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SpaceX’s next Falcon 9 launch delayed until November as lull drags on

An integrated Falcon 9 rocket rolls out to the pad ahead of launch. (SpaceX)

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For unknown reasons, SpaceX’s next Falcon 9 rocket launch has slipped from October to November, extending an already record-breaking lull in commercial US launch activity.

Depending on when SpaceX finally returns to flight, the company could have easily spent more than a quarter of 2019 between launches.

Although each satellite is just a few square meters, they may be able to serve internet to thousands of people simultaneously. (SpaceX)
A render of several Starlink satellites in orbit. SpaceX hopes to launch nearly 1500 of the spacecraft in 2020. (SpaceX)

On August 7th, SpaceX successfully completed its most recent launch – orbiting Spacecom’s AMOS-17 communications satellite – and the company’s tenth orbital launch of 2019. Aside from two spectacular back-to-back Falcon Heavy launches in April and June and SpaceX’s first dedicated Starlink launch in May, 2019 has be a relatively normal year for SpaceX’s commercial launch business.

Shifting satellite sands

A comment made in September by SpaceX COO and President Gwynne Shotwell was nevertheless spot-on – 2019 has been a bit quieter than 2017 and 2018 and a large chunk of that slowdown can be reportedly explained by the lack of customer readiness. The satellites SpaceX’s paying customers have contracted launches for simply aren’t ready for flight.

In short, after finding its stride over the last two and a half years, SpaceX’s orbital launch capacity has grown to the point that it’s nearly outpacing the world’s commercial satellite manufacturing capabilities: SpaceX can launch them faster than the established industry can build them.

Giant communications satellites like AMOS-17 are going to be around for years to come but they are undeniably a dying breed. (Boeing)

Although SpaceX’s unexpected 2019 launch lull is likely more of a perfect storm and coincidence than anything, it may still be a sign of things to come in the next decade and beyond. Annual orders for large geostationary communications satellites – representing a substantial share of the global launch market – reached their lowest levels ever in 2017 and 2018, a trend that appears likely to continue almost indefinitely.

Those often massive satellites tend to cost nine figures ($100M+), weigh at least several metric tons, and are designed with a failure-is-not-an-option attitude that has inflated their complexity and price tags to dysfunctional levels.

The Small-ening

SpaceX is undeniably aware of this trend, caused in large part by the growing commercial aversion (at least for new entrants) of putting all one’s eggs in an incredibly large and expensive satellite basket. Smaller satellites – be it in low Earth orbit, geostationary orbits, or even interplanetary space – are now largely viewed as the way forward for companies interested in commercializing spaceflight. Large spacecraft certainly still have their place and many industry stalwarts are extremely reluctant to part ways with the established standard of big communications satellites, but small is almost unequivocally the future.

An imposing stack of SpaceX’s first 60 Starlink satellites is shown here prior to their inaugural launch. (SpaceX)

SpaceX is clearly onboard and has become the only launch services company in history to pursue plans to build, launch, and operate its own satellite constellation, known as Starlink. In a beta test at an unprecedented scale, SpaceX launched its first 60 Starlink satellite prototypes in May and has since been working to finalize designs and aggressively ramp up production.

SpaceX’s current plans for Starlink involve a constellation of nearly 12,000 satellites, potentially growing to 40,000+ well down the road. SpaceX much launch approximately half of those satellites by November 2023 and all of them by November 2027, a feat that will require the company to build and launch spacecraft at a rate unprecedented in the history of commercial space.

SpaceX completed its first Starlink launch on May 23rd, flying B1049 for the third time. SpaceX's next Starlink launch will very likely mark the first time a booster has flown four orbital-class missions. (SpaceX)
SpaceX’s first Starlink v0.9 mission suffered two false-starts, followed by a successful dedicated launch debut in May 2019. (SpaceX)

Shotwell indicated at the same September 2019 conference that SpaceX’s goal was to launch as many Starlink missions as possible while attempting to avoid disrupting the schedules of its commercial launch customers. In fact, the launch expected to end SpaceX’s 2019 launch lull was and still is a Starlink mission, the first flight of 60 finalized ‘v1.0’ satellites.

For unknown reasons probably related SpaceX’s relatively recent entrance into satellite manufacturing, that ‘Starlink-1’ launch (and 1-3 more expected to occur in quick succession) has slipped from a relatively firm October 17th planning date to late-October, and now has a tentative launch target sometime in November. Pending mission success, a second launch (‘Starlink-2’) could follow as early as November or December, while SpaceX also plans to launch Crew Dragon’s In-Flight Abort (IFA) as early as late-November, Cargo Dragon’s CRS-19 mission NET December 4th, and the Kacific-1 communications satellite in mid-December.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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