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SpaceX bids goodbye to older Falcon 9s with Florida ‘jellyfish’ launch spectacle

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SpaceX’s final Block 4 Falcon 9 has completed its second and last orbital mission with a spectacular sendoff visible for hundreds of miles along the East Coast, harkening back to “alien invasion” comparisons that followed an equally stunning SpaceX launch from California last December.

Although the Falcon 9 booster was expended in the Atlantic Ocean minutes after launch, its upper stage remains in orbit in an experimental test of its lifespan, while the mission’s flight-proven Cargo Dragon spacecraft separated from the rocket and headed to the International Space Station with a promise of a possible third orbital reuse in 2019. This mission’s Dragon capsule flew for the first time in late 2016 for the CRS-9 mission and spent the two years since then having its heat shield and other major components refurbished or replaced, likely at a cost to SpaceX less than half that of constructing a brand-new Dragon spacecraft.

Falcon 9 B1045 lounges in the Florida summer humidity, hours before its second and final launch. (Tom Cross)

According to Jessica Jensen, SpaceX’s Director of Dragon Mission Management, SpaceX’s Dragon refurbishment team has also gotten considerably more efficient over several years of experience reusing the orbital spacecraft, now up to three reflights of three separate capsules. She noted in the postlaunch conference that – if all major components are healthy upon CRS-15’s early-August return to Earth – this capsule could be refurbished for its third mission in as few as months, which would make it one of the last Dragon 1 launches before the upgraded Dragon 2 begins crewed flights and takes over all cargo missions. After CRS-15, five more of those Cargo Dragon flights remain until CRS-2’s 2020 takeover, all of which will utilize flight-proven capsules.

Falcon 9, on the other hand, reached a truly historic milestone today for SpaceX – B1045’s second and final flight marks the last rocket SpaceX will fly that does not feature a number of upgrades designed to dramatically improve booster reusability. Known as Falcon 9 Block 5, all future SpaceX missions (at least until BFR’s debut sometime in the early 2020s) will be launched aboard the upgraded rocket. If it works as intended, Block 5 should theoretically enable a rapid and affordable level of reusability never before achieved by Falcon 9 or any other rocket, for that matter.

https://twitter.com/_TomCross_/status/1012694524987092992

While still more than a little disheartening to see a Falcon 9 booster intentionally expended after launch, the spectacle created by B1045’s final flight was fitting, to say the least. Thankfully, the Block 5 takeover of all future SpaceX Falcon 9 and Falcon Heavy launches is likely to also result in a dramatic reduction in SpaceX’s willingness to expend flight-proven rockets after launch. Whereas Block 3 and 4 Falcon 9s were never designed to affordably and safely fly more than two or three times total, minimizing any opportunity cost from expending twice-flown rockets after launch, Block 5 has been purpose-built to allow individual boosters to fly a bare minimum of 10 times with minimal refurbishment and as many as 100 times with regular maintenance. Unless Block 5’s design fails to achieve that level of reusability, SpaceX is extremely unlikely to expend Block 5 boosters unless they have flown a number of times to extract as much value as possible from them.

Up next on SpaceX’s manifest are two back-to-back Falcon 9 Block 5 launches, Iridium-7 from California on July 20 and Telstar 19V from Florida less than 18 hours later. Both Block 5 boosters will be recovered aboard SpaceX’s fleet of drone ships, Just Read The Instructions (JRTI) to the West and Of Course I Still Love You (OCISLY) to the East.

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Follow us for live updates, peeks behind the scenes, and photos from Teslarati’s East and West Coast photographers.

 

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Tom Cross – Twitter

Pauline Acalin – Twitter

Eric Ralph – Twitter

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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