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SpaceX executive talks rocket R&D: “Nobody paid us to make Falcon Heavy”

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Set to give a keynote speech on October 3rd at 2018’s International Astronautical Congress (IAC), Hans Koenigsmann – SpaceX Vice President of Build and Flight Reliability – attended an impromptu talk one day prior, titled “From the University of Bremen to SpaceX”.

Speaking before a small audience, the University of Bremen graduate and fourth employee to join SpaceX discussed his opinions of Falcon Heavy, BFR, and more, frankly relating how SpaceX intentionally chose to build Falcon Heavy on its own, going so far as to turn down funding reportedly offered by one or more US government agencies.

Falcon Heavy’s first static fire, Feb. 2018. (SpaceX)

From Bremen to SpaceX (to Bremen)

Hopefully a sign of things to come for his 09:20 UTC, Oct. 3 keynote, titled “Reusability: The Key to Reliability and Affordability”, Hans’ precursor talk centered around the circuitous path that led him from University of Bremen to SpaceX, humorously describing how he “got bored of airplanes pretty quickly” after becoming an aerospace engineer. He quickly turned to space, hopping between a number of German smallsat projects that eventually led him to settle in the U.S. after flying there and back “at least 25 times”.

Once in the US, he wound up working at spaceflight startup Microcosm – alongside now-president and COO of SpaceX Gwynne Shotwell – for several years before running into Elon Musk and almost immediately accepting the eccentric entrepreneur’s SpaceX job offer in 2002. He has worked for SpaceX ever since and now spends a majority of his time managing and overseeing its BFR, Block 5, and Crew Dragon programs with a focus on systematically ensuring reliability. He touched on the company’s BFR development program and pointed to the fabrication of massive composite structures as the single most pressing challenge facing SpaceX engineers and technicians.

Asked by an audience member about the apparent difficulty of developing the heat-shield segment of BFR’s spaceship upper stage (BFS), Koenigsmann was quite confident that it would be a relatively easy aspect of the craft’s development, making the argument that what really matters to the craft is overall heat transfer per unit of its shield. From a basic comparison of the area of a given heat shield and the spacecraft’s mass at reentry, his lack of concern is probably warranted – a BFR spaceship’s worst-case LEO reentry is likely to be less stressful than an average Space Shuttle reentry.

“Try [to not] get money from the government”

Perhaps most intriguing of all Koenigsmann’s comments was an almost unprovoked segue into the US government’s involvement in Falcon Heavy development. According to the SpaceX executive, the company was actually approached by “the government”, with the unknown agency or agencies stating – in Hans’ words – that they wanted to be a part of the rocket’s development. According to Hans, SpaceX responded in an extremely unorthodox fashion: “we said, ‘Nope! We just wanna build it, you can buy it when it’s ready and we’ll charge you for the service.’” He noted in the next sentence that funding was the primary lever on the table:

“It’s a great position to do this, you gotta find the money, you gotta know people that have money and are willing to invest in your company, and [SpaceX has] been lucky enough to know some of those people.” 

In other words, when given an opportunity to either rely on government funding or some other source of capital for a given R&D project, SpaceX – or at least Hans Koenigsmann, VP of Reliability – would apparently recommend the latter option in almost all cases. Again, without being prompted, he elaborated on his feelings about funding sources, culminating in a statement that is simply profound coming from an executive in the aerospace industry. The following quote is unabridged and straight from Hans himself:

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“You need to [try to not] get money from the government, otherwise the government will tell you what to build and how to build it… they will tell you how to build this and that’s just not always – I mean for some things it’s the best to do, but in others it’s actually not.”

 

This sentiment could suggest that SpaceX will seek to prioritize private funding sources for the development of future vehicles like BFR’s rocket and spaceship, although there is plenty of room for interpretation in Hans’ IAC 2018 comments. SpaceX currently maintains strong and productive relationships with both NASA and the USAF, primarily centered around the company’s $2.6B fixed-price contract for the development and operation of Crew Dragon.

Watch and listen to Hans Koenigsmann’s full presentation below.

https://www.youtube.com/watch?v=hs2LBeLCo_s


For prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket recovery fleet check out our brand new LaunchPad and LandingZone newsletters!

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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