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SpaceX fires up sooty Falcon booster ahead of historic astronaut launch

Fresh off a successful four-astronaut launch last November, Falcon 9 B1061 is set to become the first truly reusable rocket booster in history to launch astronauts twice. (NASA)

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SpaceX says it has successfully completed the last major test standing between a flight-proven Falcon 9 rocket and Crew Dragon spacecraft and the company’s next historic astronaut launch.

Right on schedule, once-flown Falcon 9 booster B1061, orbit-proven Crew Dragon capsule C206, and a new expendable Falcon upper stage rolled out to Kennedy Space Center (KSC) Launch Complex 39A on Friday, April 16th, kicking off the last major steps for SpaceX’s second operational astronaut launch. Captured in great detail by NASA and SpaceX photographers, the rollout was completed without issue and the rocket was brought vertical and connected to the launch pad later the same day.

Less than 24 hours later, the fully integrated Falcon 9 was loaded with supercooled liquid oxygen and rocket-grade kerosene (RP-1) and ultimately fired up its nine first-stage Merlin 1D engines – a procedure virtually identical to a normal launch flow. All systems thus fully checked out and cleared for flight, SpaceX and NASA proceeded into a “dry dress rehearsal” early on Sunday.

Much like the Saturday static fire replicated almost every rocket-related aspect of launch, Sunday’s ‘dry dress’ served a similar role for the mission’s human elements – an international group of astronauts and the SpaceX and NASA teams that prepare them for flight. For Crew-2, Falcon 9 and Crew Dragon will be carrying Japanese (JAXA) astronaut Akihiko Hoshide, European (ESA) astronaut Thomas Pesquet, and NASA astronauts Shane Kimbrough and Megan McArthur.

Those four astronauts will be flying on Falcon 9 booster B1061, already responsible for launching Crew Dragon’s operational debut in November 2020, making Crew-2 the first time in history that astronauts will fly on a flight-proven liquid rocket booster and flight-proven private rocket of any kind.

Falcon 9 B1061 first launched Crew-1 in November 2020. (Richard Angle)

(Quite literally) on top of that, they will also be riding in the Crew Dragon capsule responsible for enabling the United States’ first orbital human spaceflight launch in almost a decade less than a year ago. Dragon C206 successfully launched NASA astronauts Bob Behnken and Doug Hurley to the International Space Station (ISS) in late May 2020 and flawlessly returned them back to earth in early August, acing the first crewed US spaceflight since the Space Shuttle’s premature July 2011 retirement.

Crew Dragon C206 is the first privately-developed spacecraft in history to launch astronauts. (NASA)
Looking like a well-toasted marshmallow after its first orbital-velocity reentry, Dragon C206 has cleaned up nicely for its second astronaut launch. (NASA)
C206 looks like an entirely new Dragon after ~8 months of refurbishment. (SpaceX)

That means that Crew-2 will make Crew Dragon C206 the first crewed space capsule in history to launch astronauts more than once – a truly historic achievement but just the latest in a long line of successful uncrewed Dragon reuses over the last four years. That NASA – a famously risk-averse spaceflight agency – is at all willing to allow its astronauts to fly on a flight-proven Dragon or Falcon 9 booster is impressive and was perceived as a highly improbable outcome just a few years ago.

For NASA to allow SpaceX to perform both feats of unprecedented crewed rocket and spacecraft reuse on Dragon’s third human spaceflight ever is nothing short of the most resounding endorsement and validation of the company’s technical expertise that the space agency could ever offer. Thanks in large part to NASA’s flexibility and seemingly boundless confidence in SpaceX, the company has been able to expedite its astronaut launch plans in order to prevent major delays hampering Commercial Crew Program’s other partner – Boeing – from disrupting NASA’s presence on the ISS.

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Falcon 9 is scheduled to launch Crew-2 no earlier than (NET) 6:11 am EDT (10:11 UTC) on Thursday, April 22nd.

(SpaceX)
(NASA)
(NASA)

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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