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The first Block 5 version of Falcon Heavy prepares for its launch debut. The first Block 5 version of Falcon Heavy prepares for its launch debut.

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SpaceX fires Falcon Heavy’s 27 booster engines ahead of “most difficult launch ever”

SpaceX has confirmed that Falcon Heavy Flight 3 - also known as STP-2 - is go for launch after completing a successful static fire at Pad 39A. (SpaceX)

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For the third time ever, SpaceX has successfully performed a critical static-fire test of an integrated Falcon Heavy, briefly igniting all 27 of its Merlin 1D engines to verify the health and readiness of the rocket.

Per SpaceX’s official confirmation, a “quick-look” inspection of static fire telemetry has indicated that the company’s Falcon Heavy rocket is ready for its second launch in less than three months, a milestone that could also allow both flight-proven side boosters to tie SpaceX’s own record for booster turnaround. Falcon Heavy Flight 3 is now scheduled to launch the US Air Force’s Space Test Program 2 (STP-2) mission no earlier than 11:30 pm ET (03:30 UTC), June 24th. According to SpaceX CEO Elon Musk, the mission will unequivocally be the company’s “most difficult launch ever”.

Coincidentally, on top of being Falcon Heavy’s first scheduled night launch, STP-2 has now also marked the massive rocket’s first nighttime static fire. During this critical test, Falcon Heavy briefly ignites all 27 of its three boosters’ Merlin 1Ds and throttles the engines up to full thrust, much like airliners sometimes set their brakes and throttle up before attempting to take off. The difference between Falcon Heavy and passenger aircraft is nevertheless rather significant, given that Falcon Heavy produces ~15x the thrust of an A380 – the world’s most powerful mass-produced passenger aircraft – at liftoff: 22,820 kN (5.1M lbf) to the massive jet’s meager 1,440 kN (0.3M lbf).

Despite all of that thrust, Falcon Heavy is held down during static fire by eight accurately-named hold-down clamps, themselves a part of a massive transport/erector, which is itself anchored directly to Pad 39A’s concrete foundation. In short, Falcon Heavy (and especially Falcon 9) is not going anywhere until those hold-down clamps are explicitly released. Thanks to SpaceX’s avoidance of the solid rocket boosters used by almost every other modern launch vehicle, Falcon 9 and Heavy rockets can abort at any point prior to clamp release, offering a uniquely broad abort capability.

As such, not only does SpaceX’s dedicated pre-launch static fire fully test the rocket’s health, but the same procedure is essentially repeated in the seconds before clamp release during an actual orbital launch attempt. If at any point Falcon 9’s autonomous onboard computer decides that it doesn’t like any of the thousands of channels of telemetry it’s constantly analyzing, it can command an engine shutdown and total launch abort even if all first stage engines have already ignited and reached full thrust. If routine McGregor, TX acceptance testing – also involving a full static fire – is accounted for, every single Falcon 9 booster technically completes three fully-integrated static fires before its inaugural liftoff. Falcon Heavy is slightly different, as each booster is independent test-fired in Texas but the integrated rocket can only perform static fires at Pad 39A.

A different angle of Falcon Heavy Flight 2's liftoff from Teslarati photographer Pauline Acalin. (Pauline Acalin)
The first Falcon Heavy Block 5 rocket lifts off from Pad 39A on April 11th. Both side boosters will be reused on Flight 3, also known as STP-2. (Pauline Acalin)

After those three critical tests, flight-proven Falcon boosters are subjected to the less stringent few-second static fires SpaceX performs at the launch pad 3-7 days before a given launch. With Falcon Heavy Flight 3, the rocket’s center core, upper stage, and payload fairing are all brand new, fresh from either SpaceX’s Hawthorne factory or McGregor acceptance testing. However, both side cores – Block 5 boosters B1052 and B1053 – are flight-proven, having successfully completed their first launches and landings on April 11th, less than 70 days ago.

Set by regular old Falcon 9 boosters, SpaceX’s current record for booster turnaround time (time between two launches) is 71 days (set in June 2018), while the Block 5 upgrade’s record stands at 74 days (set in October 2018). If Falcon Heavy’s STP-2 launch holds strong on June 24th, B1052 and B1053 will simultaneously tie SpaceX’s Block 5 turnaround record. This would be accomplished despite the added pressure from the US Air Force’s decision to use STP-2 as a sort of dress rehearsal for certifying all flight-proven commercial rockets, an honor (and burden) that likely added extra work, oversight, and scrutiny to the process of refurbishing and relaunching B1052 and B1053.

“[T]he US Air Force has decided that STP-2 presents an excellent opportunity to begin the process of certifying flight-proven SpaceX rockets for military launches. The STP-2-related work is more of a preliminary effort for the USAF to actually figure out how to certify flight-proven commercial rockets, but it will still be the first time a dedicated US military mission has flown on a flight-proven launch vehicle. Down the road, the processes set in place thanks – in part – to STP-2 and Falcon Heavy may also apply to aspirational rockets like Blue Origin’s New Glenn and ULA’s “SMART” proposal for Vulcan reuse.”
Teslarati.com, 06/16/2019

B1052 and B1053 landed at SpaceX Landing Zones 1 and 2 after their inaugural launches, also Falcon Heavy’s commercial debut. (SpaceX)

In a last-second surprise, SpaceX updated Falcon Heavy center core B1057’s planned drone ship landing site from a brief 40 km (25 mi) to more than 1240 km (770 mi) off the coast of Florida. SpaceX set its current record for recovery distance less than three months ago during Falcon Heavy’s commercial launch debut, in which Block 5 center core B1055 landed nearly 970 km (600 mi) offshore on drone ship Of Course I Still Love You (OCISLY). If all goes well, B1057 – the second finished Block 5 center core – will absolutely crush its predecessor’s record, implying that the booster will likely be subjected to SpaceX’s most difficult reentry and recovery yet.

For more on what CEO Elon Musk describes as “[SpaceX’s] most difficult launch ever”, check out these previous articles on an unexpected ultra-fast booster reentry and the extraordinary challenge facing Falcon upper stage.

Check out Teslarati’s Marketplace! We offer Tesla accessories, including for the Tesla Cybertruck and Tesla Model 3.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

 

I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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Elon Musk

SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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