News
SpaceX’s Falcon Heavy rocket back in action after a three-year hiatus
Update: The US Space Systems Command says that SpaceX’s first direct launch to geosynchronous orbit was a “simply outstanding” success, safely deploying several satellites more than 36,000 kilometers (~22,400 mi) above the Earth’s surface.
The success of the US Space Force’s USSF-44 mission means that SpaceX’s Falcon Heavy rocket is now one of just a handful of operational rockets in the world that has demonstrated the ability to launch satellites directly to geosynchronous orbit. More importantly, it’s one of just three US rockets with that established capability. The other two rockets – ULA’s Atlas V and Delta IV – will cease to be available for US military missions by the end of 2023, meaning that Falcon Heavy may briefly become the only rocket in the world able to launch certain US military missions until ULA’s next-generation Vulcan rocket is ready to prove itself.
SpaceX’s Falcon Heavy has continued a streak of successful dual-booster landings during its first attempted launch directly to geosynchronous orbit, a mission that was also the rocket’s first launch in more than three years.
Known as USSF-44 and initially scheduled to launch more than two years ago, the US Space Force mission finally lifted off on November 1st, 2022 after relentless payload delays. By mid-2021, the hardware required for SpaceX’s first Falcon Heavy launch since June 2019 – mainly three new first-stage boosters – had finished qualification testing and been shipped to Florida in anticipation of a late-2021 or early-2022 launch. That launch never came.
Only in November 2022 did most or all of USSF-44’s payloads finally come together, resulting in a gap of more than 40 months between Falcon Heavy launches as practically every other payload assigned to the rocket in the interim experience their own significant delays. Regardless, on November 1st, Falcon Heavy lifted off for the fourth time and performed flawlessly for the nine minutes the US Space Force allowed SpaceX’s webcast to continue.
Over the course of those nine minutes, Falcon Heavy’s twin side boosters – both flying for the first time – helped send the rest of the rocket on its way to space before separating from the center core, upper stage, and payload to boost back towards the Florida coast. Less than eight minutes after liftoff, they safely touched down seconds apart at SpaceX’s LZ-1 and LZ-2 landing zones. Lacking grid fins or landing legs, Falcon Heavy’s intentionally-expendable center core (middle booster) continued burning for another 90 seconds and only separated from the upper stage after reaching a speed of almost four kilometers per second (8,900 mph) – a new record for a SpaceX rocket booster.
The center core, B1066, was likely obliterated when it reentered Earth’s atmosphere traveling at approximately 50% of orbital velocity. Side boosters B1064 and B1065, however, will be rapidly refurbished for a “future US Space Force mission” that SpaceX – perhaps incorrectly – says could follow USSF-44 as early as “later this year.” Unless SpaceX has received an additional USSF launch contract in secret, the company’s next USSF mission appears to be USSF-67, which the US Space Systems Command reported could launch as early as January 2023 in their latest press release [PDF]. USSF-44 and USSF-67 are technically set to launch in the same US fiscal year but not the same calendar year.
USSF-44 is SpaceX’s first direct geosynchronous launch, meaning that Falcon Heavy is attempting to deliver the US military’s payloads to a circular geosynchronous orbit (GEO) approximately 36,000 kilometers (~22,400 mi) above Earth’s surface. “Geosynchronous” refers to the fact that a spacecraft’s orbital velocity matches Earth’s rotational velocity at that altitude, making it a popular destination for communications and Earth observation satellites that want to observe the same region of Earth all the time. Ordinarily, to simplify the rocket’s job, most GEO-bound satellites are launched into an elliptical geosynchronous or geostationary transfer orbit (GTO) and use their own propulsion to circularize that ellipse.
On a direct-to-GEO launch, the rocket does almost all of the work. After reaching a parking orbit in Low Earth Orbit (LEO), Falcon Heavy’s upper stage likely completed a second burn to geosynchronous transfer orbit. Then, while conducting a complex ballet of thermal management and tank pressure maintenance to prevent all of its cryogenic liquid oxygen (LOx) from boiling into gas and its refined kerosene (RP-1) from freezing into an unusable slush, the upper stage must coast ‘uphill’ for around five or six hours.
Over that journey from an altitude of about 300 kilometers to 36,000 kilometers, in addition to the above tasks, the upper stage must also survive passes through both of Earth’s radiation belts. At apogee, Falcon S2 must reignite its Merlin Vacuum engine for around one or two minutes to reach a circular geosynchronous orbit. Payload deployment will follow and could last anywhere from a few minutes to an hour. Finally, to be a dutiful space tenant, Falcon’s upper stage must complete at least one or two more burns to reach its final destination: a graveyard orbit a few hundred kilometers above GEO.

SpaceX’s third Falcon Heavy launch, a US Air Force mission called STP-2, was a partial dry-run of direct-to-GEO launch – albeit in low Earth orbit (LEO) instead of LEO, GTO, and GEO. During STP-2, Falcon Heavy’s upper stage completed four successful burns in three and a half hours. USSF-44 is significantly more challenging by most measures but not entirely outside of SpaceX’s range of experience. In addition to STP-2, Falcon 9 upper stages have conducted a few long-duration coast tests after completing unrelated primary missions.
In statements made to Spaceflight Now, the US Space Systems Command said that USSF-44’s two main payloads are a pair of propulsive kick stages and payload platforms, one – LDPE-2 – supplied by Northrop Grumman and the other – the “Shepherd Demonstration” – a mystery. LDPE-2 will reportedly carry three hosted payloads and deploy three rideshare satellites: likely two Lockheed Martin LINUSS-A cubesats and Millenium Space Systems’ TETRA-1. All three rideshare satellites are designed to demonstrate various new technologies, ranging from propulsion systems to avionics.
Rewatch SpaceX’s USSF-44 Falcon Heavy launch here.




News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.