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SpaceX rocket booster makes it back to port after hard drone ship landing

Falcon 9 B1051 safely returned to port on February 1st after a flawless launch and exceptionally hard drone ship landing. (Richard Angle)

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SpaceX has completed its third rocket launch of 2020 and the most recent booster to launch safely returned to Port Canaveral on Saturday after an exceptionally hard drone ship landing.

Falcon 9 booster (first stage) B1051 lifted off for the third time on January 29th, following up two prior orbital-class missions by placing SpaceX’s fourth batch of 60 Starlink satellites into low Earth orbit (LEO). B1051 debuted on March 2nd, 2019 when it became the first Falcon 9 rocket to launch SpaceX’s next-generation Crew Dragon spacecraft, successfully sending the vehicle on its way to what would end up being a flawless rendezvous with the International Space Station (ISS). Less than four months later, B1051 completed its second mission, this time lifting off from SpaceX’s Vandenberg Air Force Base (VAFB), California facilities before landing in zero-visibility fog conditions just a thousand feet from the pad.

Compared to some of the higher-energy geostationary (high orbit) launches SpaceX often performs, B1051’s two prior launches allowed for relatively gentle reentries and landings. On January 29th, 2020, after sending SpaceX’s 3rd batch of upgraded Starlink v1.0 satellites (Starlink V1 L3) on their way to space, the Falcon 9 booster experienced the hardest successful landing seen after a SpaceX launch in quite some time.

With Starlink V1 L3 complete, SpaceX has officially launched an incredible 120 satellites weighing some 32 metric tons (70,500 lb) in a single month – 22 days, to be precise. If everything goes as planned, those two monthly Starlink launches should become SpaceX’s average over the rest of 2020, necessary to satisfy the company’s goal of completing 20-24 Starlink launches this year alone. If SpaceX replicates its January successes this month, the company’s Starlink constellation – already ~230 satellites strong – may even be ready to start serving internet to customers in the northern US and Canada as early as March 2020, less than two months from now.

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Meanwhile, the mission marked SpaceX’s second Falcon 9 landing and recovery of the new year, as well as the sixth time an orbital-class SpaceX booster has completed three launches. SpaceX continues to push the envelope of reusable rocketry ever since it debuted Falcon 9’s Block 5 upgrade in May 2018.

Designed to enable no less than 10 launches per booster with minimal refurbishment in between, SpaceX’s Block 5 reusability milestones have gotten much closer together ever since the company began dedicated Starlink launches, reusing a payload fairing for the first time and launching two Falcon 9 boosters for the fourth time in just the last two and a half months. In fact, SpaceX already has plans to launch Falcon 9 booster B1048 for the fifth time – another major reusability first – as early as the next 4-5 weeks.

Hard landing; tough rocket

Starlink V1 L3’s launch followed a trajectory almost exactly identical to the two V1 missions that preceded it in November 2019 and January 2020 and Falcon 9 B1051 ignited its central Merlin 1D engine for the last time around eight minutes after liftoff. Twenty seconds or so later, the Falcon 9 booster rapidly shut down its landing engine, visibly falling several feet onto the deck of drone ship Of Course I Still Love You (OCISLY).

Taken from the same vantage point in March 2019 and February 2020, these two photos of Falcon 9 B1051 emphasize just how hard the booster landed after its third launch. (Richard Angle)

The results of that unintentionally hard landing are extremely apparent in photos taken of the same booster after its first (March 2019) and third (Jan 2020) landings on drone ship OCISLY, compared above. Taken from almost identical perspectives as the drone ship passed through the mouth of Port Canaveral, the difference in the booster’s height and stance are hard to miss, with B1051’s engine bells and the black ‘belt’ of its heat-shielded engine section clearly sitting several feet lower after Starlink V1 L3.

While subtle, the most important difference is near the tips of each visible landing leg’s telescoping boom, visible in the form of a final, smaller cylinder on the left (earlier) image. On the right, that cylinder has effectively disappeared. This is actually an intentional feature of Falcon 9’s landing leg design: known as a ‘crush core’, the tip of each leg boom holds a roughly 1m (3ft) long cylinder of aluminum honeycomb, optimized to lose structural integrity (crush) only after a specific amount of force is applied. In essence, those crush cores serve as dead-simple, single-use shock absorbers that can be reused as long as a given booster’s landing is gentle enough.

B1051’s third landing was definitely not gentle enough, but it appears that the booster’s rough fall onto the drone ship’s deck was just within the safety margins those crush cores provide. Why B1051 fell onto the deck is unclear, potentially caused by the drone being at the bottom of a swell or a last-second anomaly with the booster’s landing engine. Thankfully, regardless of the cause of the anomaly, B1051’s crush cores can be quite easily replaced, meaning that the booster can remain operational as long as its hard landing didn’t cause any less-visible damage or stress elsewhere on the rocket.

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In short, SpaceX smart design decisions very likely allowed a part worth just a few thousand dollars to save a Falcon 9 booster worth tens of millions of dollars from the scrap heap. With a little luck, B1051 should have at least several more launches in its future before entering retirement.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.2.2.5 might be the most confusing release ever

With each Full Self-Driving release, I am realistic. I know some things are going to get better, and I know some things will regress slightly. However, these instances of improvements are relatively mild, as are the regressions. Yet, this version has shown me that it contains extremes of both.

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Credit: Tesla

Tesla Full Self-Driving v14.2.2.5 hit my car back on Valentine’s Day, February 14, and since I’ve had it, it has become, in my opinion, the most confusing release I’ve ever had.

With each Full Self-Driving release, I am realistic. I know some things are going to get better, and I know some things will regress slightly. However, these instances of improvements are relatively mild, as are the regressions. Yet, this version has shown me that it contains extremes of both.

It has been about three weeks of driving on v14.2.2.5; I’ve used it for nearly every mile traveled since it hit my car. I’ve taken short trips of 10 minutes or less, I’ve taken medium trips of an hour or less, and I’ve taken longer trips that are over 100 miles per leg and are over two hours of driving time one way.

These are my thoughts on it thus far:

Speed Profiles Are a Mixed Bag

Speed Profiles are something Tesla seems to tinker with quite frequently, and each version tends to show a drastic difference in how each one behaves compared to the previous version.

I do a vast majority of my FSD travel using Standard and Hurry modes, although in bad weather, I will scale it back to Chill, and when it’s a congested city on a weekend or during rush hour, I’ll throw it into Mad Max so it takes what it needs.

Early on, Speed Profiles really felt great. This is one of those really subjective parts of the FSD where someone might think one mode travels too quickly, whereas another person might see the identical performance as too slow or just right.

To me, I would like to see more consistency from release to release on them, but overall, things are pretty good. There are no real complaints on my end, as I had with previous releases.

In a past release, Mad Max traveled under the speed limit quite frequently, and I only had that experience because Hurry was acting the same way. I’ve had no instances of that with v14.2.2.5.

Strange Turn Signal Behavior

This is the first Full Self-Driving version where I’ve had so many weird things happen with the turn signals.

Two things come to mind: Using a turn signal on a sharp turn, and ignoring the navigation while putting the wrong turn signal on. I’ve encountered both things on v14.2.2.5.

On my way to the Supercharger, I take a road that has one semi-sharp right-hand turn with a driveway entrance right at the beginning of the turn.

Only recently, with the introduction of v14.2.2.5, have I had FSD put on the right turn signal when going around this turn. It’s obviously a minor issue, but it still happens, and it’s not standard practice:

When sharing this on X, I had Tesla fans (the ones who refuse to acknowledge that the company can make mistakes) tell me that it’s a “valid” behavior that would be taught to anyone who has been “professionally trained” to drive.

Apparently, if you complain about this turn signal, you are also claiming you know more than Tesla engineers…okay.

Nobody in their right mind has ever gone around a sharp turn when driving their car and put on a signal when continuing on the same road. You would put a left turn signal on to indicate you were turning into that driveway if that’s what your intention was.

Like I said, it’s a totally minor issue. However, it’s not really needed, and nor is it normal. If I were in the car with someone who was taking a simple turn on a road they were traveling, and they signaled because the turn was sharp, I’d be scratching my head.

I’ve also had three separate instances of the car completely ignoring the navigation and putting on a signal that is opposite to what the routing says. Really quite strange.

Parking Performance is Still Underwhelming

Parking has been a complaint of mine with FSD for a long time, so much so that it is pretty rare that I allow the vehicle to park itself. More often than not, it is because I want to pick a spot that is relatively isolated.

However, in the times I allow it to pull into a spot, it still does some pretty head-scratching things.

Recently, it tried to back into a spot that was ~60% covered in plowed snow. The snow was piled about six feet high in a Target parking lot.

Tesla ends Full Self-Driving purchase option in the U.S.

A few days later, it tried backing into a spot where someone failed the universal litmus test of returning their shopping cart. Both choices were baffling and required me to manually move the car to a different portion of the lot.

I used Autopark on both occasions, and it did a great job of getting into the spot. I notice that the parking performance when I manually choose the spot is much better than when the car does the entire parking process, meaning choosing the spot and parking in it.

It’s Doing Things (For Me) It’s Never Done Before

Two things that FSD has never done before, at least for me, are slow down in School Zones and avoid deer. The first is something I usually take over manually, and the second I surprisingly have not had to deal with yet.

I had my Tesla slow down at a school zone yesterday for the first time, traveling at 20 MPH and not 15 MPH as the sign suggested, but at the speed of other cars in the School Zone. This was impressive and the first time I experienced it.

I would like to see this more consistently, and I think School Zones should be one of those areas where, no matter what, FSD will only travel the speed limit.

Last night, FSD v14.2.2.5 recognized a deer in a roadside field and slowed down for it:

Navigation Still SUCKS

Navigation will be a complaint until Tesla proves it can fix it. For now, it’s just terrible.

It still has not figured out how to leave my neighborhood. I give it the opportunity to prove me wrong each time I leave my house, and it just can’t do it.

It always tries to go out of the primary entrance/exit of the neighborhood when the route needs to take me left, even though that exit is a right turn only. I always leave a voice prompt for Tesla about it.

It still picks incredibly baffling routes for simple navigation. It’s the one thing I still really want Tesla to fix.

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Investor's Corner

Tesla gets tip of the hat from major Wall Street firm on self-driving prowess

“Tesla is at the forefront of autonomous driving, supported by a camera-only approach that is technically harder but much cheaper than the multi-sensor systems widely used in the industry. This strategy should allow Tesla to scale more profitably compared to Robotaxi competitors, helped by a growing data engine from its existing fleet,” BoA wrote.

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Credit: Tesla

Tesla received a tip of the hat from major Wall Street firm Bank of America on Wednesday, as it reinitiated coverage on Tesla shares with a bullish stance that comes with a ‘Buy’ rating and a $460 price target.

In a new note that marks a sharp reversal from its neutral position earlier in 2025, the bank declared Tesla’s Full Self-Driving (FSD) technology the “leading consumer autonomy solution.”

Analysts highlighted Tesla’s camera-only architecture, known as Tesla Vision, as a strategic masterstroke. While technically more challenging than the multi-sensor setups favored by rivals, the vision-based approach is dramatically cheaper to produce and maintain.

This cost edge, combined with Tesla’s rapidly expanding real-world data engine, positions the company to scale robotaxis far more profitably than competitors, BofA argues in the new note:

“Tesla is at the forefront of autonomous driving, supported by a camera-only approach that is technically harder but much cheaper than the multi-sensor systems widely used in the industry. This strategy should allow Tesla to scale more profitably compared to Robotaxi competitors, helped by a growing data engine from its existing fleet.”

The bank now attributes roughly 52% of Tesla’s total valuation to its Robotaxi ambitions. It also flagged meaningful upside from the Optimus humanoid robot program and the fast-growing energy storage business, suggesting the auto segment’s recent headwinds, including expired incentives, are being eclipsed by these higher-margin opportunities.

Tesla’s own data underscores exactly why Wall Street is waking up to FSD’s potential. According to Tesla’s official safety reporting page, the FSD Supervised fleet has now surpassed 8.4 billion cumulative miles driven.

Tesla FSD (Supervised) fleet passes 8.4 billion cumulative miles

That total ballooned from just 6 million miles in 2021 to 80 million in 2022, 670 million in 2023, 2.25 billion in 2024, and a staggering 4.25 billion in 2025 alone. In the first 50 days of 2026, owners added another 1 billion miles — averaging more than 20 million miles per day.

This avalanche of real-world, camera-captured footage, much of it on complex city streets, gives Tesla an unmatched training dataset. Every mile feeds its neural networks, accelerating improvement cycles that lidar-dependent rivals simply cannot match at scale.

Tesla owners themselves will tell you the suite gets better with every release, bringing new features and improvements to its self-driving project.

The $460 target implies roughly 15 percent upside from recent trading levels around $400. While regulatory and safety hurdles remain, BofA’s endorsement signals growing institutional conviction that Tesla’s data advantage is not hype; it’s a tangible moat already delivering billions of miles of proof.

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Tesla to discuss expansion of Samsung AI6 production plans: report

Tesla has reportedly requested an additional 24,000 wafers per month, which would bring total production capacity to around 40,000 wafers if finalized.

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Tesla-Chips-HW3-1
Credit: Tom Cross

Tesla is reportedly discussing an expansion of its next-generation AI chip supply deal with Samsung Electronics. 

As per a report from Korean industry outlet The Elec, Tesla purchasing executives are reportedly scheduled to meet Samsung officials this week to negotiate additional production volume for the company’s upcoming AI6 chip.

Industry sources cited in the report stated that Tesla is pushing to increase the production volume of its AI6 chip, which will be manufactured using Samsung’s 2-nanometer process.

Tesla previously signed a long-term foundry agreement with Samsung covering AI6 production through December 31, 2033. The deal was reportedly valued at about 22.8 trillion won (roughly $16–17 billion).

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Under the existing agreement, Tesla secured approximately 16,000 wafers per month from the facility. The company has reportedly requested an additional 24,000 wafers per month, which would bring total production capacity to around 40,000 wafers if finalized.

Tesla purchasing executives are expected to discuss detailed supply terms during their visit to Samsung this week.

The AI6 chip is expected to support several Tesla technologies. Industry sources stated that the chip could be used for the company’s Full Self-Driving system, the Optimus humanoid robot, and Tesla’s internal AI data centers.

The report also indicated that AI6 clusters could replace the role previously planned for Tesla’s Dojo AI supercomputer. Instead of a single system, multiple AI6 chips would be combined into server-level clusters.

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Tesla’s semiconductor collaboration with Samsung dates back several years. Samsung participated in the design of Tesla’s HW3 (AI3) chip and manufactured it using a 14-nanometer process. The HW4 chip currently used in Tesla vehicles was also produced by Samsung using a 5-nanometer node.

Tesla previously planned to split production of its AI5 chip between Samsung and TSMC. However, the company reportedly chose Samsung as the primary partner for the newer AI6 chip.

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