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SpaceX Falcon 9 rocket to kick off busy month of launches with 10th Starlink mission

A Falcon 9 rocket is set to kick off a busy July of launches with SpaceX's tenth Starlink mission. (Richard Angle)

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A Falcon 9 rocket is set to kick off a busy July of launches with SpaceX’s tenth Starlink satellite mission and second Starlink rideshare, while also (hopefully) solidifying Falcon 9 reusability.

For Falcon 9 booster B1051, the Starlink V1 L9 mission will be its fifth launch, making it the third SpaceX rocket to fly on five separate orbital-class missions. If B1051 manages to successfully land aboard drone ship of Course I Still Love You (OCISLY) some 630 km (~390 mi) off the coast of Florida, it will also become the second Falcon 9 booster to launch and land five times in a row.

Starlink-9 is just one of four separate launches SpaceX has scheduled this month, following a ~10-day delay that prevented June 2020 from becoming the company’s first four-launch month. The mission will also be the eighth Starlink launch this year, potentially leaving SpaceX 40% of the way to a 20-launch annual target roughly 52% of the way through the year.

A Falcon 9 rocket is set to kick off a busy July of launches with SpaceX’s tenth Starlink mission. (Richard Angle)

If successful, Falcon 9 B1051’s fifth launch and landing will make the booster just one of two to have accomplished the feat and survived after Falcon 9 B1049 completed its fifth launch on June 3rd, 2020. Back on March 14th, Falcon 9 booster B1048 technically became the first SpaceX rocket to successfully complete five orbital-class launches, although an extremely rare in-flight engine failure came close to prematurely ending the mission and fully precluded a successful landing.

B1049 has launched five times since September 2018. (SpaceX, SpaceX, SpaceX, Richard Angle, Richard Angle)
B1051 completed its fourth launch on April 22nd and returned to dry land three days later. (Richard Angle)
65 days after the rocket returned to port, B1051 is pictured here shortly before its launch was delayed from June 26th to July 8th. (Richard Angle)

SpaceX returned to flight barely one month later when Falcon 9 booster B1051 launched for the fourth time in support of the Starlink-6 mission, a strong sign that B1048’s engine failure was indeed caused by a mistake during refurbishment and not a design flaw. Since then, SpaceX has completed five missions, passing milestones like Crew Dragon’s inaugural NASA astronaut launch and Falcon 9’s first landing after an operational satellite launch for the US military.

Starlink-9 isn’t quite as groundbreaking but it still pushes SpaceX’s Starlink launches into the double-digits just 14 months after they began. Excluding the first Starlink v0.9 satellites SpaceX launched in May 2019, the company will have technically completed nine Starlink v1.0 launches in less than eight months if L1 V9 goes off without a hitch later today. All ~530 of those satellites can technically be counted on to one day serve high-quality internet to customers almost anywhere on Earth, while it’s unclear if the ~55 v0.9 satellites still in orbit will ever serve as part of the commercially operational constellation.

Two BlackSky LeoStella imaging satellites are stacked on top of 57 Starlink V1 L9 spacecraft. (SpaceX)

Starlink-9 will be SpaceX’s second Starlink rideshare and is set to carry two LeoStella-built BlackSky Earth imaging spacecraft into orbit (literally) on top of 57 Starlink v1.0 internet satellites. While the ~$2M in revenue SpaceX likely generated with the rideshare doesn’t come close to recouping the ~$25M spent on each Starlink launch, the cumulative value of 10-15% savings over dozens or hundreds of launches will be far more substantial than it might seem at first glance.

Regardless, Falcon 9 B1051, 57 Starlink satellites, and two rideshare passengers are scheduled to lift off from Kennedy Space Center (KSC) Launch Complex 39A no earlier than (NET) 11:59 am EDT (15:59 UTC) on July 8th. As usual, SpaceX will offer live coverage of the launch beginning around 15 minutes before liftoff.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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