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SpaceX’s next Starlink satellite launch slips closer to Crew Dragon astronaut debut

Falcon 9 B1049 will have to wait a little longer to become the second SpaceX rocket to launch five times. (Richard Angle)

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SpaceX’s next Starlink satellite launch has slipped about a week and a half into mid-May, placing it just nine days (or less) prior to the company’s inaugural NASA astronaut mission.

Known as Crew Dragon’s second Demonstration Mission (Demo-2), SpaceX’s first astronaut launch is officially scheduled no earlier than May 27th and is with little doubt the most important mission in the company’s history. Simultaneously, however, SpaceX is working to rapidly launch thousands of Starlink satellites in a bid to deliver high-quality internet service to tens – or even hundreds – of millions of people. The company has already launched an incredibly 420 operational Starlink satellites but that’s just a drop in the bucket compared to the ~4400, ~12,000, or even ~40,000+ the company will ultimately need to match its ambitions.

Along those lines, SpaceX’s eight Starlink launch (the seventh flight of v1.0 satellites) is now scheduled to lift off no earlier than (NET) 3:09 am EDT (07:09 UTC) on May 18th – a delay of 11 days from a previous May 7th target. The cause of that delay is unclear and will likely remain so but it does mean that 60 new Starlink satellites could head to orbit just nine days before Crew Dragon attempts to ferry astronauts to the International Space Station (ISS) for the first time ever.

SpaceX’s next Starlink launch has been delayed by ~11 days. (Richard Angle)

The fact that SpaceX is still pursuing a Starlink launch a little over a week before the most important mission in the company’s history is not exactly surprising given that it’s performed several launches just days apart over the years. Still, given how much of a priority Demo-2 must be for both SpaceX and NASA, the closeness of Starlink-7 heavily implies that SpaceX has a more or less separate team capable of independently performing a Starlink launch.

Cape Canaveral Air Force Station (CCAFS) Launch Complex 40 (LC-40). (SpaceX)

SpaceX certainly has two orbital Florida launch pads at Kennedy Space Center (Pad 39A) and Cape Canaveral Air Force Station (CCAFS; LC-40). At least for now, SpaceX only has one drone ship – needed to recover boosters after both Starlink-7 and Demo-2 – but that could change in the near future. Now, with Starlink-7’s May 18th launch date firming up, it’s also safe to say that SpaceX has a workforce large enough to near-simultaneously support major a NASA astronaut mission and an uncrewed satellite launch.

Beyond its adjacency to Crew Dragon’s astronaut launch debut, Starlink-7 is also expected to feature a significant hardware milestone, (hopefully) marking the second time a Falcon 9 booster successfully completes five orbital-class launches and landings. Next Spaceflight recently confirmed that Falcon 9 booster B1049 has been assigned to support Starlink-7 approximately four and a half months after it completed its last (fourth) launch, Starlink-2.

Falcon 9 B1049 lifted off for the fourth time with a batch of 60 Starlink satellites on January 7th. (Richard Angle)
(Richard Angle)
Falcon 9 B1049 returned to port on January 9th after its fourth launch and landing. (Richard Angle)

Lost during its fifth launch after suffering an in-flight engine failure caused by an improper refurbishment procedure, Falcon 9 booster B1048 is currently the first and only SpaceX rocket to successfully complete five orbital-class launches. After the loss of B1048, B1049 became SpaceX’s new ‘life-leader’ for Falcon reusability. That refers to the fact that – if successfully recovered – B1049’s condition will help inform all future recovery and refurbishment efforts, while also ensuring that the booster will be the first to attempt all future nth reuse milestones.

If B1049 survives Starlink-7 and safely returns to shore, that future will (at least partially) be assured. For now, we’ll have to wait a little less than two weeks to find out if it does.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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