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SpaceX CEO Elon Musk details orbital refueling plans for Starship Moon lander
After a much-anticipated GAO denial of Blue Origin and Dynetics protests over NASA’s decision to solely award SpaceX a contract to turn Starship into a crewed Moon lander, an in-depth (but heavily redacted) document explaining that decision was released on August 10th.
Aside from ruthlessly tearing both companies’ protests limb from limb, the US Government Accountability Office’s decision also offered a surprising amount of insight into SpaceX’s HLS Starship proposal. One of those details in particular seemed to strike an irrational nerve in the online spaceflight community. Specifically, in its decision, GAO happened to reveal that SpaceX had proposed a mission profile that would require as many as 16 launches to fully fuel a Starship Lander and stage the spacecraft in an unusual lunar orbit.
After around 24 hours of chaos, confusion, and misplaced panic, SpaceX CEO Elon Musk finally weighed in on the GAO document’s moderately surprising indication that each Starship Moon landing would require sixteen SpaceX launches.
Confirming many expectations, SpaceX’s solution to sending an entire single-stage Starship to the Moon, landing it on the lunar surface, and returning it to a lunar orbit (and maybe even Earth) goes as follows.
First, SpaceX will launch a custom variant of Starship that was redacted in the GAO decision document but confirmed by NASA to be a propellant storage (or depot) ship last year. Second, after the depot Starship is in a stable orbit, SpaceX’s NASA HLS proposal reportedly states that the company would begin a series of 14 tanker launches spread over almost six months – each of which would dock with the depot and gradually fill its tanks.
Third, once the depot ship is topped off, the actual Starship Moon lander would launch, dock with the depot, and be fully fueled. Finally, the fueled lander would fire up its Raptor engines and head to the Moon, where it would enter a near-rectilinear halo orbit (NRHO) – a weird high-altitude, elliptical orbit only necessary because NASA’s Orion spacecraft and SLS rocket are too underpowered to reach a more normal, functional orbit around the Moon.
After reaching NRHO, Starship would dock with Orion (or vice versa), receive its Artemis astronauts, land on the Moon for several days, and launch back to NRHO to return those astronauts to Orion. After its main mission is complete, it remains to be seen if Starship will have enough propellant left over to return to some kind of Earth orbit, where it could potentially be refueled and reused on future missions to the lunar surface.
In response to GAO revealing that SpaceX proposed as many as 16 launches – including 14 refuelings – spaced ~12 days apart for every Starship Moon lander mission, Musk says that a need for “16 flights is extremely unlikely.” Instead, assuming each Starship tanker is able to deliver a full 150 tons of payload (propellant) into orbit after a few years of design maturation, Musk believes that it’s unlikely to take more than eight tanker launches to refuel the depot ship – or a total of ten launches including the depot and lander.
But, as Musk notes, so long as Starship gets anywhere close to its design objectives, it would be a non-issue even if each Starship Moon lander mission somehow required 16 launches. A step further, assuming that SpaceX proposed 16 launches per mission out of an abundance of conservatism, it’s fair to assume that a 12-day gap between tanker launches is also an extremely conservative worst-case scenario. Per Musk and SpaceX, Starship’s design goals call for multiple reuses of ships and boosters per day. Even if SpaceX falls a full magnitude short of those ambitious goals, Starship tankers should feasibly be able to launch every few days or maybe every week.
But thanks to SpaceX’s relatively conservative proposal, the company now knows that NASA is more than happy with Starship even if it falls something like 50% short of its payload performance goals and two magnitudes short of its reusability goals.
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Tesla China January wholesale sales rise 9% year-on-year
Tesla reported January wholesale sales of 69,129 China-made vehicles, as per data released by the China Passenger Car Association.
Tesla China reported January wholesale sales of 69,129 Giga Shanghai-made vehicles, as per data released by the China Passenger Car Association (CPCA). The figure includes both domestic sales and exports from Gigafactory Shanghai.
The total represented a 9.32% increase from January last year but a 28.86% decline from December’s 97,171 units.
China EV market trends
The CPCA estimated that China’s passenger new energy vehicle wholesale volume reached about 900,000 units in January, up 1% year-on-year but down 42% from December. Demand has been pressured by the start-of-year slow season, a 5% additional purchase tax cost, and uncertainty around the transition of vehicle trade-in subsidies, as noted in a report from CNEV Post.
Market leader BYD sold 210,051 NEVs in January, down 30.11% year-on-year and 50.04% month-on-month, as per data released on February 1. Tesla China’s year-over-year growth then is quite interesting, as the company’s vehicles seem to be selling very well despite headwinds in the market.
Tesla China’s strategies
To counter weaker seasonal demand, Tesla China launched a low-interest financing program on January 6, offering up to seven-year terms on select produced vehicles. The move marked the first time an automaker offered financing of that length in the Chinese market.
Several rivals, including Xiaomi, Li Auto, XPeng, and NIO, later introduced similar incentives. Tesla China then further increased promotions on January 26 by reinstating insurance subsidies for the Model 3 sedan. The CPCA is expected to release Tesla’s China retail sales and export breakdown later this month.
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Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.
Tesla’s Apple CarPlay ambitions appeared to be dead in the water after a large amount of speculation late last year that the company would add the user interface seemed to cool down after several weeks of reports.
However, it appears that CarPlay might make its way to Tesla vehicles after all, as a recent report seems to indicate that it is still being worked on by software teams for the company.
The real question is whether it is truly needed or if it is just a want by so many owners that Tesla is listening and deciding to proceed with its development.
Back in November, Bloomberg reported that Tesla was in the process of testing Apple CarPlay within its vehicles, which was a major development considering the company had resisted adopting UIs outside of its own for many years.
Nearly one-third of car buyers considered the lack of CarPlay as a deal-breaker when buying their cars, a study from McKinsey & Co. outlined. This could be a driving decision in Tesla’s inability to abandon the development of CarPlay in its vehicles, especially as it lost a major advantage that appealed to consumers last year: the $7,500 EV tax credit.
Tesla owners propose interesting theory about Apple CarPlay and EV tax credit
Although we saw little to no movement on it since the November speculation, Tesla is now reportedly in the process of still developing the user interface. Mark Gurman, a Bloomberg writer with a weekly newsletter, stated that CarPlay is “still in the works” at Tesla and that more concrete information will be available “soon” regarding its development.
While Tesla already has a very capable and widely accepted user interface, CarPlay would still be an advantage, considering many people have used it in their vehicles for years. Just like smartphones, many people get comfortable with an operating system or style and are resistant to using a new one. This could be a big reason for Tesla attempting to get it in their own cars.
Tesla gets updated “Apple CarPlay” hack that can work on new models
For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.
It holds one distinct advantage over Tesla’s UI in my opinion, and that’s the ability to read and respond to text messages, which is something that is available within a Tesla, but is not as user-friendly.
With that being said, I would still give CarPlay a shot in my Tesla. I didn’t particularly enjoy it in my Bronco Sport, but that was because Ford’s software was a bit laggy with it. If it were as smooth as Tesla’s UI, which I think it would be, it could be a really great addition to the vehicle.
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Tesla brings closure to Model Y moniker with launch of new trim level
With the launch of a new trim level for the Model Y last night, something almost went unnoticed — the loss of a moniker that Tesla just recently added to a couple of its variants of the all-electric crossover.
Tesla launched the Model Y All-Wheel-Drive last night, competitively priced at $41,990, but void of the luxurious features that are available within the Premium trims.
Upon examination of the car, one thing was missing, and it was noticeable: Tesla dropped the use of the “Standard” moniker to identify its entry-level offerings of the Model Y.
The Standard Model Y vehicles were introduced late last year, primarily to lower the entry price after the U.S. EV tax credit changes were made. Tesla stripped some features like the panoramic glass roof, premium audio, ambient lighting, acoustic-lined glass, and some of the storage.
Last night, it simply switched the configurations away from “Standard” and simply as the Model Y Rear-Wheel-Drive and Model Y All-Wheel-Drive.
There are three plausible reasons for this move, and while it is minor, there must be an answer for why Tesla chose to abandon the name, yet keep the “Premium” in its upper-level offerings.
“Standard” carried a negative connotation in marketing
Words like “Standard” can subtly imply “basic,” “bare-bones,” or “cheap” to consumers, especially when directly contrasted with “Premium” on the configurator or website. Dropping it avoids making the entry-level Model Y feel inferior or low-end, even though it’s designed for affordability.
Tesla likely wanted the base trim to sound neutral and spec-focused (e.g., just “RWD” highlights drivetrain rather than feature level), while “Premium” continues to signal desirable upgrades, encouraging upsells to higher-margin variants.
Simplifying the overall naming structure for less confusion
The initial “Standard vs. Premium” split (plus Performance) created a somewhat clunky hierarchy, especially as Tesla added more variants like Standard Long Range in some markets or the new AWD base.
Removing “Standard” streamlines things to a more straightforward progression (RWD → AWD → Premium RWD/AWD → Performance), making the lineup easier to understand at a glance. This aligns with Tesla’s history of iterative naming tweaks to reduce buyer hesitation.
Elevating brand perception and protecting perceived value
Keeping “Premium” reinforces that the bulk of the Model Y lineup (especially the popular Long Range models) remains a premium product with desirable features like better noise insulation, upgraded interiors, and tech.
Eliminating “Standard” prevents any dilution of the Tesla brand’s upscale image—particularly important in a competitive EV market—while the entry-level variants can quietly exist as accessible “RWD/AWD” options without drawing attention to them being decontented versions.
You can check out the differences between the “Standard” and “Premium” Model Y vehicles below:
@teslarati There are some BIG differences between the Tesla Model Y Standard and Tesla Model Y Premium #tesla #teslamodely ♬ Sia – Xeptemper