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SpaceX shows off largest window in space after spectacular Inspiration4 launch

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SpaceX has revealed the first on-orbit view of the largest window every launched on a rocket – and provided an update on the status of its first private astronauts – after Wednesday night’s spectacular Inspiration4 launch.

Around 8:03 pm EDT on September 15th (00:03 UTC 16 Sept), Falcon 9 successfully lifted off from Kennedy Space Center, sending four private astronauts – the world’s first all-private crew on an orbital spacecraft – into low Earth orbit (LEO). In the 18 hours since, now twice-flown Crew Dragon spacecraft Resilience has successfully boosted its orbit from around 200 km (~120 mi) to around 580-590 km (360-365 mi) – the highest altitude ever reached by private astronauts and highest any human has traveled in approximately two decades (19 or 22 years).

Now safely in orbit on what’s expected to be a three-day journey in space, SpaceX also reports that Inspiration4 commander Jared Isaacman, pilot Sian Proctor, medical officer Haley Arceneaux, and specialist Christopher Sembroski are all “healthy, happy, and resting comfortably.” As early as this afternoon, the four private astronauts will wake up and potentially experience Crew Dragon’s cupola – the largest window by surface area ever flown to space or orbit – for the first time.

Following a spectacular post-sunset launch and a nearly five-hour webcast covering it, many have noted that SpaceX and Inspiration4 have practically gone silent after reaching orbit and that unlike Crew Dragon’s past three NASA astronaut launches, there has been no live coverage – and virtually no news at all – of the in-space cruise phase. It’s quite possible that one, several, or all of the four Inspiration4 crew members – all spaceflight rookies – are experiencing the common and uncomfortable “space adaptation syndrome,” referring to extreme nausea and discomfort as many as two-thirds of astronauts experience during their first hours or even days in microgravity.

If that’s the case, it would be no surprise that the crew might want privacy for the first 12-24+ hours and more generally to simply enjoy being in orbit – and higher than all but a few dozen humans have ever traveled – with some degree of peace. A great deal of photos and videos are still expected – but as part of Netflix’s Countdown documentary and only after the crew returns to Earth, rather than the live, immediate coverage SpaceX’s other Crew Dragon missions have had.

Dragon’s cupola is the largest window ever flown to space. (SpaceX)

With another two days left in orbit, the Inspiration4 crew are scheduled to perform a few relatively minor experiments – mostly focused on health – but are mostly expected to simply enjoy being in space. Once they wake up and are able to open Dragon’s forward bulkhead hatch, they’ll get to experience the first-ever views out of the spacecraft’s cupola. A camera inside the nosecone cover will allow them to take some truly unique self-portraits with Earth, space, and even the Milky Way as backdrops – only really comparable to the occasional self-portraits taken by astronauts during spacewalks.

With any luck, SpaceX or Inspiration4 will share a few of those special photos later today. Barring on-the-fly changes, the four private astronauts are scheduled to return to Earth on Saturday evening. Stay tuned for further updates on the historic mission.

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Inspiration4 launches into orbit. (Richard Angle)

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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