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SpaceX will host Hyperloop Pod Competition next week, Jan 27-29, 2017

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Hyperloop test track outside of SpaceX
SpaceX Hyperloop Test Track (Jan.7, 2017) [Source: Teslarati via Marco Papa]

Get ready to see Hyperloop concept pods fire through the 1-mile test track located outside of SpaceX and Tesla’s Design Studio in Hawthorne, California, next week between January 27-29. Elon Musk and SpaceX first unveiled the idea for a new high-speed ground transport system called the Hyperloop on August 12, 2013 with the publication of a white paper, the Hyperloop Alpha Preliminary Design Study. SpaceX’s sponsored Hyperloop Pod Competition is an incentive prize competition created to inspire university students and independent engineering teams to design and build a subscale prototype transport vehicle (a “Hyperloop pod”) that will demonstrate technical feasibility of various aspects of the high speed transportation concept. To support this competition, SpaceX has constructed a test track outside of its headquarters which we had the opportunity to see during early construction last year.

There are three judging phases in the Hyperloop Pod competition: a design competition that was held in January 2016 and an on-track competition to be held January 27–29, 2017 (Competition Weekend I), followed by a Summer 2017 (Competition Weekend II). The original specification for the Competition Basic for the Design Weekend and the competition Weekend I, though no longer available at SpaceX, can still be found online.

DESIGN WEEKEND

The Design weekend was held in January 2016 at Texas A&M University. Awards were given in three categories:

SUBSYSTEM

Best Overall Subsystem Award: Auburn University | Auburn University Hyperloop Team.

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DESIGN ONLY

Top Design Concept Award: Universitat Politècnica de Valencia | Makers UPV Team

DESIGN AND BUILD CATEGORY OVERALL

Massachusetts Institute of Technology | MIT Hyperloop Team

MIT Hyperloop Team’s design was awarded the “Best Overall Design Award”, among the 23 designs selected to move to the prototype stage. The design proposes a 250 kg (551 lb) pod with a carbon fiber and polycarbonate sheet exterior. It is elevated by a passive magnetic levitation system comprising 20 neodymium magnets that will maintain a 15 mm (0.6 in) distance above the track. The team says with air pressure at 140 Pascals, the pod could accelerate at 2.4 G and have 2 Newton aerodynamic drag when traveling at 110 m/s. The design includes a fail-safe braking system that automatically halts the pod should the actuators or computers fail, and low speed emergency drive wheels that can move the pod 1 m/s. Delft Hyperloop received a “Pod Innovation Award”, while Badgerloop at University of Wisconsin, Madison, Hyperloop at Virginia Tech, and HyperXite at UC Irvine each received a “Pod Technical Excellence Award.” The full list of Awards and news clips from the Design Weekend can be found at the Texas A&M University Engineering web site. Besides the winning teams, several other teams were invited to compete in the upcoming Competition Weekend I from the Design and Build category:

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  • rLoop (Non-student team)
  • University of Waterloo | uWaterloo Hyperloop
  • University of Washington | UWashington Hyperloop
  • University of Toronto | University of Toronto
  • University of Maryland and Rutgers University | RUMD Loop
  • University of Florida | GatorLoop
  • University of of Colorado, Denver | Team HyperLynx
  • University of Cincinnati | Hyperloop UC
  • University of California, Santa Barbara | UCSB Hyperloop
  • University of California, Berkeley | bLoop
  • Texas A&M University | TAMU Aerospace Hyperloop
  • Technical University of Munich | WARR Hyperloop
  • Purdue University | Purdue Hyperloop Design Team
  • Oral Roberts University | Codex
  • Lehigh University | Lehigh Hyperloop
  • Keio University | Keio Alpha
  • Drexel University | Drexel Hyperloop
  • Carnegie Mellon University | Carnegie Mellon Hyperloop

In February 3, 2016 eight more teams advanced to Competition Weekend I.

  • Cornell University + Harvey Mudd College + University of Michigan + Northeastern University + Memorial University of Newfoundland(Canada) + Princeton University | OpenLoop
  • Louisiana State University | Bayou Bengals
  • New York University | NYU Hyperloop
  • RMIT University | VicHyper
  • John’s High School | HyperLift
  • University of Illinois at Urbana-Champaign | Illini Hyperloop
  • University of Southern California | USC Hyperloop
  • University of Wisconsin, Milwaukee | Mercury Three

In the end, 30 of the 115 teams that submitted designs in January 2016 were selected to build hardware to compete in Competition Weekend I. There were more than 1,000 applicants at earlier stages of the competition.

JUDGING CRITERIA

Originally, the second Phase of the competition was supposed to involve competitive runs in the Hyperloop test track to be awarded based on various classes (fully functional pod, susbsystem test pod, etc.) and pod mass. This phase of the competition was renamed“Competition Weekend I,” when SpaceX added a third phase of the competition, Competition Weekend II. The original SpaceX Hyperloop Pod Competition – Rules and Requirements for Weekend I  can be seen at the end of this article. We’ve embedded a copy of the original document from SpaceX.

The Judging Criteria are listed in the document, and involve scoring in 4 different categories, for a maximum overall total of 2500 points.

  • Category 1: Final Design and Construction (500 points)
  • Category 2: Safety and Reliability (500 points)
  • Category 3: Performance in Operations (500 points)
  • Category 4: Performance in Flight (1000 points)

Competition Weekend I Judging Criteria – Source: SpaceX

HYPERLOOP TEST TRACK

AECOM, a company that has designed and built some of the world’s most impressive transportation systems, was selected to design and build the world’s first Hyperloop test track as part of the pod competition hosted by SpaceX

SpaceX Hyperloop Test Track (Jan.7, 2017) [Source: Teslarati via Marco Papa]

The track is a straight one-mile run on Jack Northrop Avenue, between Crenshaw Blvd. and Prairie Ave. The SpaceX Hyperloop test track — or Hypertube — was designed in 2015 and was constructed in the fall 2016, reaching its full length of one mile by October 2016. The test track’s six-foot diameter steel tube includes a non-magnetic sub-track and said to be capable of achieving 99.8 percent vacuum. The test track itself is also a prototype, where SpaceX anticipates learning from the design, build process and evaluates how to apply automated construction techniques to future Hyperloop tracks.

The Hypertube test track is designed to enable competitors who implement a wide array of designs and build pods that will test a variety of subsystem technologies that are important to new vehicle transport systems. This will include Hyperloop-specific pods—with air-bearing suspension and low-pressure compressor designs—as well as wheeled vehicle and magnetic levitation rail designs that will support a wide array of vehicle technologies to be tested. While the Design Weekend held at Texas A&M University was open to the public, it is unclear if the Competition Weekend I will be as well, or if it will be an invitation only event like many of the SpaceX and Tesla events. Several inquiries for tickets posted to the Twitter account of the Hyperloop Pod Competition went unanswered. The Official SpaceX Hyperloop Pod Competition page does not shed any light on who will be able to attend either.

HYPERLOOP POD COMPETITION II

According to SpaceX, “based on the high-quality submissions and overwhelming enthusiasm surrounding the competition, SpaceX is moving forward with a second installment of the competition: Hyperloop Pod Competition II, which will culminate in a second competition in Summer 2017 at SpaceX’s Hyperloop test track. Hyperloop Competition II will be focused on a single criterion: maximum speed. The second competition is open to new student teams interested in competing on the test track, as well as to existing student teams who have already built and tested Pods to further refine their designs.” The Competition Weekend II event will be held in the Summer 2017 at the same SpaceX Hyperloop test track.

[pdf-embedder url=”http://www.teslarati.com/wp-content/uploads/2017/01/spacex-hyperloop-competition-rules.pdf”]

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Tesla Full Self-Driving lands in a new country, its 7th

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Credit: Tesla Korea

Tesla Full Self-Driving has officially landed in a new country today, its seventh overall after it launched in both Australia and New Zealand earlier this year.

On Sunday, Tesla owners in South Korea reported that the company’s Full Self-Driving (Supervised) had started arriving in their vehicles. Owners reported that it was v14.1.4, which is not the latest version available in other countries, but is one of the most recent releases Tesla has deployed to drivers:

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This marks the seventh country in which Tesla has enabled its Full Self-Driving suite, following the United States and Puerto Rico, Canada, China, Mexico, Australia, and New Zealand.

Tesla launched Full Self-Driving most recently in Australia and New Zealand about three months ago. The expansion is a major breakthrough for the company as it aims to launch Full Self-Driving on a global scale.

However, the company’s biggest challenge thus far has been getting European regulatory agencies to handle the red tape that has inhibited Tesla from launching its semi-autonomous driving suite on the continent. Recently, it admitted that it sees a pathway through Dutch regulatory bodies, which seem to be the most willing to work with Tesla to get FSD in Europe.

Tesla Full Self-Driving appears to be heading to Europe soon

The company said that it has driven over 1 million kilometers safely on European roads across 17 different countries in internal testing. But its path to success will be by “partnering with the Dutch approval authority RDW to gain exemption for the feature. This involves proving compliance with existing regulations (UN-R-171 DCAS) + filing an exemption (EU Article 39) for yet-to-be-regulated behaviors like Level 2 systems off-highway, system-initiated lane changes with hands-off the wheel, etc.”

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Perhaps the expansion into Europe will be the biggest challenge for Tesla, but it could also yield major results and advantages for the company moving forward. Tesla said it hopes to have FSD available in Europe sometime early next year.

For now, the expansion in South Korea is the latest win for Tesla and its self-driving efforts. In the U.S., it now turns its focus toward fully autonomous operation, as it works with state agencies to launch Robotaxi outside of Texas, California, and most recently, Arizona.

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Tesla CEO Elon Musk teases insane capabilities of next major FSD update

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Credit: Tesla China/Weibo

Tesla CEO Elon Musk teased the insane capabilities of the next major Full Self-Driving update just hours after the company rolled out version 14.2 to owners.

Tesla Full Self-Driving v14.2 had some major improvements from the previous iteration of v14.1.x. We were on v14.1.7, the most advanced configuration of the v14.1 family, before Tesla transitioned us and others to v14.2.

However, Musk has said that the improvements coming in the next major update, which will be v14.3, will be where “the last big piece of the puzzle finally lands.”

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There were some major improvements with v14.2, most notably, Tesla seemed to narrow in on the triggers that caused issues with hesitation and brake stabbing in v14.1.x.

One of the most discussed issues with the past rollout was that of brake stabbing, where the vehicle would contemplate proceeding with a route as traffic was coming from other directions.

We experienced it most frequently at intersections, especially four-way stop signs.

Elon Musk hints at when Tesla can fix this FSD complaint with v14

In our review of it yesterday, it was evident that this issue had been resolved, at least to the extent that we had no issues with it in a 62-minute drive, which you can watch here.

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Some owners also reported a more relaxed driver monitoring system, which is something Tesla said it was working on as it hopes to allow drivers to text during operation in the coming months. We did not test this, as laws in Pennsylvania prohibit the use of phones at any time due to the new Paul Miller’s Law, which took effect earlier this year.

However, the improvements indicate that Tesla is certainly headed toward a much more sentient FSD experience, so much so that Musk’s language seems to be more indicative of a more relaxed experience in terms of overall supervision from the driver, especially with v14.3.

Musk did not release or discuss a definitive timeline for the release of v14.3, especially as v14.2 just rolled out to Early Access Program (EAP) members yesterday. However, v14.1 rolled out to Tesla owners just a few weeks ago in late 2025. There is the potential that v14.3 could be part of the coming Holiday Update, or potentially in a release of its own before the New Year.

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Tesla Full Self-Driving v14.2 – Full Review, the Good and the Bad

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Credit: Teslarati

Tesla rolled out Full Self-Driving version 14.2 yesterday to members of the Early Access Program (EAP). Expectations were high, and Tesla surely delivered.

With the rollout of Tesla FSD v14.2, there were major benchmarks for improvement from the v14.1 suite, which spanned across seven improvements. Our final experience with v14.1 was with v14.1.7, and to be honest, things were good, but it felt like there were a handful of regressions from previous iterations.

While there were improvements in brake stabbing and hesitation, we did experience a few small interventions related to navigation and just overall performance. It was nothing major; there were no critical takeovers that required any major publicity, as they were more or less subjective things that I was not particularly comfortable with. Other drivers might have been more relaxed.

With v14.2 hitting our cars yesterday, there were a handful of things we truly noticed in terms of improvement, most notably the lack of brake stabbing and hesitation, a major complaint with v14.1.x.

However, in a 62-minute drive that was fully recorded, there were a lot of positives, and only one true complaint, which was something we haven’t had issues with in the past.

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The Good

Lack of Brake Stabbing and Hesitation

Perhaps the most notable and publicized issue with v14.1.x was the presence of brake stabbing and hesitation. Arriving at intersections was particularly nerve-racking on the previous version simply because of this. At four-way stops, the car would not be assertive enough to take its turn, especially when other vehicles at the same intersection would inch forward or start to move.

This was a major problem.

However, there were no instances of this yesterday on our lengthy drive. It was much more assertive when arriving at these types of scenarios, but was also more patient when FSD knew it was not the car’s turn to proceed.

This improvement was the most noticeable throughout the drive, along with fixes in overall smoothness.

Speed Profiles Seem to Be More Reasonable

There were a handful of FSD v14 users who felt as if the loss of a Max Speed setting was a negative. However, these complaints will, in our opinion, begin to subside, especially as things have seemed to be refined quite nicely with v14.2.

Freeway driving is where this is especially noticeable. If it’s traveling too slow, just switch to a faster profile. If it’s too fast, switch to a slower profile. However, the speeds seem to be much more defined with each Speed Profile, which is something that I really find to be a huge advantage. Previously, you could tell the difference in speeds, but not in driving styles. At times, Standard felt a lot like Hurry. Now, you can clearly tell the difference between the two.

It seems as if Tesla made a goal that drivers should be able to tell which Speed Profile is active if it was not shown on the screen. With v14.1.x, this was not necessarily something that could be done. With v14.2, if someone tested me on which Speed Profile was being used, I’m fairly certain I could pick each one.

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Better Overall Operation

I felt, at times, especially with v14.1.7, there were some jerky movements. Nothing that was super alarming, but there were times when things just felt a little more finicky than others.

v14.2 feels much smoother overall, with really great decision-making, lane changes that feel second nature, and a great speed of travel. It was a very comfortable ride.

The Bad

Parking

It feels as if there was a slight regression in parking quality, as both times v14.2 pulled into parking spots, I would have felt compelled to adjust manually if I were staying at my destinations. For the sake of testing, at my first destination, I arrived, allowed the car to park, and then left. At the tail-end of testing, I walked inside the store that FSD v14.2 drove me to, so I had to adjust the parking manually.

This was pretty disappointing. Apart from parking at Superchargers, which is always flawless, parking performance is something that needs some attention. The release notes for v14.2. state that parking spot selection and parking quality will improve with future versions.

However, this was truly my only complaint about v14.2.

You can check out our full 62-minute ride-along below:

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