – are working as intended. While the development Raptors SpaceX built hovered around 1000 kN (~100t) of thrust, also roughly the same as Merlin 1D, the Raptor now on stand in Texas is reportedly a 200 ton-class engine or more than double the thrust of any single engine SpaceX engineers and technicians have built or test-fired in 15 years of engine development.
- The only official render of Raptor, published by SpaceX in September 2016. The Raptor departing Hawthorne in Jan ’19 looked reasonably similar. (SpaceX)
- Technically speaking, this Raptor is the smaller (sea-level) version of the engine. (SpaceX)
- SpaceX’s current Texas facilities feature a test stand for Raptor, the engine intended to power BFR and BFS to Mars. (SpaceX)
- A Raptor prototype is seen here during its first-ever ignition test. (SpaceX)
- A 2017 test-firing of the mature development Raptor, roughly 50% less powerful than the full-scale system. (SpaceX)
A fork in the R&D road
Prior to completing Raptor Block 1 (unofficial designation), SpaceX cumulatively test-fired dev Raptors for far more than 1200 seconds over the course of more than 24 months. It’s unclear how extensively the company’s engineers will be able to test the pathfinder hardware built on the back of that extensive test program. Nominally, one would expect hundreds or thousands of seconds of additional testing to properly characterize the design and production of a brand-new, optimized engine like Raptor while primarily ensuring that it performs within engineering specifications.
Knowing CEO Elon Musk’s self-admitted tendency to push for impractical deadlines and schedules that often appeared rushed for the sake of rushing, it’s not impossible that the first Raptors could find themselves installed on the Boca Chica-based Starhopper test article after Merlin-esque acceptance testing and nothing more. For M1D and MVac, acceptance testing usually takes the shape of a full-duration burn with throttle and gimbal activity to closely simulate a true Falcon 9 or Heavy launch. For the 200-ton Raptor now in Texas, comparable acceptance testing could take a variety of forms, ranging from short Starhopper-relevant burns (10-60 seconds for small hops) to simulating conditions during a Super Heavy launch and landing or even a 6 or 7-minute orbital insertion burn indicative of the performance needed for Starship.

Depending on the interplay between the route SpaceX engineers would likely prefer and the Starhopper test schedule executives and managers might want, this first Raptor engine (and two more soon to follow) could be installed on Starhopper anywhere from a few weeks to several months from now. Elon Musk indicated in early January that he expected hop tests would occur 4-8 weeks later, shortly followed by unplanned damage to the craft’s nose cone that pushed the debut back “a few weeks”.
Aiming for 4 weeks, which probably means 8 weeks, due to unforeseen issues
— Elon Musk (@elonmusk) January 5, 2019
I just heard. 50 mph winds broke the mooring blocks late last night & fairing was blown over. Will take a few weeks to repair.
— Elon Musk (@elonmusk) January 23, 2019
Realistically, hop tests should thus be expected to begin no earlier than (NET) 8-12 weeks from the first week of January, translating to NET March or April. This would give SpaceX propulsion engineers a decent amount of time to gain at least a few hundred (or maybe 1000+) seconds of experience operating the newest and most advanced iteration of Raptor.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.




