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SpaceX Starship blew its top during rocket fueling test (updated)

On November 20th, Starship Mk1 suffered a major structural failure during cryogenic proof testing, but SpaceX CEO Elon Musk is largely unperturbed. (NASASpaceflight - bocachicagal)

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Update: SpaceX has released an official statement indicating that Starship Mk1’s November 20th failure came after a decision to intentionally pressurize the rocket prototype to its limits. This likely means that the test was to max flight pressures and not an intentional burst test, so Starship’s dome failure is still a significant concern and was definitely not planned.

More importantly, SpaceX says that it had already decided to retire Starship Mk1 before any kind of flight testing, treating the vehicle as a pathfinder. Instead, SpaceX will build and use Starship Mk3 – the next Boca Chica prototype – for Starship’s first attempted skydiver-style landing and 20 km (12 mi) flight test.

SpaceX’s first full-scale Starship prototype has suffered a significant failure during testing, destroying or severely damaging large sections of the rocket. However, SpaceX CEO Elon Musk has already commented on the anomaly and is not all that concerned.

On November 20th, SpaceX – having canceled a planned road closure the day prior – unexpectedly requested a last-second road closure and entered into a much more serious round of testing with Starship Mk1, the rocket’s first full-scale prototype. This followed testing on November 18th that concluded with Starship Mk1’s very first ‘breath’ – some venting activity near the end of a tank proof test. SpaceX technicians spent the next 36 or so hours inspecting and working on Mk1, presumably looking for and patching minor leaks along its tank section.

The November 20th testing progressed far faster than the previous round of tests and Starship Mk1 was quickly venting again. Soon after that, frost began to appear on the exterior of its steel liquid oxygen and methane tanks, a telltale sign that some form of cryogenic testing was ongoing. Based on a distinct lack of activity at the nearby flare stack, SpaceX was using liquid oxygen (LOX) or liquid nitrogen (LN2) to verify that Starship performs as expected when filled with supercool propellant.

After initial venting and visible frost formation, SpaceX appeared to push forward, rapidly loading Starship Mk1 with LOX or LN2. This progress was easily visible thanks to the fact that the mass and pressure of all that cryogenic liquid made quick work of the slight imperfections on the exterior of Starship’s steel hull, turning the vehicle’s reflection from a speckled patchwork to an almost mirror-like finish. Roughly half an hour later, the otherwise peaceful scene was interrupted by the rapid failure of Starship Mk1’s upper LOX tank dome, instantly thrown several hundred feet into the air.

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Seconds later, the crumpled upper half of Starship Mk1’s tank section appeared out of the clouds created and began hemorrhaging a huge volume of liquid oxygen, immediately boiling and vaporizing as it was exposed to the Earth’s comparatively white-hot atmosphere. Impressively, Starship appeared to remain functional after its top quite literally blew off, and the vehicle rapidly detanked and appeared to safe itself. Some ten minutes after the overpressure event, the freed liquid oxygen had boiled to nothing and Starship appeared to be quiet.

15 minutes later, the only sign that anything happened to Starship was the remnants of its battered LOX tank. (LabPadre)

By all appearances, Starship Mk1 appeared to perform extremely well as an integrated system up to the point that its upper tank dome failed. The first frame from LabPadre’s stream with anything visibly amiss explicitly implicates the weld connecting the LOX dome to the cylindrical body of Starship’s LOX tank, point to a bad weld joint as the likeliest source of the failure. Although that hardware failure is unfortunate, Mk1’s loss will hopefully guide improvements in Starship’s design and manufacturing procedures.

Moving forward

Minutes after the anomaly was broadcast on several unofficial livestreams of SpaceX’s Boca Chica facilities, SpaceX CEO Elon Musk acknowledged Starship Mk1’s failure in a tweet, telegraphing a general lack of worry. Of note, Musk indicated that Mk1 was valuable mainly as a manufacturing pathfinder, entirely believable but also partially contradicting his September 2019 presentation, in which he pretty clearly stated that Mk1 would soon be launched to ~20 km to demonstrate Starship’s exotic new skydiver landing strategy.

Musk says that instead of repairing Starship Mk1, SpaceX’s Boca Chica team will move directly to Starship Mk3, a significantly more advanced design that has benefitted from the numerous lessons learned from building and flying Starhopper and fabricating Starship Mk1. The first Starship Mk3 ring appears to have already been prepared, but SpaceX’s South Texas focus has clearly been almost entirely on preparing Starship Mk1 for wet dress rehearsal, static fire, and flight tests. After today’s failure, it sounds like Mk1 will most likely be retired early and replaced as soon as possible by Mk3.

Above all else, the most important takeaway from today’s Starship Mk1 anomaly is that the vehicle was a very early prototype and SpaceX likely wants to have vehicle failures occur on the ground or in-flight. As long as no humans are at risk, pushing Starship to failure (or suffering unplanned failures like today’s) can only serve to benefit and improve the vehicle’s design, especially when the failed hardware can be recovered intact (ish) and carefully analyzed.

A step further, SpaceX is simultaneously building a second (and third) Starship prototype at its companion Cocoa, Florida facilities, and Starship Mk2 is nearly finished. Coincidentally, technicians installed its last tank dome – the same dome that failed on Mk1 – just days ago, and any insight that the Boca Chica team can gather from Mk1’s troubles will almost certainly be applied to Mk2, whether that means reinforcing its existing domes or fully replacing the upper dome with an improved design.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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