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SpaceX teases Crew Dragon capsule and spacesuit details in new video
Over the past few weeks, conference presentations given by SpaceX employees like Joy Dunn and Paul Wooster have kicked off with an updated intro reel including unseen slow-motion footage of Falcon Heavy and detailed looks at the company’s spacesuit and Crew Dragon capsule.
Those in the habit of catching SpaceX launches live will be readily familiar with the company’s intro reel – it’s marked the start of live coverage for nearly every webcast in the past three or more years. The current intro reel has remained more or less unchanged since the first successful Falcon 9 booster recovery in December 2015, and this updated intro reel will be a breath of fresh air for what is still admittedly an amazing video. Still, it’s hard to say “no” to slow-motion footage of Falcon Heavy.
Most recently shown at an MIT Media Lab conference during SpaceX Principal Mars Development Engineer Paul Wooster’s presentation, the new reel has – somewhat unsurprisingly – been built around the incredibly successful inaugural Falcon Heavy launch, as well as some more recent footage of the company’s Cargo Dragon docking with the International Space Station. Additional clips show what appears to be details of the finalized Crew Dragon – set to debut in late 2018 – and a closeup of SpaceX’s internally-designed spacesuit. Sticking out as the only truly unusual snippet, the end of the new reel features parts of the animation SpaceX released in 2016 during the debut of their Mars rocket, the Interplanetary Transport System (ITS), which has since been replaced with the similar but different BFR.
While entirely possible that the inclusion of ITS footage in an intro reel clearly updated since 2018 is intentional, it seems more likely that SpaceX has yet to publicize this new video partially because they don’t yet have a similar animation featuring their updated Mars rocket and spaceship. CEO Elon Musk’s recent comments on the encouraging progress being made with the design and construction of the first BFR prototype suggests that such an updated animation could be just around the corner, if not full-up teaser photos of the construction progress. Set to begin suborbital hop testing as early as the first half of 2019 and orbital launches by end of 2020, SpaceX’s Mars ambitions may still feel far away, but the tech that could make them real is already undergoing preliminary construction and testing.
Sooner still is SpaceX’s upcoming debut of Crew Dragon, the spacecraft that will eventually both carry astronauts to the ISS and later replace Cargo Dragon. Initially intended to land near the launch pad on legs, akin to Falcon 9, SpaceX has since canceled that work, largely due to numerous delays that would have almost certainly been incurred in the process of NASA certification of such a new and unproven technology. Instead, Musk made it clear that SpaceX would instead put its time, energy, and money into the development of BFR and BFS, sidestepping NASA’s sometimes-smothering and counterproductive paternalism for the time being.
Crew Dragon will instead be recovered after landing in the ocean, a disappointing concession that is at least partially cushioned by SpaceX’s recent successes and growing expertise with the reuse of their similarly sea-recovered Cargo Dragons. While ocean-recovery certainly won’t lend itself to ease of reuse quite as readily as powered landings, SpaceX will likely be able to significantly drop the cost of Crew Dragon launches in the future by efficiently refurbishing each recovered capsule. Less likely but still a possibility, the company could adopt something similar to the fairing-catcher Mr Steven – essentially a giant net aboard a highly-maneuverable boat – to recover Crew Dragon without submerging the spacecraft in saltwater. As of March 2018, at least according to NASA’s Kennedy Space Center director, SpaceX is still on track to conduct its first uncrewed launch of Crew Dragon as early as August 2018, with the first crewed mission following in December 2018 if all goes well.
- ITS was much wider and taller than the updated BFR, making it considerably easier to develop. (SpaceX)
- BFR’s booster and spaceship, tiny human for scale. (SpaceX)
- Astronaut Bob Behnken emerges from the hatch of a SpaceX Crew Dragon spacecraft in manufacturing at SpaceX’s headquarters and factory in Hawthorne, CA. (SpaceX)
SpaceX’s spacesuit is a critical component of their crewed spaceflight efforts, and has been designed and built in-house to ensure that astronauts can survive the emergency depressurization of a Crew Dragon capsule, evidenced by Musk’s recent suggestions that senior suit engineers successfully survived stints in a vacuum chamber while wearing it. Thanks to the staggering success of Falcon Heavy and its iconic Starman and Tesla Roadster payload, SpaceX’s spacesuit will undoubtedly be a badge of honor for all future astronauts who fly aboard Crew Dragon.

Starman gives one final farewell to Earth as he departs for deep space aboard Musk’s Tesla Roadster. (SpaceX)
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.


