News
Hawthorne, we have a problem: SpaceX has too many boosters
Over the course of two years of concerted effort, SpaceX has matured its program of reusable rocketry into a truly staggering success. Over the 24 months since SpaceX first successful recovery of a Falcon 9 booster, there have been stumbles as recovery improved, but overall the company has accomplished 20 near-flawless landings of boosters over that period. Perhaps more impressively, following a handful of failed recovery attempts in 2016, SpaceX has successfully recovered 15 boosters without incident, with the vast majority of those attempts occurring in 2017.
2017 has ultimately been the best year yet for the launch company, marked by what will likely be 18 successful missions (after Iridium-4) for Falcon 9, five commercial reuses of flight-proven boosters, the activation of three essentially new launch facilities, and numerous additional accomplishments behind the scenes as the inaugural launches of Falcon Heavy and Crew Dragon rapidly approach. The success of reusability is arguably the sticking point here, and that success has meant that SpaceX rapidly accumulated a huge stock of recovered Falcon 9s, often to the extent that Elon Musk sometimes joked about running out of space for boosters.

Falcon 9 1035 conducts its second landing after successfully launching CRS-13 on December 15. (NASA)
While it may not be immediately clear if SpaceX is legitimately running out of space with which to store its fleet of boosters, reports of first stages being mothballed or even scrapped suggest that space may indeed be at a premium, or at least indicate that SpaceX is growing increasingly pragmatic as its reuse expertise expands.
This is to say that while there may be room to store a few additional boosters, the reality is that older Block 3 Falcon 9s were simply not designed with an expectation that they would affordably survive multiple reuses. As such, it should come as little surprise that SpaceX is choosing to expend at least a couple of upcoming launches featuring reused boosters. As of December 19, public information indicates that the West Coast launch of Iridium-4 – scheduled for Dec. 22 – will not attempt first stage recovery. While somewhat sad, the decision is entirely rational, and it appears all but certain that Iridium-4 will at a minimum feature an attempt at fairing recovery aboard the highly-modified recovery vessel Mr. Steven.

Instagram is an invaluable asset for core tracking, with a number of SpaceX-aware individuals reliably tagging their Falcon 9 finds. 1036, the Block 3 booster that launched Iridium-2 and will soon refly with Iridium-4 is pictured above. (Instagram/Luka Hargett)
Public Falcon 9 tracking efforts on forums like Reddit and NASASpaceflight indicate that Block 3 boosters include 1029-1038, all of which debuted with their first launches in 2017, beginning with Iridium-1 in January. Of those ten distinct boosters, only two currently lack any future missions, 1032 and 1038; SpaceX has essentially worked the Block 3 fleet to its end-of-life, and that end will be efficiently sped up by simply expending those final reused boosters if or when they are reflown, Iridium-4 included.
For now, we only use those on super hot reentry missions. Will go to all Ti with Falcon 9 V5, which is a few months away.
— Elon Musk (@elonmusk) December 17, 2017
Expending those older flight-proven boosters will allow SpaceX to both figuratively and literally replace Falcon 9’s less capable predecessors with Block 4s and eventually Block 5s, both of which are at least marginally more reusable than their predecessors. As reported by Musk himself a few days ago, Falcon 9 Block 5 is expected within a few months. Block 5 has seen considerable modifications made to Falcon 9, and all of those changes are intended to improve ease of reuse: SpaceX’s official goal for the upgrade is to enabled Falcon 9 first stages to be reflown as many as 10 times with little to no refurbishment and a lifespan of 100 flights with significant periodic refurbishment. As a result, it is possible that 2018 might feature a similar period of reused Block 4 launches sans any attempted recoveries.
In the meantime, we can wish the fairing recovery teams the best of luck and mourn several of the pioneers of reusable rocketry. Here’s to hoping that we are treated to a live view of each booster’s demise in homage to their achievements.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.