News
SpaceX’s first astronaut-proven rocket returns to dry land
Three days after becoming the first privately-developed rocket in history to launch humans into orbit, SpaceX’s first astronaut-proven Falcon 9 booster has safely returned to dry land.
Although the sheer importance of SpaceX’s flawless astronaut launch debut and space station arrival can’t be exaggerated, the fact remains that the vast majority of the company’s orbital missions are centered around the affordable launch of satellites and other uncrewed payloads. All of those launches need Falcon boosters, too, and Crew Dragon’s Demo-2 mission has come at a time when SpaceX’s fleet of flightworthy rockets is the smallest it’s been in at least 18 months.
Significantly thinned by two failed Falcon Heavy center core recoveries and the loss of four boosters in 2020 alone (two intentional, two less so), SpaceX’s booster fleet has dropped from as many as ten to as few as two in just 13 months. Thankfully, B1058’s successful May 30th landing and June 2nd return adds a third booster to SpaceX’s immediately-available rocket fleet. On the horizon, two additional unflown boosters are in the late stages of preparation for their separate launch debuts – no earlier than (NET) June 30th and August 30th, respectively. With a little luck, SpaceX’s fleet of flight-proven boosters will soon have grown nearly three-fold in about as many months.

At the moment, SpaceX’s own Starlink satellite internet constellation is by far the biggest source of demand for SpaceX rockets – particularly the flight-proven boosters that allow the company to perform those launches at an unprecedented cost. Over the last 12 or so months, thanks to the spectacular success of Falcon 9 Block 5 reusability, SpaceX has substantially cut booster production at its Hawthorne, California headquarters, thus far dedicating the last six boosters produced to strict, high-profile missions for NASA and the US military.
In other words, while SpaceX has technically had three unflown Falcon 9 boosters – B1058, B1060, and B1061 – more or less ready for flight for months, their first launches have to be reserved for a select few customers that still have reservations about the company’s flight-proven rockets. With its first reserved mission – Crew Dragon’s orbital astronaut launch debut – now out of the way, gently-used Falcon 9 booster B1058 can thankfully enter the greater SpaceX fleet and begin preparing for its next launch.



Thanks to the fact that booster B1058’s first flight incurred a relatively gentle atmospheric reentry and landing, it could potentially be turned around for its next launch extremely quickly. With three Starlink launches scheduled in June alone and the first expected to launch as early as 9:25 pm EDT (01:25 UTC), June 3rd, SpaceX may actually have to refurbish B1058 far more quickly than any booster before it. SpaceX currently has two Falcon 9 boosters (B1049 and B1051) available for Starlink launches. B1049 is set to launch this week, while B1051 flew its fourth mission just six weeks ago. Based on SpaceX’s current record of 62 days between launches of the same booster, B1051 could be ready for its fifth mission by late June.
In other words, unless SpaceX brings flight-proven Falcon Heavy side booster B1052 or B1053 out of retirement later this month, the company is going to have to break its booster turnaround record by a huge margin with B1049 or B1058. SpaceX certainly has a funny way of resting on its laurels.
Check out Teslarati’s Marketplace! We offer Tesla accessories, including for the Tesla Cybertruck and Tesla Model 3.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.