News
SpaceX’s Raptor engine nears flight-readiness for BFR spaceship hop tests
In a presentation that revealed plans for a private mission to the Moon in as early as 2023, SpaceX CEO Elon Musk dedicated a couple minutes to BFR’s booster and spaceship rocket engine of choice, Raptor. Musk had nothing but praise for SpaceX’s propulsion engineers and technicians, stating that he was “really excited” about the propulsion system’s advanced design.
SpaceX has completed over 1,200 seconds of firing across 42 main Raptor engine tests. pic.twitter.com/EhxbPjd8Cj
— SpaceX (@SpaceX) September 29, 2017
Judging from a total of 1200 seconds of hot-fires completed just under a year ago, it’s safe to assume that Raptor has soared beyond that measure. Most recently, photos captured earlier this summer showed that a new prototype was installed on SpaceX’s horizontal Raptor test stand in McGregor, Texas, looking nearly identical to the deep black Raptor nozzle shown in Monday’s presentation. Previous Raptor prototypes seen during testing or at the test stand appeared to have a nozzle closer to SpaceX’s silver Merlin 1Ds, whereas this newest iteration’s nozzle doesn’t seem to reflect the powerful spotlights surrounding it.
Perhaps not a coincidence, SpaceX’s propulsion engineering lead Tom Mueller stated in May 2018 that flight-ready Raptors were already “in work”, with the implication being that the finalized Raptor design had been completed and that manufacturing work was beginning in earnest. Barring an unexpected shift in testing strategies, SpaceX will optimize and verify Raptor’s flight design over the course of several hundred seconds of static fire tests, eventually leading into the same practices used for Falcon 9.
- A September 2018 render of Starship (then BFS) shows one of the vehicle’s two hinged wings/fins/legs. (SpaceX)
- In 2018, Musk decided to sidestep vacuum engines entirely, moving to 7 SL Raptors. (SpaceX)
“This is a stupidly hard problem and SpaceX engineering has done a great job with this design.” In a May 2018 tweet, Musk added that “this engine is something special.” – Elon Musk, 09/17/18
Prior to being installed on any BFR prototypes, all Raptors will thus go through acceptance testing in Texas, potentially followed by a full-up static fire of the first completed BFR spaceships. Falcon 9 boosters – capable of roughly 7600 kN (1.7 million lbf) of thrust – are routinely tested in McGregor, while a full BFR spaceship with 2017-grade Raptors (1700 kN at sea level) would produce 12,000 kN (2.7 million lbf) of thrust with all Raptors firing. However, due to the sheer difficulty of transporting something 9 meters in diameter by road, it’s more likely that SpaceX will need to build up a dedicated static fire and hop test facility near the coast of Texas, at a spot called Boca Chica.
An immense liquid oxygen (LOX) tank just arrived at @SpaceX's prospective Boca Chica, TX facility, likely to be dedicated to BFR & BFS testing. @NASASpaceflight forum user "Nomadd" caught some of the first detailed photos, as well as the tank's arrival at SpaceX land on July 11. pic.twitter.com/hr7SeA6BGw
— Eric Ralph (@13ericralph31) July 12, 2018
Getting to hop tests
As it turns out, massive propellant storage tanks (vacuum insulated) have already begun arriving at SpaceX’s Boca Chica facilities, currently dedicated to a duo of tracking and communications radars to be used for Crew Dragon communications. Over the course of the next 12 or so months, SpaceX is thus likely to expand and develop its Boca Chica facilities, culminating – if all goes well – sometime late next year with the first shipment of a prototype BFR spaceship from Port of Los Angeles, through the Panama Canal, to Port of Brownsville, Texas.
“I’m really excited about this engine design, I think the SpaceX propulsion team has done an amazing job – the SpaceX structures and aero team has done a phenomenal job in the design of this.”
“Even others in the aerospace industry don’t know what question to ask – once we could frame the question [with precision], the answers [for Raptor and BFR R&D] flowed.” – Elon Musk, 09/17/18

SpaceX has already completed the first composite segment (both a section of the fuselage and of a propellant tank) of the first BFR spaceship prototype, and Musk further stated that BFR’s structural engineers and technicians would begin fabricating the spaceship prototype’s propellant tank domes and engine section “soon”. A vast amount of work remains to be completed before that prototype will begin to look anything like an actual spaceship, and the exact fidelity SpaceX is hoping to achieve with it is unclear.
If the company tries to get as close as possible to a finished product (within reason, of course) before beginning propulsive hop tests in Texas, a very late-2019 debut of that test campaign could be a practical goal. It’s not a perfect comparison, but Falcon 9 is perhaps the best prior example of SpaceX’s speed of development, moving from structural fabrication and testing (albeit with Falcon 5 in mind) in 2006 and 2007 to a full-up orbital launch of the first Falcon 9 in mid-2010, with milestones like the first static fire of a booster octaweb and nine Merlin 1C engines 6-12 months prior.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.

