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SpaceX ramps up Falcon 9, Falcon Heavy booster testing in Central Texas

SpaceX's Texas rocket testing HQ has seen a big uptick in activity recently, culminating in a surprise Falcon 9 booster arrival last week. (Reagan - @bluemoondance74)

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In the latest twist in the saga of SpaceX’s McGregor, Texas testing facilities, a new Falcon 9 booster has managed to sneak past a network of unofficial observers to create a whole different kind of rocket traffic jam.

On the heels of a single day (March 19th) filled with at least five different tests of Merlin and Raptor engines and a Falcon Heavy booster, SpaceX was apparently satisfied with the results from the Heavy center core’s final major qualification test. On March 24th, the day after yet another five-test day in McGregor, SpaceX hooked up a crane to B1066 and brought the booster horizontal to prepare for transport to Cape Canaveral, Florida.

That very same day, a local resident and avid McGregor hawk spotted a new Falcon 9 booster arriving (or recently uncovered) at the test facility. Less than 24 hours later, the Falcon 9 booster was brought vertical and installed on the facility’s largest test stand for a routine qualification static fire. For McGregor, particularly after a relatively slow 12-18 months of Falcon first stage testing, having two new boosters simultaneously onsite – let alone two new boosters vertical just ~24 hours apart – is a massive change of pace.

In January 2021, some two months after arriving in Texas, the second of at least two new Falcon Heavy side boosters (B1064 and B1065) went vertical at McGregor, quickly wrapped up its static fire test campaign, and arrived at Cape Canaveral by the end of the month. Roughly a week later, Falcon Heavy Flight 4’s center core (B1066) arrived in McGregor and went vertical a few weeks after that. It’s possible that B1066 performed a static fire test that month, but the booster did unequivocally fire up on March 19th.

Days later, Falcon 9 B1067 is vertical on the same McGregor booster test stand and could potentially fire up anywhere from a few days to a few weeks from now. Combined with an October 2020 static fire of the first Falcon Heavy Flight 4 side booster static fire, all three of the massive rocket’s first stage boosters will likely be qualified and ready for flight within a week or two.

Notably, for McGregor, three new Falcon booster static fire tests in approximately three (or even four) months is a huge change of pace. Thanks almost exclusively to the success of Falcon Block 5 reusability since its 2018 debut, SpaceX booster production has consistently declined year over year, dropping to just five new booster deliveries in 2020 – the lowest production rate since 2013.

SpaceX has been ramping up Falcon fairing and expendable upper stage production to levels never seen before to achieve a record 26 launches in 2020, potentially explaining that record low. However, in 2021, McGregor appears to be on track to test and ship three new boosters in four months (or less), extrapolating to an annual cadence of nine or more booster tests.

Aside from last week’s F9 B1067 surprise, SpaceX needs to build, test, and deliver at least one more Falcon Heavy center core between now and the end of Q3 for an October launch. If SpaceX can partially maintain the throughput implied by delivering B1066 and B1067 to McGregor just seven weeks apart, it’s not infeasible that the company could manage the first uptick in Falcon booster production since 2017.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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