News
SpaceX’s orbital Starship prototype gets frosty during first successful ‘cryoproof’
For the first time, SpaceX has put the first orbital-class Starship – a prototype known as Ship 20 (S20) – through a routine cryogenic proof test, filling the rocket with several hundred tons of liquid nitrogen to simulate its explosive propellant.
While it’s impossible to jump to conclusions before members of the public can return to the pad to take photos or CEO Elon Musk takes to Twitter to discuss the results, Ship 20’s first ‘cryoproof’ appears to have been largely successful [Edit: Musk has confirmed that the test went well]. Relative to the almost three-dozen cryoproofs SpaceX has completed with more than a dozen other Starship, booster, and test tank prototypes over the last two years, though, Ship 20’s first major test still has some oddities.
Historically, every cryoproof of a full Starship prototype has been visually unique and virtually impossible to predict. Without any direct insight from SpaceX or Elon on the objectives, plan, or timeline of tests, the process of watching tests (via unofficial webcams, of course) and attempting to interpret why certain things look the way they do or what’s going on at any given moment is a bit trying to interpret eroded hieroglyphics.
At the most basic level, cryogenic tanking tests – whether with Starship, Super Heavy, or test tanks and liquid oxygen (LOx)/methane (LCH4) propellant or neutral liquid nitrogen (LN2) – are fairly simple. The vehicle is attached to pad systems, powered on, and partially or fully loaded with cryogenic fluids. Once the desired test objectives are achieved or attempted, the vehicle is then detanked (drained of propellant or LN2).
Thanks to the fact that they’re incredibly cold (-160 to -200C; -260 to -330F), the LOx/LCH4 or LN2 Starships are filled with quickly chill the thin steel tanks containing them. With no insulation to speak of, that supercooled steel then freezes water vapor out of the humid South Texas air, creating a layer of frost/ice that generally follows the level of the cryogenic liquids in Starship’s tanks. Throughout that process, those cryogenic liquids inevitably come into contact with ambient-temperature Starship tanks and plumbing (white-hot in comparison) and warm up, boiling off into gas as a result.
A gaseous chemical is far less dense than its liquid form, meaning that the pressure inside Starship’s fixed tanks can rapidly become unmanageable after even a small amount of boiloff. To maintain the correct tank pressures, Starship – like all other rockets – occasionally vents off the gas that forms. And thus, the two main methods of interpreting the hieroglyphics that are cryoproof tests: frost levels and venting.
Compared to earlier prototypes, Starship S20’s first cryoproof has been… unusual. Most notably, SpaceX began loading the rocket with liquid nitrogen around 8pm CDT. Its LOx (bottom) and CH4 (top) tanks were then slowly filled to around 30-50% of their full volume over the next hour. However, rather than detanking, SpaceX then partially drained the methane tank but filled the LOx tank further before leaving the LOx tank more or less fully filled for more than two hours, occasionally topping it off with fresh liquid nitrogen.
Then, almost four hours after LN2 loading began, Starship performed several massive vents. Ordinarily, given the hours of testing prior, those vents would have assuredly been detank vents – effectively depressurizing Starship’s tanks as they’re drained of fluid. However, those vents instead coincided with the rapid loading of one or several hundred more tons of LN2, seemingly topping off Starship S20 in the process. Around that point, it’s possible that SpaceX began the pressure testing portion of Ship 20’s cryoproof, (mostly) closing the rocket’s vents and allowing the pressure to gradually increase to flight levels (and maybe even higher).
Many, many months ago, when SpaceX was deep into cryoproofing the first full-size Starship prototypes, Musk revealed an operating pressure goal of 6 bar (~90 psi). Ships were eventually successfully tested above 8 bar (~115 psi), giving Starship a healthy ~30% safety margin. As the first orbital-class Starship prototype, Ship 20 likely needs to hit those tank pressures more so than any ship before it to have a shot at surviving its orbital launch debut and orbital-velocity reentry attempt.

Beyond the basics of cryoproofing, Starship S20 also marked a crucial step forward on September 29th/30th, becoming the first ship to complete a cryoproof test with a full heat shield installed. While it’s impossible to judge exactly how well S20’s ~15,000-tile heat shield performed, views from public webcams showed no obvious signs of tiles shattering and falling off as Starship repeatedly cooled and warmed – contracting and expanding as a result. Additionally, still in contact with the air, the steel tank skin under a majority of Ship 20’s tiles would have likely covered itself in a layer of frost and ice, but the heat shield appeared to handle that invisible change without issue.
It’s possible that dozens or hundreds of tiles bumped together and chipped or cracked in a manner too subtle to be visible on LabPadre or NASASpaceflight webcasts, but that can only be confirmed or denied when the road reopens and local photographers can capture higher-resolution views of Starship. For now, it appears that Ship 20’s first cryoproof was highly successful, hopefully opening the door for Raptor installation and static fire testing in the near future. Stay tuned for more!
Update: As is almost tradition by now, SpaceX CEO Elon Musk didn’t take long to tweet about the results of Starship S20’s first cryoproof, confirming that the “proof was good!”
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.