News
SpaceX fires Falcon Heavy’s 27 booster engines ahead of “most difficult launch ever”
For the third time ever, SpaceX has successfully performed a critical static-fire test of an integrated Falcon Heavy, briefly igniting all 27 of its Merlin 1D engines to verify the health and readiness of the rocket.
Per SpaceX’s official confirmation, a “quick-look” inspection of static fire telemetry has indicated that the company’s Falcon Heavy rocket is ready for its second launch in less than three months, a milestone that could also allow both flight-proven side boosters to tie SpaceX’s own record for booster turnaround. Falcon Heavy Flight 3 is now scheduled to launch the US Air Force’s Space Test Program 2 (STP-2) mission no earlier than 11:30 pm ET (03:30 UTC), June 24th. According to SpaceX CEO Elon Musk, the mission will unequivocally be the company’s “most difficult launch ever”.
Coincidentally, on top of being Falcon Heavy’s first scheduled night launch, STP-2 has now also marked the massive rocket’s first nighttime static fire. During this critical test, Falcon Heavy briefly ignites all 27 of its three boosters’ Merlin 1Ds and throttles the engines up to full thrust, much like airliners sometimes set their brakes and throttle up before attempting to take off. The difference between Falcon Heavy and passenger aircraft is nevertheless rather significant, given that Falcon Heavy produces ~15x the thrust of an A380 – the world’s most powerful mass-produced passenger aircraft – at liftoff: 22,820 kN (5.1M lbf) to the massive jet’s meager 1,440 kN (0.3M lbf).
Despite all of that thrust, Falcon Heavy is held down during static fire by eight accurately-named hold-down clamps, themselves a part of a massive transport/erector, which is itself anchored directly to Pad 39A’s concrete foundation. In short, Falcon Heavy (and especially Falcon 9) is not going anywhere until those hold-down clamps are explicitly released. Thanks to SpaceX’s avoidance of the solid rocket boosters used by almost every other modern launch vehicle, Falcon 9 and Heavy rockets can abort at any point prior to clamp release, offering a uniquely broad abort capability.
As such, not only does SpaceX’s dedicated pre-launch static fire fully test the rocket’s health, but the same procedure is essentially repeated in the seconds before clamp release during an actual orbital launch attempt. If at any point Falcon 9’s autonomous onboard computer decides that it doesn’t like any of the thousands of channels of telemetry it’s constantly analyzing, it can command an engine shutdown and total launch abort even if all first stage engines have already ignited and reached full thrust. If routine McGregor, TX acceptance testing – also involving a full static fire – is accounted for, every single Falcon 9 booster technically completes three fully-integrated static fires before its inaugural liftoff. Falcon Heavy is slightly different, as each booster is independent test-fired in Texas but the integrated rocket can only perform static fires at Pad 39A.

After those three critical tests, flight-proven Falcon boosters are subjected to the less stringent few-second static fires SpaceX performs at the launch pad 3-7 days before a given launch. With Falcon Heavy Flight 3, the rocket’s center core, upper stage, and payload fairing are all brand new, fresh from either SpaceX’s Hawthorne factory or McGregor acceptance testing. However, both side cores – Block 5 boosters B1052 and B1053 – are flight-proven, having successfully completed their first launches and landings on April 11th, less than 70 days ago.
Set by regular old Falcon 9 boosters, SpaceX’s current record for booster turnaround time (time between two launches) is 71 days (set in June 2018), while the Block 5 upgrade’s record stands at 74 days (set in October 2018). If Falcon Heavy’s STP-2 launch holds strong on June 24th, B1052 and B1053 will simultaneously tie SpaceX’s Block 5 turnaround record. This would be accomplished despite the added pressure from the US Air Force’s decision to use STP-2 as a sort of dress rehearsal for certifying all flight-proven commercial rockets, an honor (and burden) that likely added extra work, oversight, and scrutiny to the process of refurbishing and relaunching B1052 and B1053.
“[T]he US Air Force has decided that STP-2 presents an excellent opportunity to begin the process of certifying flight-proven SpaceX rockets for military launches. The STP-2-related work is more of a preliminary effort for the USAF to actually figure out how to certify flight-proven commercial rockets, but it will still be the first time a dedicated US military mission has flown on a flight-proven launch vehicle. Down the road, the processes set in place thanks – in part – to STP-2 and Falcon Heavy may also apply to aspirational rockets like Blue Origin’s New Glenn and ULA’s “SMART” proposal for Vulcan reuse.”
— Teslarati.com, 06/16/2019

In a last-second surprise, SpaceX updated Falcon Heavy center core B1057’s planned drone ship landing site from a brief 40 km (25 mi) to more than 1240 km (770 mi) off the coast of Florida. SpaceX set its current record for recovery distance less than three months ago during Falcon Heavy’s commercial launch debut, in which Block 5 center core B1055 landed nearly 970 km (600 mi) offshore on drone ship Of Course I Still Love You (OCISLY). If all goes well, B1057 – the second finished Block 5 center core – will absolutely crush its predecessor’s record, implying that the booster will likely be subjected to SpaceX’s most difficult reentry and recovery yet.
For more on what CEO Elon Musk describes as “[SpaceX’s] most difficult launch ever”, check out these previous articles on an unexpected ultra-fast booster reentry and the extraordinary challenge facing Falcon upper stage.
Check out Teslarati’s Marketplace! We offer Tesla accessories, including for the Tesla Cybertruck and Tesla Model 3.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.