News
SpaceX CEO Elon Musk wants to use Starships as Earth-to-Earth transports
SpaceX CEO Elon Musk indicates that the company is analyzing the use of single-stage Starship spacecraft as a potential pillar of its rapid Earth-to-Earth transport ambitions, meant to realize hypersonic mass-transit at “business-class” prices.
The consequences of such a move are varied but the gist is fairly simple: by cutting down on the complexity of the hardware and infrastructure involved, Earth-based transport via reusable rockets immediately becomes a far more intriguing (and plausible) proposition. Huge challenges remain, but many of those challenges could potentially become identical to those that Starship must already face to achieve SpaceX’s ultimate goal of Mars colonization.
As discussed on Teslarati just ~24 hours ago, using extremely large rockets to quickly, reliably, and safely transport humans around the Earth sounds great on paper but runs into a huge number of brick walls after just a cursory analysis. The single most important aspect of any high-volume form of mass transit is passenger safety – if a method consistently demonstrates that it is likely to kill passengers, it will die a very quick death to public opinion and regulatory fury.
From a statistical standpoint, rockets are thousands of times less safe than passenger aircraft, in large part due to their complexity and cost. As it turns out, an almost invariably foolproof method of improving the safety of a given thing is reducing its complexity (within moderation, of course). The fewer the parts there are, the fewer the parts that can fail and the easier (and cheaper) gathering data and evidence will be.
Originally, SpaceX’s 2017 Earth-to-Earth concept relied on a full two-stage BFR rocket (now Starship/Super Heavy) that could transport passengers anywhere on Earth in 30-60 minutes. Expected to launch off of giant, floating platforms, boosters would launch and land on the same platform while sending Starships on there way around the world. Starships would head to identical platforms at their destination and land directly beside that platform’s booster.
In general, this concept at least seemed serviceable, even if it didn’t exactly scream “practical solution!” Thankfully, much like BFR itself has radically changed in the last 18 or so months, it appears that SpaceX’s concept of Starship-based Earth transportation services has also continued to evolve. According to Musk’s May 30th tweets on the subject, one obvious method of improving the viability of the concept involves entirely removing the booster (Super Heavy) from the picture.

In an instant, SpaceX’s concept of Earth-to-Earth transport starts to look more like an exotic version of proposed supersonic and hypersonic transport solutions. By leaning on lone Starship spacecraft, incapable of reaching orbit by themselves, Musk believes that SpaceX could transport passengers up to ~10,000 km at speeds as high as “Mach 20” (6.9 km/s, 15,500 mph). This is undeniably a downgrade from “anywhere on Earth in less than an hour”, but it would still easily trounce any existing mode of transport and could potentially lend itself to actual suborbital spaceports located in key areas.
At the speeds described, SpaceX could offer ~20-minute trips from New York City to London or ~40-minute trips from Los Angeles to Tokyo as just two examples. Lack of range would certainly limit the potential utility and ubiquity of such a transport service, but there are undeniably enough niche markets to sustain something like that. By relying entirely on Starship, transportation could become far similar to airliner-style travel, while keeping speeds well below orbital velocity would give the spacecraft’s heat shield a much easier time.
For now, at least, the SpaceX dream of global, hypersonic mass-transit is clearly still alive and well, even if the hurdles ahead of it remain no less imposing. According to President and COO Gwynne Shotwell, SpaceX could begin offering Earth-to-Earth transport services as early as 2025, if not earlier with Musk’s proposed Starship-only variant.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.