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SpaceX’s first orbital-class Starship stretches ‘wings’ ahead of Raptor installation

SpaceX unleashed Starship S20's flaps for the first time on Sunday. (NASASpaceflight)

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SpaceX’s first orbital-class Starship prototype was spotted stretching its ‘wings’ on Sunday after completing a successful cryogenic proof test late last week.

While minor relative to almost any other testing milestone, the small step still serves as a reminder that the end goal of Ship 20’s test campaign is a launch on Super Heavy to orbital altitudes and velocities. If that launch goes more or less according to plan, Starship will then attempt to survive an orbital-class reentry for the first time, subjecting it to extreme heat and putting its many thousands of heat shield tiles through their most daunting challenge yet. Dozens of things could (and probably will) go wrong, while almost every system aboard must work perfectly to ensure that Starship makes it through reentry in one piece.

And even if all of that occurs as planned with no major issues, those same systems will still need to hold on for several more minutes to perform a freefall, engine reignition, flip, and landing maneuver that only two other Starship prototypes have completed. As it so happens, one of those crucial systems is Starship’s flaps.

Outfitted with actuators powered by Tesla Model 3/Y motors and a pair of Model S batteries, Starship’s four large ‘flaps’ are only capable of simple flapping motions. While they may look the part, Starship flaps aren’t wings and are specifically designed not to produce lift. Instead, in support of Starship’s unusual descent profile, they act more like the hands and legs of a skydiver (particularly one in a wingsuit), allowing ships to control their pitch, attitude, and roll while freefalling belly-down to the ground. In theory, that allows Starship to gain practically all of the benefit of a structural wing like that on the Space Shuttle but for a far lower mass penalty.

Instead of elegantly slowing down with wings, Starship uses its flaps to create as much drag as possible during descent, slowing down to a terminal velocity around 100 m/s (~225 mph) or less. Using a freefall trajectory and flaps incapable of generating lift does likely come at the cost of “crossrange performance,” referring to how far Starship can travel horizontally in Earth’s atmosphere after reentry. However, significant crossrange performance is almost entirely irrelevant outside of Cold War paranoia like the kind that NASA let influence the Shuttle’s design to an ultimately catastrophic degree. Landing vertically also precludes the need for exceptionally long, expensive runways like those the Shuttle needed.

A cutaway view of one of Shuttle’s wing elevon hinges and associated seals. (NASA)
Space Shuttle Endeavor shows off its heat shield (and flaps) during an on-orbit inspection in 2007. (NASA)

Aside from allowing it to navigate to a small vertical landing pad (or massive ‘Mechazilla’ catch tower), Starship’s flaps are also important for controlling vehicle orientation and heading during reentry itself. To fill that role, those flaps will have to be able to actuate across their full range of motion during reentry, as Starship’s hypersonic assault against the thin upper atmosphere creates a flood of superheated plasma that wants nothing more to find the gaps in its heat shield. Shuttle engineers had to deal with the same issue, ultimately designing complex seals that would allow the vehicle’s wing and body flaps to actuate during reentry without allowing superheated plasma to leak inside and damage their fragile mechanisms or structure.

Although Starship does have the benefit of relying on steel – not aluminum – for almost all of its structures, it still has to grapple with the same challenges of shielding sensitive electronics, actuators, motors, and more from the reentry onslaught that its heat shield and steel structure are designed to survive.

(NASASpaceflight – bocachicagal)
Starship’s flaps practically sit flush with their aerocover heat shielding when installed. (NASASpaceflight – bocachicagal)

Half-covered in heat shield tiles, it’s not clear how SpaceX plans to seal off the more sensitive, exposed components of each flap’s actuation mechanism – including motors, cabling, and the hinge itself. Based on what’s visible, Starship’s flaps and the cradle-like ‘aerosurfaces’ they slot into do have very tight tolerances and may rely on some felt-like ceramic wool or TPS blanket to seal the tiny remaining gaps. With small enough gaps, a hypersonic airstream can behave as if there are no gaps at all, suggesting that that might be SpaceX’s preferred approach to sealing Starship flaps.

Up next on Starship S20’s path to launch is the reinstallation of 3-6 Raptor engines (for the third time) ahead of a crucial static fire test campaign that could begin as early as Thursday, October 7th. Likely beginning with 1-3 Raptors, SpaceX will perform an unknown number of static fire tests, ultimately culminating in the first ignition of 4, 5, and 6 engines on any Starship prototype. If all goes well, that testing will also mark the first time Raptor Vacuum has been ignited on a Starship prototype and the first time SpaceX has ignited multiple Raptor variants (sea level and vacuum, in this case) on the same vehicle. Stay tuned for updates on engine installation.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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