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SpaceX’s Elon Musk talks Starship heatshield, rocket landings on Joe Rogan podcast
In a multi-hour February 2021 interview with Elon Musk himself, Joe Rogan inexplicably told the famous engineer and CEO that he had never seen a SpaceX rocket landing.
Of course, the 200+ minute conversation did produce a few minor tidbits of interesting information about SpaceX (and much more about Tesla projects), but Rogan’s statement that he’d never seen a SpaceX rocket landing before stole the limelight by a long shot.
SpaceX landed its first Falcon 9 booster – to an extraordinary amount of fanfare – in December 2015. In the five years since that breakthrough, SpaceX has successfully landed Falcon boosters 73 more times. A full 26 of those landings occurred in just the last 12 months. Falcon Heavy – responsible for spectacular, crowd-favorite performances – completed three dual-booster landings and one triple-booster landing between February 2018 and June 2019.
It’s not unimaginable that almost every single human on Earth with some level of access to the internet or social media is at least vaguely aware of or has watched videos of SpaceX landing rockets. To be clear, it is an unequivocal fact – including past comments on landings from Rogan himself – that Rogan has watched SpaceX land Falcon boosters at least once, if not several times. The only real takeaway, fellow readers, is that heavy, long-term drug use is inadvisable.
Cringeworthy moments aside, the interview did produce a select few minor details that weren’t explicitly known before. Most notably, Musk briefly discussed the challenge of developing a heat shield capable of safely returning orbital Starships back to Earth and revealed the main issue that SpaceX is currently working on.

Over the last six or so months, SpaceX has been gradually expanding small installations of heat shield tiles on Starship prototypes, ranging from vehicles that never left the ground to high-altitude Starships SN8 and SN9. Those tile installations have grown from a handful (4-8 on Starhopper in 2019) to literal hundreds on the most recent Starship completed by SpaceX.
During earlier ground testing and more recent hop tests with Starships SN5 and SN6, some of those ceramic composite tiles actually fell off or shattered, perhaps due to vibrations from Raptor engines or mechanical stress caused by Starship shrinking and contracting from thermal expansion. According to Musk, what SpaceX is trying to determine with those coupon-style tests is how to install a heat shield with tiles that are neither too close together or too far apart.

According to Musk, ceramic heat shield tiles placed too close together will ultimately shatter, break, or fall off when subjected to the stresses of Starship operations. Those stresses include the violent vibrations created by rocket propulsion supersonic to hypersonic travel, as well as airframe expansion and contraction that occurs when Starship’s steel hull is cyclically heated and cooled by Raptor burns and cryogenic propellant. In other words, assuming fragile, ceramic tiles are a necessity, they need to be placed far enough apart to avoid all of those possible pitfalls.
On the opposite hand, though, the entire point of Starship’s heat shield is to insulate it from extreme thermal stress during atmospheric reentry. If individual tiles are situated too far apart, superheated gas (plasma) produced during reentry will find its way between those tiles, heating up the structure they’re meant to keep cool. In the case of Starship, its steel hull is more than twice as resilient to reentry heating than comparable vehicles (like the Space Shuttle) with common aluminum frames, but a few millimeters of steel is still not enough to prevent weakening, damage, or outright burn-through in the face of orbital reentry.
In essence, SpaceX has to “get the gaps just right” – not too far apart to protect the airframe from plasma intrusion but not so close together that tiles impact or damage their neighbors as Starship cools and warms.
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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.