News
SpaceX sends “radically redesigned” Starship engine to Texas for hot-fire tests
SpaceX has shipped one of the first of a group of Starship engines known as Raptor, described last month by CEO Elon Musk as “radically redesigned”. A culmination of more than 24 months of prototype testing, the first flight-worthy Raptor could be ignited for the first time as early as February.
According to Musk, three of these redesigned Raptors will power the first full-scale BFR prototype, a Starship (upper stage) test article meant to conduct relatively low-altitude, low-velocity hop tests over the southern tip of Texas. Those tests could also begin next month, although a debut sometime in March or April is increasingly likely.
Engines currently on Starship hopper are a blend of Raptor development & operational parts. First hopper engine to be fired is almost finished assembly in California. Probably fires next month.
— Elon Musk (@elonmusk) January 5, 2019
Effectively designed on a blank slate, Raptor began full-scale component-level tests in 2014 at NASA’s Mississippi-based Stennis Space Center, evolving from main injector development to oxygen preburner hot-fires in 2015. Soon after Raptor’s prototype preburner design was validated at Stennis, SpaceX moved testing to its privately-owned and operated facilities in McGregor, Texas, where Raptor static fire testing has remained since.
Mach diamonds pic.twitter.com/TCX7ZGFnN0
— Elon Musk (@elonmusk) September 26, 2016
Just days before CEO Elon Musk was scheduled to reveal SpaceX’s next-generation rocket (BFR, formerly known as the Interplanetary Transport System or ITS) in September 2016, he announced in a tweet that propulsion engineers and technicians had successful hot-fired an integrated Raptor prototype – albeit subscale – for the first time ever. Just 12 months later, Musk once again took to the stage to announce an update to BFR’s design, while also revealing that prototype Raptor engines had already completed more than 1200 seconds (20 minutes) of cumulative hot-fire tests, an extremely aggressive and encouraging rate of progress for such a new engine.
SpaceX has completed over 1,200 seconds of firing across 42 main Raptor engine tests. pic.twitter.com/EhxbPjd8Cj
— SpaceX (@SpaceX) September 29, 2017
Although Raptor undoubtedly borrows heavily from much of the same expertise that designed Merlin 1 and operated and improved it for years, that is roughly where the similarities between Raptor and M1D end. M1D, powered by refined kerosene (RP-1) and liquid oxygen, uses a combustion cycle (gas-generator) that is relatively simple and reliable at the cost of engine efficiency, although SpaceX propulsion expertise still managed to give M1D the highest thrust-to-weight ratio of any liquid rocket engine ever flown. Still, measured by ISP (instantaneous specific impulse), M1D’s inefficient kerolox gas-generator cycle ultimately means that the engine simply can’t compete with the performance of engines with more efficient propellants and combustion cycles.
While SpaceX’s Falcon 9 and Heavy rockets – powered by Merlin 1D and Merlin Vacuum – are more than adequate in and around Earth orbit, a far more efficient engine was needed for the company to enable the sort of interplanetary colonization Musk had in mind when he created SpaceX. Raptor was the answer. Ultimately settling on liquid methane and oxygen (methalox) as the propellant and a full-flow staged-combustion (FFSC) cycle, Raptor was designed to be extraordinarily reliable and efficient in order to safely power a spacecraft (BFS/Starship) meant to ferry dozens or hundreds of people to and from Mars.
- The only official render of Raptor, published by SpaceX in September 2016. The Raptor departing Hawthorne in Jan ’19 looked reasonably similar. (SpaceX)
- SpaceX technicians wrench on Merlin 1D and Merlin Vacuum engines. Raptor was apparently dramatically larger in person. (SpaceX)
- Starhopper’s Raptors feature a very distinct seam and second curve, indicative of a dual-bell nozzle. (NASASpaceflight /u/bocachicagal)
Raptor enters a new era
For all the extensive and invaluable testing SpaceX has done with a series of prototype Raptor engines, the engines tested were subscale versions with around 30% the thrust of the c. 2016 Raptor and around 40-50% of the updated c. 2017 iteration, producing almost the same amount of thrust as Merlin 1D (914 kN to Raptor’s ~1000 kN). In September 2018, Musk described Raptor as an “approximately…200-ton (~2000 kN) thrust engine” that would eventually operate with a chamber pressure as high as 300 bar (an extraordinary ~4400 psi), requiring at least one of the FFSC engine’s two preburners (used to power separate turbopumps) to operate at a truly terrifying ~810 bar (nearly 12,000 psi).
Conveniently stood beside a Merlin 1D engine also ready for hot-fire acceptance testing, the Raptor engine spotted departing SpaceX’s Hawthorne, CA factory last week was reportedly immense in person, towering over an M1D engine. Raptor also featured a mass of spaghetti-like plumbing (complexity necessary for its advanced combustion cycle), with a significant fraction of the metallic pipes and tubes displaying mirror-like finishes. Most notable was an obvious secondary preburner/turbopump stack and the lack of any exhaust port, whereas M1D relies on a single turbopump and exhausts the gases used to power it. Raptor’s full-flow staged-combustion cycle uses separate oxygen and methane preburners to power separate turbopumps, significantly improving mass flow rate and smoothing out combustion mixing.
- SpaceX’s current Texas facilities feature a test stand for Raptor, the engine intended to power BFR and BFS to Mars. (SpaceX)
- SpaceX’s subscale Raptor engine has completed more than 1200 seconds of testing in less than two years. (SpaceX)
- A gif of Raptor throttling over the course of a 90+ second static-fire test in McGregor, Texas. (SpaceX)
- A September 2018 render of Starship (then BFS) shows one of the vehicle’s two hinged wings/fins/legs. (SpaceX)
Unlike all previous hot-fired Raptors, those shipping now to McGregor, Texas are expected to be the first completed engines with a finalized design, arrived at only after a period of extensive testing and iterative improvement. They also appear to be full-scale, meaning that the test bays dedicated to Raptor will likely need to be upgraded (if they haven’t been already) to support a two- or threefold increase in maximum thrust.
Yes. Radically redesigned Raptor ready to fire next month.
— Elon Musk (@elonmusk) December 22, 2018
SpaceX’s Starship hopper will need three finalized engines, meaning that the Raptor now in McGregor, Texas may not have been the first to arrive. Nevertheless, the shipment of full-scale hardware is always an extremely encouraging milestone for any advanced technology development program, while also foreshadowing the first imminent static-fires of the “radcally redesigned” rocket engine. With hardware now at the test site before January is out, a February test debut – one month behind a January debut teased by Elon Musk last December – is not out of the question.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.






